X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;ds=sidebyside;f=motion_search.frag;h=f67cbba51cc3cb06869bbebc2cb037189404d04d;hb=200cfe3a0b9633d785a4ca5fb51147f937278448;hp=a32868b21669ba4b761dbb93852d517975c86511;hpb=497a76fbb8ce54012aef4b7c7161e07f6a5a9743;p=nageru diff --git a/motion_search.frag b/motion_search.frag index a32868b..f67cbba 100644 --- a/motion_search.frag +++ b/motion_search.frag @@ -39,7 +39,7 @@ const uint patch_size = 12; const uint num_iterations = 16; in vec2 flow_tc; -in vec2 patch_bottom_left_texel; // Center of bottom-left texel of patch. +in vec2 patch_center; out vec3 out_flow; uniform sampler2D flow_tex, grad0_tex, image0_tex, image1_tex; @@ -47,9 +47,10 @@ uniform vec2 image_size, inv_image_size, inv_prev_level_size; void main() { - // Lock patch_bottom_left_texel to an integer, so that we never get - // any bilinear artifacts for the gradient. - vec2 base = (round(patch_bottom_left_texel * image_size - vec2(0.5, 0.5)) + vec2(0.5, 0.5)) + // Lock the patch center to an integer, so that we never get + // any bilinear artifacts for the gradient. (NOTE: This assumes an + // even patch size.) Then calculate the bottom-left texel of the patch. + vec2 base = (round(patch_center * image_size) - (0.5f * patch_size - 0.5f)) * inv_image_size; // First, precompute the pseudo-Hessian for the template patch.