X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=Xserver%2Flib%2Ffont%2FType1%2Fobjects.c;fp=Xserver%2Flib%2Ffont%2FType1%2Fobjects.c;h=9fffa62216c943b64fe42fb8377d30ac2400a328;hb=b6e6afccf37f4ad0515ef2a698f714fdf1bf23b3;hp=0000000000000000000000000000000000000000;hpb=e3340a110a3b01756b8e67531395a33b40a17d37;p=rdpsrv diff --git a/Xserver/lib/font/Type1/objects.c b/Xserver/lib/font/Type1/objects.c new file mode 100644 index 0000000..9fffa62 --- /dev/null +++ b/Xserver/lib/font/Type1/objects.c @@ -0,0 +1,1119 @@ +/* $XConsortium: objects.c,v 1.11 94/03/23 14:28:05 gildea Exp $ */ +/* Copyright International Business Machines, Corp. 1991 + * All Rights Reserved + * Copyright Lexmark International, Inc. 1991 + * All Rights Reserved + * + * License to use, copy, modify, and distribute this software and its + * documentation for any purpose and without fee is hereby granted, + * provided that the above copyright notice appear in all copies and that + * both that copyright notice and this permission notice appear in + * supporting documentation, and that the name of IBM or Lexmark not be + * used in advertising or publicity pertaining to distribution of the + * software without specific, written prior permission. + * + * IBM AND LEXMARK PROVIDE THIS SOFTWARE "AS IS", WITHOUT ANY WARRANTIES OF + * ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO ANY + * IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, + * AND NONINFRINGEMENT OF THIRD PARTY RIGHTS. THE ENTIRE RISK AS TO THE + * QUALITY AND PERFORMANCE OF THE SOFTWARE, INCLUDING ANY DUTY TO SUPPORT + * OR MAINTAIN, BELONGS TO THE LICENSEE. SHOULD ANY PORTION OF THE + * SOFTWARE PROVE DEFECTIVE, THE LICENSEE (NOT IBM OR LEXMARK) ASSUMES THE + * ENTIRE COST OF ALL SERVICING, REPAIR AND CORRECTION. IN NO EVENT SHALL + * IBM OR LEXMARK BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL + * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR + * PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS + * ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF + * THIS SOFTWARE. + */ + /* OBJECTS CWEB V0025 ******** */ +/* +:h1.OBJECTS Module - TYPE1IMAGER Objects Common Routines + +This module defines and implements the C structures that represent +objects in the TYPE1IMAGER. All common routines for manipulating these +objects are defined in this module. Specific routines for +specific objects are defined in the modules that deal with that +object type. + + +&author. Jeffrey B. Lotspiech (lotspiech@almaden.ibm.com) + + +:h3.Include Files + +The included files are: +*/ +#define GLOBALS 1 /* see :hdref refid=debugvar. */ +/* +The following two includes are C standards; we include them because we +use 'toupper' and the 'str'-type functions in this module. Potentially +these may be defined as macros; if these ".h" files do not exist on your +system it is a pretty safe bet that these are external entry points and +you do do not need to include these header files. +*/ + +#include +#include + +/* +override incorrect system functions; for example you might define +a macro for "strcpy" that diverts it to "my_strcpy". +*/ + + /* moved these includes from above the */ + /* was included first (it contains com- */ + /* piler defines). dsr 081291 */ +#include "objects.h" +#include "spaces.h" +#include "paths.h" +#include "regions.h" +#include "fonts.h" +#include "pictures.h" +#include "strokes.h" +#include "cluts.h" +static char *TypeFmt(); +static ObjectPostMortem(); + +/* +:h3.The "pointer" Macro - Define a Generic Pointer + +Sadly, many compilers will give a warning message when a pointer to +one structure is assigned to a pointer to another. We've even seen +some that give severe errors (when the wrong pointer type is used as +an initializer or returned from a function). TYPE1IMAGER has routines +like Dup and Allocate that are perfectly willing to duplicate or +allocate any of a number of different types of structures. How to +declare them in a truely portable way? + +Well, there is no single good answer that I've found. You can always +beg the question and "cast" everything. I find this distracting and