X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;ds=inline;f=core%2Fmixer%2Fimage%2Fimage_mixer.cpp;h=bcdf592d20adff3d2b2568658ee6cf5eb5b5ae9c;hb=2d37a4e2f1f5aedf3975796f7b775ab3cea5ccf4;hp=f5b2f6304e43ddef2a64f02333921cbd859789ea;hpb=521b5d02915125db05af3bfd14bd6d0bea8cd8be;p=casparcg diff --git a/core/mixer/image/image_mixer.cpp b/core/mixer/image/image_mixer.cpp index f5b2f6304..bcdf592d2 100644 --- a/core/mixer/image/image_mixer.cpp +++ b/core/mixer/image/image_mixer.cpp @@ -37,208 +37,231 @@ #include #include +#include + #include +#include +#include +#include #include +#include #include namespace caspar { namespace core { -struct render_item -{ - pixel_format_desc desc; - std::vector> textures; - core::image_transform transform; - int tag; -}; - struct image_mixer::implementation : boost::noncopyable { + typedef std::deque layer; + video_channel_context& channel_; - - std::stack transform_stack_; - std::queue>> render_queue_; // layer/stream/items - - std::unique_ptr kernel_; - - std::shared_ptr draw_buffer_[2]; - std::shared_ptr write_buffer_; + std::vector transform_stack_; + std::vector mode_stack_; - std::shared_ptr stream_key_buffer_[2]; - std::shared_ptr layer_key_buffer_; + std::deque> layers_; // layer/stream/items + image_kernel kernel_; + + std::shared_ptr active_buffer_; public: implementation(video_channel_context& video_channel) : channel_(video_channel) + , transform_stack_(1) + , mode_stack_(1, video_mode::progressive) { - initialize_buffers(); - transform_stack_.push(core::image_transform()); - - channel_.ogl().invoke([=] - { - if(!GLEE_VERSION_3_0) - CASPAR_LOG(warning) << "Missing OpenGL 3.0 support.";//BOOST_THROW_EXCEPTION(not_supported() << msg_info("Missing OpenGL 3.0 support.")); - - kernel_.reset(new image_kernel()); - }); } ~implementation() { channel_.ogl().gc(); } - - void initialize_buffers() - { - write_buffer_ = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 4); - layer_key_buffer_ = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 1); - draw_buffer_[0] = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 4); - draw_buffer_[1] = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 4); - stream_key_buffer_[0] = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 1); - stream_key_buffer_[1] = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 1); - } - + void begin(core::basic_frame& frame) { - transform_stack_.push(transform_stack_.top()*frame.get_image_transform()); + transform_stack_.push_back(transform_stack_.back()*frame.get_image_transform()); + mode_stack_.push_back(frame.get_mode() == video_mode::progressive ? mode_stack_.back() : frame.get_mode()); } void visit(core::write_frame& frame) - { - if(frame.get_textures().empty()) - return; + { + CASPAR_ASSERT(!layers_.empty()); - render_item item = {frame.get_pixel_format_desc(), frame.get_textures(), transform_stack_.top()*frame.get_image_transform(), frame.tag()}; + // Check if frame has been discarded by interlacing + if(boost::range::find(mode_stack_, video_mode::upper) != mode_stack_.end() && boost::range::find(mode_stack_, video_mode::lower) != mode_stack_.end()) + return; + + core::render_item item(frame.get_pixel_format_desc(), frame.get_textures(), transform_stack_.back(), mode_stack_.back(), frame.tag()); - auto& layer = render_queue_.back(); + auto& layer = layers_.back(); - if(layer.empty() || (!layer.back().empty() && layer.back().back().tag != frame.tag())) - layer.push(std::deque()); - - layer.back().push_back(item); + if(boost::range::find(layer, item) == layer.end()) + layer.push_back(item); } void end() { - transform_stack_.pop(); + transform_stack_.pop_back(); + mode_stack_.pop_back(); } void begin_layer() { - render_queue_.push(std::queue>()); + layers_.push_back(layer()); } void end_layer() { } - safe_ptr render() + boost::unique_future> render() { - auto render_queue = std::move(render_queue_); - - return channel_.ogl().invoke([=]() mutable -> safe_ptr - { - if(channel_.get_format_desc().width != write_buffer_->width() || channel_.get_format_desc().height != write_buffer_->height()) - initialize_buffers(); - - return do_render(std::move(render_queue)); + auto layers = std::move(layers_); + return channel_.ogl().begin_invoke([=]() mutable + { + return render(std::move(layers)); }); } - safe_ptr do_render(std::queue>>&& render_queue) + safe_ptr render(std::deque&& layers) { - auto read_buffer = channel_.ogl().create_host_buffer(channel_.get_format_desc().size, host_buffer::read_only); - - layer_key_buffer_->clear(); - draw_buffer_[0]->clear(); - draw_buffer_[1]->clear(); - stream_key_buffer_[0]->clear(); - stream_key_buffer_[1]->clear(); + std::shared_ptr layer_key_buffer; - bool local_key = false; - bool layer_key = false; + auto draw_buffer = create_device_buffer(4); + + BOOST_FOREACH(auto& layer, layers) + draw(std::move(layer), draw_buffer, layer_key_buffer); + + auto host_buffer = channel_.ogl().create_host_buffer(channel_.get_format_desc().size, host_buffer::read_only); + channel_.ogl().attach(*draw_buffer); + host_buffer->begin_read(draw_buffer->width(), draw_buffer->height(), format(draw_buffer->stride())); + + active_buffer_ = draw_buffer; - while(!render_queue.empty()) - { - stream_key_buffer_[0]->clear(); + channel_.ogl().flush(); // NOTE: This is important, otherwise fences will deadlock. + + return host_buffer; + } - auto layer = std::move(render_queue.front()); - render_queue.pop(); + // TODO: We might have more overlaps for opacity transitions + // TODO: What about blending modes, are they ok? Maybe only overlap detection is required for opacity? + void draw(layer&& layer, const safe_ptr& draw_buffer, std::shared_ptr& layer_key_buffer) + { + if(layer.empty()) + return; - while(!layer.empty()) + std::pair> local_key_buffer; + + if(has_overlapping_items(layer, layer.front().transform.get_blend_mode())) + { + auto local_draw_buffer = create_device_buffer(4); + + BOOST_FOREACH(auto& item, layer) { - auto stream = std::move(layer.front()); - layer.pop(); - - render(stream, local_key, layer_key); - - local_key = stream.front().transform.get_is_key(); - if(!local_key) - stream_key_buffer_[0]->clear(); - - channel_.ogl().yield(); + item.transform.set_blend_mode(image_transform::blend_mode::normal); + draw_item(std::move(item), local_draw_buffer, local_key_buffer, layer_key_buffer); } - layer_key = local_key; - local_key = false; - std::swap(stream_key_buffer_[0], layer_key_buffer_); + kernel_.draw(channel_.ogl(), create_render_item(local_draw_buffer, layer.front().transform.get_blend_mode()), draw_buffer, nullptr, nullptr); } + else // fast path + { + BOOST_FOREACH(auto& item, layer) + draw_item(std::move(item), draw_buffer, local_key_buffer, layer_key_buffer); + } - std::swap(draw_buffer_[0], write_buffer_); - - // Start transfer from device to host. - write_buffer_->write(*read_buffer); + CASPAR_ASSERT(local_key_buffer.first == 0 || local_key_buffer.first == core::video_mode::progressive); - return read_buffer; + std::swap(local_key_buffer.second, layer_key_buffer); } - void render(std::deque& stream, bool local_key, bool layer_key) - { - CASPAR_ASSERT(!stream.empty()); - - while(stream.size() > 2) - stream.pop_front(); - - // Kernel expects lower field first for early explicit z-culling - if(stream[0].transform.get_mode() == core::video_mode::upper && stream.size() == 2) - std::swap(stream[0], stream[1]); - - if(stream.front().transform.get_is_key()) + void draw_item(render_item&& item, + const safe_ptr& draw_buffer, + std::pair>& local_key_buffer, + std::shared_ptr& layer_key_buffer) + { + if(item.transform.get_is_key()) { - stream_key_buffer_[1]->attach(); - - BOOST_FOREACH(auto