X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;ds=sidebyside;f=src%2Fevaluate.cpp;h=1988e20ec50ce117fc72fcdc7aa9691ef5d2694e;hb=6a6fc28551b84719868df99950584b878199d0c6;hp=7760f70538d411e445324d2df749f6510c084dee;hpb=37698b0396e26a0f1364912dd1feae5dae5892ef;p=stockfish diff --git a/src/evaluate.cpp b/src/evaluate.cpp index 7760f705..1988e20e 100644 --- a/src/evaluate.cpp +++ b/src/evaluate.cpp @@ -449,14 +449,13 @@ namespace { + 148 * popcount(unsafeChecks) + 98 * popcount(pos.blockers_for_king(Us)) + 69 * kingAttacksCount[Them] - + 4 * (kingFlankAttack - kingFlankDefense) + 3 * kingFlankAttack * kingFlankAttack / 8 + mg_value(mobility[Them] - mobility[Us]) - 873 * !pos.count(Them) - 100 * bool(attackedBy[Us][KNIGHT] & attackedBy[Us][KING]) - - 35 * bool(attackedBy[Us][BISHOP] & attackedBy[Us][KING]) - 6 * mg_value(score) / 8 - - 7; + - 4 * kingFlankDefense + + 37; // Transform the kingDanger units into a Score, and subtract it from the evaluation if (kingDanger > 100) @@ -603,8 +602,8 @@ namespace { Square blockSq = s + Up; // Adjust bonus based on the king's proximity - bonus += make_score(0, ( king_proximity(Them, blockSq) * 5 - - king_proximity(Us, blockSq) * 2) * w); + bonus += make_score(0, ( (king_proximity(Them, blockSq) * 19) / 4 + - king_proximity(Us, blockSq) * 2) * w); // If blockSq is not the queening square then consider also a second push if (r != RANK_7) @@ -748,7 +747,7 @@ namespace { { if ( pos.opposite_bishops() && pos.non_pawn_material() == 2 * BishopValueMg) - sf = 16 + 4 * pe->passed_count(); + sf = 22 ; else sf = std::min(sf, 36 + (pos.opposite_bishops() ? 2 : 7) * pos.count(strongSide)); @@ -848,6 +847,9 @@ Value Eval::evaluate(const Position& pos) { std::string Eval::trace(const Position& pos) { + if (pos.checkers()) + return "Total evaluation: none (in check)"; + std::memset(scores, 0, sizeof(scores)); pos.this_thread()->contempt = SCORE_ZERO; // Reset any dynamic contempt