X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=INSTALL.win32;h=432dc86482dd10fc810b66d087665e738fb6c97d;hb=60e28ddcc0c593d9d1184e0668bc260a1cff73f5;hp=bf949711b82670716f780c5f6192fcf7ddeed83a;hpb=07330d2b038c84ea3022adcc12b0e60e74866d61;p=vlc diff --git a/INSTALL.win32 b/INSTALL.win32 index bf949711b8..432dc86482 100644 --- a/INSTALL.win32 +++ b/INSTALL.win32 @@ -31,6 +31,13 @@ If you want to build VLC from sources, you can do it in several ways: NOTE: This is the PREFERRED way of building VLC natively (the others are not as much tested so expect more difficulties with them). + Read http://wiki.videolan.org/Win32CompileCygwinNew to have a complete HOWTO + +- On GNU/Linux, using the mingw32 cross-compiler. + This method is preferred over all the others. + +UNSUPPORTED METHODS +------------------- - natively on Windows, using MSYS+MINGW (www.mingw.org) (MSYS is a minimal build environment to compile Unixish projects under windoze. It provides all the common Unix tools like sh, gmake...) @@ -46,9 +53,6 @@ If you want to build VLC from sources, you can do it in several ways: with the --fast-mutex --win9x-cv-method=1 options because the debugger usually loses signals sent by PulseEvent() ) -- or on GNU/Linux, using the mingw32 cross-compiler. - This method is preferred over all the others. - Getting the right compiler tools ================================