X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;ds=inline;f=src%2Fbitboard.h;h=6a1755b662891b26051dad911b1c42bcf2c7de86;hb=fefb27bab40a1d793fde4f3a0bb7e1e7d66b2fda;hp=033964b75b3d9c657e997d5e9b9b566284303172;hpb=8cff4862a65bdbf156609fea14f47ea4bdf42df3;p=stockfish
diff --git a/src/bitboard.h b/src/bitboard.h
index 033964b7..6a1755b6 100644
--- a/src/bitboard.h
+++ b/src/bitboard.h
@@ -1,7 +1,7 @@
/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
- Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad
+ Copyright (C) 2008-2014 Marco Costalba, Joona Kiiski, Tord Romstad
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -18,15 +18,17 @@
along with this program. If not, see .
*/
-#if !defined(BITBOARD_H_INCLUDED)
+#ifndef BITBOARD_H_INCLUDED
#define BITBOARD_H_INCLUDED
+#include
+
#include "types.h"
namespace Bitboards {
void init();
-void print(Bitboard b);
+const std::string pretty(Bitboard b);
}
@@ -74,6 +76,7 @@ extern Bitboard AdjacentFilesBB[FILE_NB];
extern Bitboard InFrontBB[COLOR_NB][RANK_NB];
extern Bitboard StepAttacksBB[PIECE_NB][SQUARE_NB];
extern Bitboard BetweenBB[SQUARE_NB][SQUARE_NB];
+extern Bitboard LineBB[SQUARE_NB][SQUARE_NB];
extern Bitboard DistanceRingsBB[SQUARE_NB][8];
extern Bitboard ForwardBB[COLOR_NB][SQUARE_NB];
extern Bitboard PassedPawnMask[COLOR_NB][SQUARE_NB];
@@ -82,7 +85,7 @@ extern Bitboard PseudoAttacks[PIECE_TYPE_NB][SQUARE_NB];
extern int SquareDistance[SQUARE_NB][SQUARE_NB];
-const Bitboard BlackSquares = 0xAA55AA55AA55AA55ULL;
+const Bitboard DarkSquares = 0xAA55AA55AA55AA55ULL;
/// Overloads of bitwise operators between a Bitboard and a Square for testing
/// whether a given bit is set in a bitboard, and for setting and clearing bits.
@@ -156,7 +159,7 @@ inline Bitboard file_bb(Square s) {
}
-/// adjacent_files_bb takes a file as input and returns a bitboard representing
+/// adjacent_files_bb() takes a file as input and returns a bitboard representing
/// all squares on the adjacent files.
inline Bitboard adjacent_files_bb(File f) {
@@ -174,9 +177,9 @@ inline Bitboard in_front_bb(Color c, Rank r) {
}
-/// between_bb returns a bitboard representing all squares between two squares.
+/// between_bb() returns a bitboard representing all squares between two squares.
/// For instance, between_bb(SQ_C4, SQ_F7) returns a bitboard with the bits for
-/// square d5 and e6 set. If s1 and s2 are not on the same line, file or diagonal,
+/// square d5 and e6 set. If s1 and s2 are not on the same rank, file or diagonal,
/// 0 is returned.
inline Bitboard between_bb(Square s1, Square s2) {
@@ -184,7 +187,7 @@ inline Bitboard between_bb(Square s1, Square s2) {
}
-/// forward_bb takes a color and a square as input, and returns a bitboard
+/// forward_bb() takes a color and a square as input, and returns a bitboard
/// representing all squares along the line in front of the square, from the
/// point of view of the given color. Definition of the table is:
/// ForwardBB[c][s] = in_front_bb(c, s) & file_bb(s)
@@ -194,40 +197,39 @@ inline Bitboard forward_bb(Color c, Square s) {
}
-/// passed_pawn_mask takes a color and a square as input, and returns a
+/// pawn_attack_span() takes a color and a square as input, and returns a bitboard
+/// representing all squares that can be attacked by a pawn of the given color
+/// when it moves along its file starting from the given square. Definition is:
+/// PawnAttackSpan[c][s] = in_front_bb(c, s) & adjacent_files_bb(s);
+
+inline Bitboard pawn_attack_span(Color c, Square s) {
+ return PawnAttackSpan[c][s];
+}
+
+
+/// passed_pawn_mask() takes a color and a square as input, and returns a
/// bitboard mask which can be used to test if a pawn of the given color on
/// the given square is a passed pawn. Definition of the table is:
-/// PassedPawnMask[c][s] = in_front_bb(c, s) & this_and_adjacent_files_bb(s)
+/// PassedPawnMask[c][s] = pawn_attack_span(c, s) | forward_bb(c, s)
inline Bitboard passed_pawn_mask(Color c, Square s) {
return PassedPawnMask[c][s];
}
-/// attack_span_mask takes a color and a square as input, and returns a bitboard
-/// representing all squares that can be attacked by a pawn of the given color
-/// when it moves along its file starting from the given square. Definition is:
-/// AttackSpanMask[c][s] = in_front_bb(c, s) & adjacent_files_bb(s);
+/// squares_of_color() returns a bitboard representing all squares with the same
+/// color of the given square.