item2, stream) - { - kernel_->draw(channel_.get_format_desc().width, channel_.get_format_desc().height, item2.desc, item2.transform, item2.textures, - make_safe(stream_key_buffer_[0]), nullptr, nullptr); + if(!local_key_buffer.second) + { + local_key_buffer.first = 0; + local_key_buffer.second = create_device_buffer(1); } - std::swap(stream_key_buffer_[0], stream_key_buffer_[1]); + item.transform.set_opacity(1.0); + item.transform.set_blend_mode(image_transform::blend_mode::normal); - stream_key_buffer_[1]->bind(); - glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, channel_.get_format_desc().width, channel_.get_format_desc().height); + local_key_buffer.first |= item.mode; + kernel_.draw(channel_.ogl(), std::move(item), make_safe(local_key_buffer.second), nullptr, nullptr); } else { - draw_buffer_[1]->attach(); + kernel_.draw(channel_.ogl(), std::move(item), draw_buffer, local_key_buffer.second, layer_key_buffer); + local_key_buffer.first ^= item.mode; - BOOST_FOREACH(auto item2, stream) - { - kernel_->draw(channel_.get_format_desc().width, channel_.get_format_desc().height, item2.desc, item2.transform, item2.textures, - make_safe(draw_buffer_[0]), local_key ? stream_key_buffer_[0] : nullptr, layer_key ? layer_key_buffer_ : nullptr); + if(local_key_buffer.first == 0) + { + local_key_buffer.first = 0; + local_key_buffer.second.reset(); } + } + } - std::swap(draw_buffer_[0], draw_buffer_[1]); + // TODO: Optimize + bool has_overlapping_items(const layer& layer, image_transform::blend_mode::type blend_mode) + { + if(layer.empty()) + return false; + + implementation::layer fill; + + std::copy_if(layer.begin(), layer.end(), std::back_inserter(fill), [&](const render_item& item) + { + return !item.transform.get_is_key(); + }); - draw_buffer_[1]->bind(); - glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, channel_.get_format_desc().width, channel_.get_format_desc().height); + if(blend_mode == image_transform::blend_mode::normal) // Only overlap if opacity + { + return std::any_of(fill.begin(), fill.end(), [&](const render_item& item) + { + return item.transform.get_opacity() < 1.0 - 0.001; + }); } - } + + // Simple solution, just check if we have differnt video streams / tags. + return std::any_of(fill.begin(), fill.end(), [&](const render_item& item) + { + return item.tag != fill.front().tag; + }); + } + + render_item create_render_item(const safe_ptr& buffer, image_transform::blend_mode::type blend_mode) + { + CASPAR_ASSERT(buffer->stride() == 4 && "Only used for bgra textures"); + + pixel_format_desc desc; + desc.pix_fmt = pixel_format::bgra; + desc.planes.push_back(pixel_format_desc::plane(channel_.get_format_desc().width, channel_.get_format_desc().height, 4)); + + std::vector> textures; + textures.push_back(buffer); + image_transform transform; + transform.set_blend_mode(blend_mode); + + return render_item(desc, std::move(textures), transform, video_mode::progressive, nullptr); + } + + safe_ptr create_device_buffer(size_t stride) + { + auto buffer = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, stride); + channel_.ogl().clear(*buffer); + return buffer; + } + safe_ptr create_frame(const void* tag, const core::pixel_format_desc& desc) { - return make_safe(channel_.ogl(), reinterpret_cast(tag), desc); + return make_safe(channel_.ogl(), tag, desc); } }; @@ -246,7 +269,7 @@ image_mixer::image_mixer(video_channel_context& video_channel) : impl_(new imple void image_mixer::begin(core::basic_frame& frame){impl_->begin(frame);} void image_mixer::visit(core::write_frame& frame){impl_->visit(frame);} void image_mixer::end(){impl_->end();} -safe_ptr image_mixer::render(){return impl_->render();} +boost::unique_future> image_mixer::render(){return impl_->render();} safe_ptr image_mixer::create_frame(const void* tag, const core::pixel_format_desc& desc){return impl_->create_frame(tag, desc);} void image_mixer::begin_layer(){impl_->begin_layer();} void image_mixer::end_layer(){impl_->end_layer();}