X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=NEWS;h=9988f59b6cdaf7a86190468f7f9bfe43c8af6398;hb=8d575ed1bf8c01daaeb4bdf87de53d089448ba93;hp=3d062559202db32dbab7889de160c38eabb9f7e3;hpb=8e736c33dca78f20a689ceea9da2829cd68e2985;p=nageru diff --git a/NEWS b/NEWS index 3d06255..9988f59 100644 --- a/NEWS +++ b/NEWS @@ -1,3 +1,46 @@ +Nageru 1.3.0, not released yet + + - It is now possible, given enough CPU power (e.g., a quad-core Haswell or + faster desktop CPU), to output a stream that is suitable for streaming + directly to end users without further transcoding. In particular, this + includes support for encoding the network stream with x264 (the stream + saved to disk is still done using Quick Sync), for Metacube framing (for + streaming to the Cubemap reflector), and for choosing the network stream + mux. For more information, see the README. + + - Add a flag (--disable-alsa-output) to disable ALSA monitoring output. + + - Do texture uploads from the main thread instead of from separate threads; + may or may not improve stability with NVIDIA's proprietary drivers. + + - When beginning a new video segment, the shutdown of the old encoder + is now done in a background thread, in order to not disturb the external + stream. The audio still goes into a somewhat random stream, though. + + - You can now override the default stream-to-card mapping with --map-signal= + on the command line. + + - Nageru now tries to lock itself into RAM if it has the permissions to do + so, for better realtime behavior. (Writing the stream to disk tends to + fill the buffer cache, eventually paging less-used parts of Nageru out.) + + - Various fixes for deadlocks, memory leaks, and many other errors. + + +Nageru 1.2.1, April 15th, 2016 + + - Images are now updated from disk about every second, so that it is possible + to update e.g. overlays during streaming, although somewhat slowly. + + - Fix support for PNG images. + + - You can now send SIGHUP to start a new cut instead of using the menu. + + - Added a --help option. + + - Various tweaks to OpenGL fence handling. + + Nageru 1.2.0, April 6th, 2016 - Support for Blackmagic's PCI and Thunderbolt cards, using the official