-inline Bitboard pawn_attack_span(Color c, Square s) {
- return PawnAttackSpan[c][s];
+inline Bitboard squares_of_color(Square s) {
+ return DarkSquares & s ? DarkSquares : ~DarkSquares;
}
-/// squares_aligned returns true if the squares s1, s2 and s3 are aligned
+/// aligned() returns true if the squares s1, s2 and s3 are aligned
/// either on a straight or on a diagonal line.
-inline bool squares_aligned(Square s1, Square s2, Square s3) {
- return (BetweenBB[s1][s2] | BetweenBB[s1][s3] | BetweenBB[s2][s3])
- & ( SquareBB[s1] | SquareBB[s2] | SquareBB[s3]);
-}
-
-
-/// same_color_squares() returns a bitboard representing all squares with
-/// the same color of the given square.
-
-inline Bitboard same_color_squares(Square s) {
- return BlackSquares & s ? BlackSquares : ~BlackSquares;
+inline bool aligned(Square s1, Square s2, Square s3) {
+ return LineBB[s1][s2] & s3;
}
@@ -241,6 +243,9 @@ FORCE_INLINE unsigned magic_index(Square s, Bitboard occ) {
Bitboard* const Magics = Pt == ROOK ? RMagics : BMagics;
unsigned* const Shifts = Pt == ROOK ? RShifts : BShifts;
+ if (HasPext)
+ return unsigned(_pext_u64(occ, Masks[s]));
+
if (Is64Bit)
return unsigned(((occ & Masks[s]) * Magics[s]) >> Shifts[s]);
@@ -254,24 +259,34 @@ inline Bitboard attacks_bb(Square s, Bitboard occ) {
return (Pt == ROOK ? RAttacks : BAttacks)[s][magic_index(s, occ)];
}
+inline Bitboard attacks_bb(Piece pc, Square s, Bitboard occ) {
+
+ switch (type_of(pc))
+ {
+ case BISHOP: return attacks_bb(s, occ);
+ case ROOK : return attacks_bb(s, occ);
+ case QUEEN : return attacks_bb(s, occ) | attacks_bb(s, occ);
+ default : return StepAttacksBB[pc][s];
+ }
+}
-/// lsb()/msb() finds the least/most significant bit in a nonzero bitboard.
-/// pop_lsb() finds and clears the least significant bit in a nonzero bitboard.
+/// lsb()/msb() finds the least/most significant bit in a non-zero bitboard.
+/// pop_lsb() finds and clears the least significant bit in a non-zero bitboard.
-#if defined(USE_BSFQ)
+#ifdef USE_BSFQ
# if defined(_MSC_VER) && !defined(__INTEL_COMPILER)
FORCE_INLINE Square lsb(Bitboard b) {
- unsigned long index;
- _BitScanForward64(&index, b);
- return (Square) index;
+ unsigned long idx;
+ _BitScanForward64(&idx, b);
+ return (Square) idx;
}
FORCE_INLINE Square msb(Bitboard b) {
- unsigned long index;
- _BitScanReverse64(&index, b);
- return (Square) index;
+ unsigned long idx;
+ _BitScanReverse64(&idx, b);
+ return (Square) idx;
}
# elif defined(__arm__)
@@ -292,15 +307,15 @@ FORCE_INLINE Square lsb(Bitboard b) {
# else
FORCE_INLINE Square lsb(Bitboard b) { // Assembly code by Heinz van Saanen
- Bitboard index;
- __asm__("bsfq %1, %0": "=r"(index): "rm"(b) );
- return (Square) index;
+ Bitboard idx;
+ __asm__("bsfq %1, %0": "=r"(idx): "rm"(b) );
+ return (Square) idx;
}
FORCE_INLINE Square msb(Bitboard b) {
- Bitboard index;
- __asm__("bsrq %1, %0": "=r"(index): "rm"(b) );
- return (Square) index;
+ Bitboard idx;
+ __asm__("bsrq %1, %0": "=r"(idx): "rm"(b) );
+ return (Square) idx;
}
# endif
@@ -311,7 +326,7 @@ FORCE_INLINE Square pop_lsb(Bitboard* b) {
return s;
}
-#else // if !defined(USE_BSFQ)
+#else // if defined(USE_BSFQ)
extern Square msb(Bitboard b);
extern Square lsb(Bitboard b);
@@ -319,4 +334,10 @@ extern Square pop_lsb(Bitboard* b);
#endif
-#endif // !defined(BITBOARD_H_INCLUDED)
+/// frontmost_sq() and backmost_sq() find the square corresponding to the
+/// most/least advanced bit relative to the given color.
+
+inline Square frontmost_sq(Color c, Bitboard b) { return c == WHITE ? msb(b) : lsb(b); }
+inline Square backmost_sq(Color c, Bitboard b) { return c == WHITE ? lsb(b) : msb(b); }
+
+#endif // #ifndef BITBOARD_H_INCLUDED