X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;ds=sidebyside;f=src%2Fpawns.cpp;h=d65b0418f0145f448c3d37dff8ecb7262c86fdaf;hb=45b0aea875860e9f0fe2d0435ee6163906639194;hp=c5fda17221deebb0086b8cece72ab8308908a10a;hpb=14f47c8ac6a77b9638008a9b61009dd6852be4d6;p=stockfish diff --git a/src/pawns.cpp b/src/pawns.cpp index c5fda172..d65b0418 100644 --- a/src/pawns.cpp +++ b/src/pawns.cpp @@ -140,16 +140,12 @@ namespace { // We now know that there are no friendly pawns beside or behind this // pawn on adjacent files. We now check whether the pawn is // backward by looking in the forward direction on the adjacent - // files, and seeing whether we meet a friendly or an enemy pawn first. - b = pos.attacks_from(s, Us); + // files, and picking the closest pawn there. + b = pawn_attack_span(Us, s) & (ourPawns | theirPawns); + b = pawn_attack_span(Us, s) & rank_bb(backmost_sq(Us, b)); - // Note that we are sure to find something because pawn is not passed - // nor isolated, so loop is potentially infinite, but it isn't. - while (!(b & (ourPawns | theirPawns))) - b = shift_bb(b); - - // The friendly pawn needs to be at least two ranks closer than the - // enemy pawn in order to help the potentially backward pawn advance. + // If we have an enemy pawn in the same or next rank, the pawn is + // backward because it cannot advance without being captured. backward = (b | shift_bb(b)) & theirPawns; }