the +resulting code ugly. On the other hand, we have found at least one +compiler that will accept "void *" as a generic pointer that can +assigned to any other pointer type without error or warning (apparently +this is also the ANSI standard). So, we define "void *" to be a generic +pointer. (You might have to change this for your compiler; the "ifndef" +allows the change to be made on the command line if you want.) +:i1/portability assumptions/ +*/ +/*SHARED LINE(S) ORIGINATED HERE*/ +/* +:h3.Functions Provided to the TYPE1IMAGER User + +This module provides the following TYPE1IMAGER entry points: +*/ +/*SHARED LINE(S) ORIGINATED HERE*/ +/* +Note that entry points that are intended for use external to TYPE1IMAGER +begin with the characters :q/xi/. Macros are used to make the names +more mnemonic. +*/ + +/* +:h3.Functions Provided to Other Modules + +This module provides the following functions for other modules: +*/ +/*SHARED LINE(S) ORIGINATED HERE*/ +/* +Note that entry points that intended for use within TYPE1IMAGER, but +which must be global because they are used across module boundaries, +begin with the characters :q/I_/. Macros are used to make the names +more mnemonic. + +Entry points totally within a module use mnemonic names and are +declared :hp2/static/. One of the compilers I used had a bug when +static functions were passed as addresses. Thus, some functions +which are logically "static" are not so declared. + +Note also the trick of declaring routines, like Consume(), with a +variable number of arguments. To avoid the restrictions on variable +numbers of arguments in the macro processor, we just replace the +text 'Consume' with 'I_Consume'. +*/ +/* +:h3.Macros Provided to Other Modules + +This is the module where we define all the useful constants like +TRUE, FALSE, and NULL, and simple expressions like MIN(), MAX(), and ABS(). +We might as well get to it right here: +*/ +/*SHARED LINE(S) ORIGINATED HERE*/ +/* +Notice that upper case is used for constant values and macro +definitions. I generally follow that convention. + +Many more global macros are defined later in this module. +*/ +/* +:h2.Basic TYPE1IMAGER Object Structure + +All TYPE1IMAGER objects which are available to the user have a common +header. This header is defined below: +*/ + +/*SHARED LINE(S) ORIGINATED HERE*/ +/* +The following define is an attempt to centralize the definition of the +common xobject data shared by structures that are derived from the +generic xobject structure. For example, the structure font, defined in +fonts.shr : +&code. + struct font { + char type; + char flag; + int references; + ... other data types & structs ... + } +&ecode. +would now be defined as: +&code. + struct font { + XOBJ_COMMON + ... other data types & structs ... + } +&ecode. +Thus we have a better-structured inheritance mechanism. 3-26-91 PNM +*/ +/*SHARED LINE(S) ORIGINATED HERE*/ +/* +:h3.Object Type Definitions + +These constants define the values which go in the 'type' field of +an TYPE1IMAGER object structure: +*/ +/*SHARED LINE(S) ORIGINATED HERE*/ +/* +:h3.Flag Byte Definitions + +Many programmers define flag bits as a mask (for example, 0x04), and +test, set, and reset them as follows: + +&code. + if ((flag & PERMANENT) != 0) + + flag |= PERMANENT; + flag &= &inv.PERMANENT; +:exmp. + +I favor a style where the 'if' statement can ask a question: + +&code. + if (ISPERMANENT(flag)) + + flag |= ISPERMANENT(ON); + flag &= &inv.ISPERMANENT(ON); + +:exmp. +This said, we now define two bit settings of the flag byte of the +object. "ISPERMANENT" will be set by the user, when he calls +Permanent(). "ISIMMORTAL" will be used for compiled-in objects +that we don't want the user to ever destroy. +*/ +/*SHARED LINE(S) ORIGINATED HERE*/ +/* +Flag bit definitions that apply to all objects are assigned +starting with the least significant (0x01) bit. Flag bit definitions +specific to a certain object type are assigned starting with the +most significant (0x80) bit. We hope they never meet. +*/ +/* +:h3 id=preserve.PRESERVE() Macro + +Occasionally an TYPE1IMAGER operator is implemented by