X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;ds=inline;f=src%2Fthread.cpp;h=12a9527131b6f73bbb8f46a7b8cb6a219f2e994b;hb=91427c824280d71eaf27f39a4bfdd2188cbdb4ec;hp=14c778f8699fb2456fe4e7ec064e7c0db283b5ac;hpb=7062db7cb25a322a3c6bc18b06f1df2dc6431ef8;p=stockfish
diff --git a/src/thread.cpp b/src/thread.cpp
index 14c778f8..12a95271 100644
--- a/src/thread.cpp
+++ b/src/thread.cpp
@@ -17,6 +17,7 @@
along with this program. If not, see .
*/
+#include // For std::count
#include
#include
@@ -146,7 +147,7 @@ void Thread::wait_for(volatile const bool& b) {
bool Thread::cutoff_occurred() const {
- for (SplitPoint* sp = activeSplitPoint; sp; sp = sp->parent)
+ for (SplitPoint* sp = activeSplitPoint; sp; sp = sp->parentSplitPoint)
if (sp->cutoff)
return true;
@@ -248,26 +249,24 @@ bool ThreadPool::slave_available(Thread* master) const {
// search() then split() returns.
template
-Value ThreadPool::split(Position& pos, Stack* ss, Value alpha, Value beta,
- Value bestValue, Move* bestMove, Depth depth, Move threatMove,
- int moveCount, MovePicker& mp, int nodeType) {
+Value Thread::split(Position& pos, Stack* ss, Value alpha, Value beta,
+ Value bestValue, Move* bestMove, Depth depth, Move threatMove,
+ int moveCount, MovePicker& mp, int nodeType) {
assert(pos.pos_is_ok());
assert(bestValue <= alpha && alpha < beta && beta <= VALUE_INFINITE);
assert(bestValue > -VALUE_INFINITE);
assert(depth >= Threads.minimumSplitDepth);
- Thread* master = pos.this_thread();
-
- assert(master->searching);
- assert(master->splitPointsSize < MAX_SPLITPOINTS_PER_THREAD);
+ assert(searching);
+ assert(splitPointsSize < MAX_SPLITPOINTS_PER_THREAD);
// Pick the next available split point from the split point stack
- SplitPoint& sp = master->splitPoints[master->splitPointsSize];
+ SplitPoint& sp = splitPoints[splitPointsSize];
- sp.master = master;
- sp.parent = master->activeSplitPoint;
- sp.slavesMask = 1ULL << master->idx;
+ sp.masterThread = this;
+ sp.parentSplitPoint = activeSplitPoint;
+ sp.slavesMask = 1ULL << idx;
sp.depth = depth;
sp.bestMove = *bestMove;
sp.threatMove = threatMove;
@@ -275,7 +274,7 @@ Value ThreadPool::split(Position& pos, Stack* ss, Value alpha, Value beta,
sp.beta = beta;
sp.nodeType = nodeType;
sp.bestValue = bestValue;
- sp.mp = ∓
+ sp.movePicker = ∓
sp.moveCount = moveCount;
sp.pos = &pos;
sp.nodes = 0;
@@ -285,25 +284,25 @@ Value ThreadPool::split(Position& pos, Stack* ss, Value alpha, Value beta,
// Try to allocate available threads and ask them to start searching setting
// 'searching' flag. This must be done under lock protection to avoid concurrent
// allocation of the same slave by another master.
- mutex.lock();
+ Threads.mutex.lock();
sp.mutex.lock();
- master->splitPointsSize++;
- master->activeSplitPoint = &sp;
+ splitPointsSize++;
+ activeSplitPoint = &sp;
size_t slavesCnt = 1; // Master is always included
- for (size_t i = 0; i < threads.size() && !Fake; ++i)
- if (threads[i]->is_available_to(master) && ++slavesCnt <= maxThreadsPerSplitPoint)
+ for (size_t i = 0; i < Threads.size() && !Fake; ++i)
+ if (Threads[i].is_available_to(this) && ++slavesCnt <= Threads.maxThreadsPerSplitPoint)
{
- sp.slavesMask |= 1ULL << threads[i]->idx;
- threads[i]->activeSplitPoint = &sp;
- threads[i]->searching = true; // Slave leaves idle_loop()
- threads[i]->notify_one(); // Could be sleeping
+ sp.slavesMask |= 1ULL << Threads[i].idx;
+ Threads[i].activeSplitPoint = &sp;
+ Threads[i].searching = true; // Slave leaves idle_loop()
+ Threads[i].notify_one(); // Could be sleeping
}
sp.mutex.unlock();
- mutex.unlock();
+ Threads.mutex.unlock();
// Everything is set up. The master thread enters the idle loop, from which
// it will instantly launch a search, because its 'searching' flag is set.
@@ -311,34 +310,34 @@ Value ThreadPool::split(Position& pos, Stack* ss, Value alpha, Value beta,
// their work at this split point.
if (slavesCnt > 1 || Fake)
{
- master->Thread::idle_loop(); // Force a call to base class idle_loop()
+ Thread::idle_loop(); // Force a call to base class idle_loop()
// In helpful master concept a master can help only a sub-tree of its split
// point, and because here is all finished is not possible master is booked.
- assert(!master->searching);
+ assert(!searching);
}
// We have returned from the idle loop, which means that all threads are
// finished. Note that setting 'searching' and decreasing splitPointsSize is
// done under lock protection to avoid a race with Thread::is_available_to().
- mutex.lock();
+ Threads.mutex.lock();
sp.mutex.lock();
- master->searching = true;
- master->splitPointsSize--;
- master->activeSplitPoint = sp.parent;
+ searching = true;
+ splitPointsSize--;
+ activeSplitPoint = sp.parentSplitPoint;
pos.set_nodes_searched(pos.nodes_searched() + sp.nodes);
*bestMove = sp.bestMove;
sp.mutex.unlock();
- mutex.unlock();
+ Threads.mutex.unlock();
return sp.bestValue;
}
// Explicit template instantiations
-template Value ThreadPool::split(Position&, Stack*, Value, Value, Value, Move*, Depth, Move, int, MovePicker&, int);
-template Value ThreadPool::split(Position&, Stack*, Value, Value, Value, Move*, Depth, Move, int, MovePicker&, int);
+template Value Thread::split(Position&, Stack*, Value, Value, Value, Move*, Depth, Move, int, MovePicker&, int);
+template Value Thread::split(Position&, Stack*, Value, Value, Value, Move*, Depth, Move, int, MovePicker&, int);
// wait_for_think_finished() waits for main thread to go to sleep then returns
@@ -370,7 +369,8 @@ void ThreadPool::start_thinking(const Position& pos, const LimitsType& limits,
RootMoves.clear();
for (MoveList ml(pos); !ml.end(); ++ml)
- if (searchMoves.empty() || count(searchMoves.begin(), searchMoves.end(), ml.move()))
+ if ( searchMoves.empty()
+ || std::count(searchMoves.begin(), searchMoves.end(), ml.move()))
RootMoves.push_back(RootMove(ml.move()));
main_thread()->thinking = true;