calling other +TYPE1IMAGER operators. For example, Arc2() calls Conic(). When we +call more than one operator as a subroutine, we have to be careful +of temporary objects. A temporary object will be consumed by the +subroutine operator and then is no longer available for the caller. +This can be prevented simply by bumping a temporary object's reference +count. +*/ +/*SHARED LINE(S) ORIGINATED HERE*/ + +/* +:h3.RefRoll() Macro to Detect References Count Rollover + +The following macro is designed to check for reference count rollover. +A return value of TRUE means rollover has not occurred; a return value +of FALSE means we cannot increment the reference count. Note also that +those functions that use this macro must decrement the reference count +afterwards. 3-26-91 PNM +*/ + +#define RefRoll(obj) (++(obj)->references > 0) + +/* +:h2.TYPE1IMAGER Object Functions + +:h3.LONGCOPY() - Macro to Copy "long" Aligned Data + +Copying arbitrary bytes in C is a bit of a problem. "strcpy" can't be +used, because 0 bytes are special-cased. Most environments have a +routine "memcopy" or "bcopy" or "bytecopy" that copies memory containing +zero bytes. Sadly, there is no standard on the name of such a routine, +which makes it impossible to write truely portable code to use it. + +It turns out that TYPE1IMAGER, when it wants to copy data, frequently +knows that both the source and destination are aligned on "long" +boundaries. This allows us to copy by using "long *" pointers. This +is usually very efficient on almost all processors. Frequently, it +is more efficient than using general-purpose assembly language routines. +So, we define a macro to do this in a portable way. "dest" and "source" +must be long-aligned, and "bytes" must be a multiple of "sizeof(long)": +*/ +/*SHARED LINE(S) ORIGINATED HERE*/ +/* +:h3.Allocate() - Allocating a Memory Block + +Allocate returns a pointer to memory object that is a copy of +the template passed (if any). In addition, extra bytes may be +allocated contiguously with the object. (This may be useful for +variable size objects such as edge lists. See :hdref refid=regions..) + +Allocate() always returns a non-immortal object, even if the template is +immortal. Therefore a non-NULL template must have a "flag" byte. + +If the template is NULL, then 'size' bytes are cleared to all NULLs. + +If the template is non-NULL, a new object is allocated in memory. +It therefore seems logical that its reference count field should be +set to 1. So, a nun-NULL template must also have a "references" field. +PNM 3-26-91 +*/ + +struct xobject *t1_Allocate(size, template, extra) /* non-ANSI; type checking was too strict */ + register int size; /* number of bytes to allocate & initialize */ + register struct xobject *template; /* example structure to allocate */ + register int extra; /* any extra uninitialized bytes needed contiguously */ +{ + extern char *xiMalloc(); /* standard C routine */ + + register struct xobject *r; + + /* + * round up 'size' and 'extra' to be an integer number of 'long's: + */ + size = (size + sizeof(long) - 1) & -(int)sizeof(long); + extra = (extra + sizeof(long) - 1) & -(int)sizeof(long); + if (size + extra <= 0) + abort("Non-positive allocate?"); + r = (struct xobject *) xiMalloc(size + extra); + + while (r == NULL) { + if (!GimeSpace()) { + IfTrace1(TRUE, "malloc attempted %d bytes.\n", + size + extra); + abort("We have REALLY run out of memory"); + } + r = (struct xobject *) xiMalloc(size + extra); + } + + /* + * copy the template into the new memory: + */ + if (template != NULL) { + /* Added references count decrement if template is not permanent. + This is for the case where Allocate is called by a Dupxxxx + function, which was in turn called by Unique(). (PNM) */ + if (!ISPERMANENT(template->flag)) + --template->references; + LONGCOPY(r, template, size); + r->flag &= ~(ISPERMANENT(ON) | ISIMMORTAL(ON)); + /* added reference field 3-2-6-91 PNM */ + r->references = 1; + } + else { + register char **p1; + + for (p1=(char **)r; size > 0; size -= sizeof(char *)) + *p1++ = NULL; + } + + if (MemoryDebug > 1) { + register long *L; + L = (long *) r; + IfTrace4(TRUE, "Allocating at %x: %x %x %x\n", + L, L[-1], L[0], L[1]); + } + return(r); +} + +/* +:h3.Free() - Frees an Allocated Object + +This routine makes a sanity check to make sure the "type" field of the +standard object structure has not been cleared. If the object is +not a standard structure, then the macro "NonObjectFree" is available +that does not perform this check. + +In either case, the object must not be the NULL pointer. This preserves +portability, as the C system xiFree() will not always accept NULL. +*/ + +void Free(obj) /* non-ANSI to avoid overly strict type checking */ + register struct xobject *obj; /* structure to free */ +{ + if (obj->type == INVALIDTYPE) + abort("Free of already freed object?"); + obj->type = INVALIDTYPE; + + if (MemoryDebug > 1) { + register long *L; + L = (long *) obj; + IfTrace4(TRUE,"Freeing at %x: %x %x %x\n", L, L[-1], L[0], L[1]); + } + + xiFree(obj); +} + +/* +:h3.Permanent() - Makes an Object Permanent + +Real simple--just set a flag. Every routine that consumes its objects +(which is almost every user entry) must check this flag, and not consume +the object if it is set. + +If a temporary object is made permanent, and there is more than one +reference to it, we must first Copy() it, then set the ISPERMANENT +flag. Note also that the reference count must be incremented when an +object is changed from temporary to permanent (see the ISUNIQUE macro). + +Note that the purpose of this function is to convert an object into a +permanent object: + If it was permanent to begin with, we do nothing; + If it was temporary and unique, we set the PERMANENT flag and increment +the reference count; + If it was temporary and nonunique, we must make a unique Copy(), set +the PERMANENT flag, and set the reference count to 2. We must also +decrement the original object's reference count, because what we have +done is to change one of the old temporary handles to a permanent one. +3-26-91 PNM +*/ + +struct xobject *t1_Permanent(obj) /* non-ANSI to avoid overly strict type checking */ + register struct xobject *obj; /* object to be made permanent */ +{ + IfTrace1((MustTraceCalls),"Permanent(%z)\n", obj); + + if ( (obj != NULL) && ( !(ISPERMANENT(obj->flag)) ) ) + { + /* there is a non-NULL, temporary object to be made permanent. + If there are multiple references to this object, first get + a new COPY(). + Note also that we have to decrement the reference count if + we do a Copy() here, because we are consuming the temporary + argument passed, and returning a unique, permanent one. + */ + if ( obj->references > 1) + { + obj = Copy(obj); + } + /* now set the permanent flag, and increment the reference + count, since a temporary object has now become permanent. */ + obj->references++; + obj->flag |= ISPERMANENT(ON); + } + return(obj); +} + +/* +:h3.Temporary() - Undoes the Effect of "Permanent()" + +This simply resets the "ISPERMANENT" flag. + +If a permanent object is made temporary, and there is more than one reference +to it, we must first Copy() it, then reset the ISPERMANENT flag. However, +if the permanent object has obly one reference, we need only decrement the +reference count ( and reset the flag). + +Note that this function, in the case of a PERMANENT argument, basically +converts the PERMANENT handle to a TEMPORARY one. Thus, in the case of +a nonunique, permanent argument passed, we not only make a Copy(), +we also decrement the reference count, to reflect the fact that we have +lost a permanent handle and gained a temporary one. +PNM 3-2-6-91 +*/ + +struct xobject *xiTemporary(obj) /* non-ANSI to avoid overly strict type checking */ + register struct xobject *obj; /* object to be made permanent */ +{ + IfTrace1((MustTraceCalls),"Temporary(%z)\n", obj); + + if (obj != NULL) { + /* if it's already temporary, there's nothing to do. */ + if ISPERMANENT(obj->flag) + { + /* if there are multiple references to this object, get a + Copy we can safely alter. Recall that the reference count + is incremented for permanent objects. + Recall further that Copy returns an object with the + same flag state and a reference count of 2 (for PERMANENT + objects). + Thus, regardless of whether or not we need to copy a + permanent object, we still decrement its reference + count and reset the flag. + */ + if (obj->references != 2 || ISIMMORTAL(obj->flag)) + { + /* not unique; consume handle, get a temporary Copy! */ + obj = Copy(obj); + } + /* else decrement the reference count (since it's going from + permanent to temporary) and clear the flag. */ + else { + obj->references--; + obj->flag &= ~ISPERMANENT(ON); + } + } + } + return(obj); +} + +/* +:h3.Dup() - Duplicate an Object + +Dup will increment the reference count of an object, only making a +Copy() if needed. +Note that Dup() retains the state of the permanent flag. +3-26-91 PNM +*/ + + +struct xobject *t1_Dup(obj) /* non-ANSI avoids overly strict type checking */ + register struct xobject *obj; /* object to be duplicated */ +{ + register char oldflag; /* copy of original object's flag byte */ + + IfTrace1((MustTraceCalls),"Dup(%z)\n", obj); + + if (obj == NULL) + return(NULL); + /* An immortal object must be Copy'ed, so that we get a mortal + copy of it, since we try not to destroy immortal objects. */ + if (ISIMMORTAL(obj->flag)) + return(Copy(obj)); + + /* if incrementing the reference count doesn't cause the count + to wrap, simply return the object with the count bumped. Note + that the RefRoll macro increments the count to perform the + rollover check, so we must decrement the count. */ + if (RefRoll(obj)) + return(obj); + + /* that didn't work out, so put the count back and call Copy(). */ + --obj->references; + oldflag = obj->flag; + obj = Copy(obj); + if (ISPERMANENT(oldflag)) + obj = Permanent(obj); + return(obj); +} + +/* +:h3.Copy() - Make a New Copy of an Object + +This is the generic Copy() where the object type is unknown. There +are specific Copyxxx functions for known object types. + +Copy will create a NEW temporary object, and WILL NOT simply bump the +reference count. + +Sometimes duplicating an object is just as simple as Allocating with it +as a template. But other objects are complicated linked lists. So, we +let each module provide us a routine (or macro) that duplicates the +objects it knows about. +*/ + +struct xobject *t1_Copy(obj) + register struct xobject *obj; /* object to be Copy'ed */ +{ + if (obj == NULL) + return(NULL); + + if (ISPATHTYPE(obj->type)) + obj = (struct xobject *) CopyPath(obj); + else + switch (obj->type) { + case SPACETYPE: + obj = (struct xobject *) CopySpace(obj); break; + case FONTTYPE: + obj = (struct xobject *) CopyFont(obj); break; + case REGIONTYPE: + obj = (struct xobject *) CopyRegion(obj); break; + case PICTURETYPE: + obj = (struct xobject *) CopyPicture(obj); break; + case LINESTYLETYPE: + obj = (struct xobject *) CopyLineStyle(obj); break; + case STROKEPATHTYPE: + obj = (struct xobject *) CopyStrokePath(obj); break; + case CLUTTYPE: + obj = (struct xobject *) CopyCLUT(obj); break; + default: + return(ArgErr("Copy: invalid object", obj, NULL)); + } + + return(obj); +} + +/* +:h3.Destroy() - Destroys an Object + +This can get complicated. Just like with Copy(), we let the experts +handle it. +*/ +struct xobject *Destroy(obj) /* non-ANSI avoids overly strict type checking */ + register struct xobject *obj; /* object to be destroyed */ +{ + IfTrace1((MustTraceCalls),"Destroy(%z)\n", obj); + + if (obj == NULL) + return(NULL); + if (ISIMMORTAL(obj->flag)) { + IfTrace1(TRUE,"Destroy of immortal object %z ignored\n", obj); + return(NULL); + } + if (ISPATHTYPE(obj->type)) + KillPath(obj); + else { + switch (obj->type) { + case REGIONTYPE: + KillRegion(obj); + break; + case SPACETYPE: + KillSpace(obj); + break; + case LINESTYLETYPE: + KillLineStyle(obj); + break; + case FONTTYPE: + KillFont(obj); + break; + case PICTURETYPE: + KillPicture(obj); + break; + case STROKEPATHTYPE: + KillStrokePath(obj); + break; + case CLUTTYPE: + KillCLUT(obj); + break; + default: + return(ArgErr("Destroy: invalid object", obj, NULL)); + } + } + return(NULL); +} +/* +:h2.Generally Useful Macros + +:h3.FOLLOWING() - Macro to Point to the Data Following a Structure + +There are several places in TYPE1IMAGER where we will allocate variable +data that belongs to a structure immediately after that structure. +This is a performance technique, because it reduces the number of +trips we have to take through xiMalloc() and xiFree(). It turns out C has +a very convenient way to point past a structure--if 'p' is a pointer +to a structure, 'p+1' is a pointer to the data after it. This +behavior of C is somewhat startling and somewhat hard to follow, if +you are not used to it, so we define a macro to point to the data +following a structure: +*/ +/*SHARED LINE(S) ORIGINATED HERE*/ +/* +:h3.TYPECHECK() - Verify the Type of an Argument + +This macro tests the type of an argument. If the test fails, it consumes +any other arguments as necessary and causes the imbedding routine to +return the value 'whenBAD'. + +Note that the consumeables list should be an argument list itself, for +example (0) or (2,A,B). See :hdref refid=consume. below. +*/ + +/*SHARED LINE(S) ORIGINATED HERE*/ +/* +:h3.ARGCHECK() - Perform an Arbitrary Check on an Argument + +This macro is a generalization of TYPECHECK to take an arbitrary +predicate. If the error occurs (i.e., the predicate is true), the +arbitrary message 'msg' is returned. +*/ + +/*SHARED LINE(S) ORIGINATED HERE*/ +/* +:h3.TYPENULLCHECK() - Extension of TYPECHECK() for NULL arguments + +Many routines allow NULLs to be passed as arguments. 'whenBAD' will +be returned in this case, too. +*/ + +/*SHARED LINE(S) ORIGINATED HERE*/ +/* +:h3.MAKECONSUME() - Create a "Consume"-type Macro + +Consuming an object means destroying it if it is not permanent. This +logic is so common to all the routines, that it is immortalized in this +macro. For example, ConsumePath(p) can be simply defined as +MAKECONSUME(p,KillPath(p)). In effect, this macro operates on a +meta-level. +:i1/consuming objects/ +*/ + +/*SHARED LINE(S) ORIGINATED HERE*/ + +/* +:h3.MAKEUNIQUE() - Create a "Unique"-type Macro + +Many routines are written to modify their arguments in place. Thus, +they want to insure that they duplicate an object if it is permanent. +This is called making an object "unique". For example, UniquePath(p) +can be simply defined as MAKEUNIQUE(p,DupPath(p)). +:i1/unique objects/ +*/ + +/*SHARED LINE(S) ORIGINATED HERE*/ + +/* +An object is unique (and directly alterable) if there is only one +reference to it, and it is not permanent (in which case we increment +the reference count, so we don't have to check the permanent bit). +3-26-91 PNM + +Note the rules for making a unique object: +&drawing. + IF (obj->references = 1) return(obj); + ELSE (references > 1) + IF (ISPERMANENT(obj->flag)) return(Dupxxx(obj)); + ELSE (nonunique, temporary object!) + obj->references--; return(Dupxxx(obj)); +&edrawing. +If we must make a Copy of a nonunique, temporary object, we decrement +reference count of the original object! +*/ + +/* +:h3.Unique() - Make a Unique Object + +Here is a generic 'Unique' function if the object type is not known. +Why didn't we build it with the MAKEUNIQUE macro, you ask? Well, we +used to, but there is at least one damn compiler in the world that +raises errors if the types of an "(a) ? b : c" expression do not match. +Also, when we changed Dup() to retain the permanent/temporary flag, we +wanted to make sure "Unique" always returned a temporary object. + +Note that we cannot use Dup() to create a copy of the object in question, +because Dup() may simply bump the reference count, and not return a +unique copy to us. That is why we use t1_Copy(). + +The purpose of this function is to make sure we have a copy of an object +that we can safely alter: +:ol. +:li.If we have a unique, temporary object, we simply return the argument. +:li.If we have a nonunique, temporary object, we have to make a new copy +of it, and decrement the reference count of the original object, to reflect +the fact that we traded temporary handles. +:li.If we have a permanent object, we make a temporary copy of it, but +we do not decrement the reference count of the original permanent object, +because permanent objects, by definition, are persistent. 3-2-6-91 PNM +:eol. +*/ + +struct xobject *t1_Unique(obj) + struct xobject *obj; +{ + /* if the original object is not already unique, make a unique + copy...Note also that if the object was not permanent, we must + consume the old handle! 3-26-91 PNM + NOTE : consumption of the old handle moved to Allocate. 4-18-91 */ + if (!obj || obj->references == 1) + return(obj); + + obj = Copy(obj); + /* and make sure we return a temporary object ! */ + if (ISPERMANENT(obj->flag)) + { + obj->flag &= ~ISPERMANENT(ON); + obj->references--; + } + return(obj); +} + + +/* +:h2.Initialization, Error, and Debug Routines + +:h3 id=debugvar.Declarations for Debug Purposes + +We declare all the debug flags here. Some link editors make the not +unreasonable restriction that only one module may declare and +initialize global variables; all the rest must declare the variable +'extern'. This is logical, but is somewhat awkward to implement with +C include files. We solve the problem by temporarily making the name +'extern' a null name if GLOBALS is defined. (GLOBALS is only defined +in this OBJECTS module.) Since 'externs' can't be initialized, we +have to handle that with #defines too. +:i1/GLOBALS (&#define.)/ +*/ + +/*SHARED LINE(S) ORIGINATED HERE*/ +static char *ErrorMessage = NULL; + +/* +:h3.Pragmatics() - Set/Reset Debug Flags + +We provide a controlled way for the TYPE1IMAGER user to set and reset +our debugging and tracing: +*/ +void Pragmatics(username, value) + char *username; /* name of the flag */ + int value; /* value to set it to */ +{ + register char *p; /* temporary loop variable */ +#define NAMESIZE 40 + char name[NAMESIZE]; /* buffer to store my copy of 'username' */ + + if (strlen(username) >= (unsigned)NAMESIZE) + abort("Pragmatics name too large"); + strcpy(name, username); + for (p = name; *p != '\0'; p++) + *p = toupper(*p); + + if (!strcmp(name, "ALL")) + MustTraceCalls = InternalTrace = /* MustCrash = */ + LineIOTrace = value; + + else if (!strcmp(name, "LINEIOTRACE")) + LineIOTrace = value; + + else if (!strcmp(name, "TRACECALLS")) + MustTraceCalls = value; + + else if (!strcmp(name, "CHECKARGS")) + MustCheckArgs = value; + + else if (!strcmp(name, "PROCESSHINTS")) + ProcessHints = value; + + else if (!strcmp(name, "SAVEFONTPATHS")) + SaveFontPaths = value; + + else if (!strcmp(name, "CRASTERCOMPRESSIONTYPE")) + CRASTERCompressionType = value; + + else if (!strcmp(name, "CRASHONUSERERROR")) + MustCrash = value; + + else if (!strcmp(name, "DEBUG")) + StrokeDebug = SpaceDebug = PathDebug = ConicDebug = LineDebug = + RegionDebug = MemoryDebug = FontDebug = + HintDebug = ImageDebug = OffPageDebug = value; + + else if (!strcmp(name, "CONICDEBUG")) + ConicDebug = value; + + else if (!strcmp(name, "LINEDEBUG")) + LineDebug = value; + + else if (!strcmp(name, "REGIONDEBUG")) + RegionDebug = value; + + else if (!strcmp(name, "PATHDEBUG")) + PathDebug = value; + + else if (!strcmp(name, "SPACEDEBUG")) + SpaceDebug = value; + + else if (!strcmp(name, "STROKEDEBUG")) + StrokeDebug = value; + + else if (!strcmp(name, "MEMORYDEBUG")) + MemoryDebug = value; + + else if (!strcmp(name, "FONTDEBUG")) + FontDebug = value; + + else if (!strcmp(name, "HINTDEBUG")) + HintDebug = value; + + else if (!strcmp(name, "IMAGEDEBUG")) + ImageDebug = value; + + else if (!strcmp(name, "OFFPAGEDEBUG")) + OffPageDebug = value; + +#ifdef MC68000 +/* +The following pragmatics flag turns on or off instruction histograming +for performance analysis. It is only defined in the Delta card +environment. +*/ + else if (!strcmp(name, "PROFILE")) { + if (value) + StartProfile(); + else + StopProfile(); + } +#endif + else if (!strcmp(name, "FLUSHCACHE")) { +#ifdef notdef + while (GimeSpace()) { ; } +#endif + } + + else if (!strcmp(name, "CACHEDCHARS")) + CachedChars = (value <= 0) ? 1 : value; + + else if (!strcmp(name, "CACHEDFONTS")) + CachedFonts = (value <= 0) ? 1 : value; + + else if (!strcmp(name, "CACHEBLIMIT")) + CacheBLimit = value; + + else if (!strcmp(name, "CONTINUITY")) + Continuity = value; + + + else { + printf("Pragmatics flag = '%s'\n", name); + ArgErr("Pragmatics: flag not known", NULL, NULL); + } + return; +} + +/* +:h3.Consume() - Consume a List of Arguments + +This general purpose routine is provided in the case where the object +type(s) to be consumed are unknown or not yet verified, and/or it is +not known whether the object is permanent. + +If the type of the argument is known, it is faster to directly consume +that type, for example, ConsumeRegion() or ConsumePath(). Furthermore, +if it is already known that the object is temporary, it is faster to +just kill it rather than consume it, for example, KillSpace(). +*/ + +void Consume(n, obj1, obj2, obj3) /* non-ANSI avoids overly strict type checking */ + int n; + struct xobject *obj1,*obj2,*obj3; +{ + switch(n) { + + case 0: + return; + + case 1: + if (obj1 != NULL && !ISPERMANENT(obj1->flag)) + Destroy(obj1); + return; + + case 2: + if (obj1 != NULL && !ISPERMANENT(obj1->flag)) + Destroy(obj1); + if (obj2 != NULL && !ISPERMANENT(obj2->flag)) + Destroy(obj2); + return; + + case 3: + if (obj1 != NULL && !ISPERMANENT(obj1->flag)) + Destroy(obj1); + if (obj2 != NULL && !ISPERMANENT(obj2->flag)) + Destroy(obj2); + if (obj3 != NULL && !ISPERMANENT(obj3->flag)) + Destroy(obj3); + return; + + default: + abort("Consume: too many objects"); + } +} +/* +:h3.TypeErr() - Handles "Invalid Object Type" Errors +*/ + +struct xobject *TypeErr(name, obj, expect, ret) /* non-ANSI avoids overly strict type checking */ + char *name; /* Name of routine (for error message) */ + struct xobject *obj; /* Object in error */ + int expect; /* type expected */ + struct xobject *ret; /* object to return to caller */ +{ + static char typemsg[80]; + + if (MustCrash) + LineIOTrace = TRUE; + + sprintf(typemsg, "Wrong object type in %s; expected %s.\n", + name, TypeFmt(expect), TypeFmt(obj->type)); + IfTrace0(TRUE,typemsg); + + ObjectPostMortem(obj); + + if (MustCrash) + abort("Terminating because of CrashOnUserError..."); + else + ErrorMessage = typemsg; + +/* changed ISPERMANENT to ret->references > 1 3-26-91 PNM */ + if (ret != NULL && (ret->references > 1)) + ret = Dup(ret); + return(ret); +} + +/* +:h4.TypeFmt() - Returns Pointer to English Name of Object Type + +This is a subroutine of TypeErr(). +*/ + +static char *TypeFmt(type) + int type; /* type field */ +{ + char *r; + + if (ISPATHTYPE(type)) + if (type == TEXTTYPE) + r = "path or region (from TextPath)"; + else + r = "path"; + else { + switch (type) { + case INVALIDTYPE: + r = "INVALID (previously consumed?)"; + break; + case REGIONTYPE: + r = "region"; + break; + case SPACETYPE: + r = "XYspace"; + break; + case LINESTYLETYPE: + r = "linestyle"; + break; + case FONTTYPE: + r = "font"; + break; + case PICTURETYPE: + r = "picture"; + break; + case STROKEPATHTYPE: + r = "path (from StrokePath)"; + break; + default: + r = "UNKNOWN"; + break; + } + } + return(r); +} +/* +:h4.ObjectPostMortem() - Prints as Much as We Can About a Bad Object + +This is a subroutine of TypeErr() and ArgErr(). +*/ + +/*ARGSUSED*/ +static ObjectPostMortem(obj) /* non-ANSI avoids overly strict type checking */ + register struct xobject *obj; +{ + extern struct XYspace *USER; + + Pragmatics("Debug", 10); + IfTrace2(TRUE,"Bad object is of %s type %z\n", TypeFmt(obj->type), obj); + + IfTrace0((obj == (struct xobject *) USER), + "Suspect that InitImager() was omitted.\n"); + Pragmatics("Debug", 0); +} + +/* +:h3.ArgErr() - Invalid Argument Passed to a Routine + +A common routine to report argument errors. It is usually called +is returned to the caller in case MustCrash is FALSE and ArgErr +returns to its caller. +*/ + +struct xobject *ArgErr(string, obj, ret) /* non-ANSI avoids overly strict type checking */ + char *string; /* description of error */ + struct xobject *obj; /* object, if any, that was in error */ + struct xobject *ret; /* object returned to caller or NULL */ +{ + if (MustCrash) + LineIOTrace = TRUE; + IfTrace1(TRUE,"ARGUMENT ERROR-- %s.\n", string); + if (obj != NULL) + ObjectPostMortem(obj); + if (MustCrash) + abort("Terminating because of CrashOnUserError..."); + else + ErrorMessage = string; + return(ret); +} + +/* +:h3.abort() - Crash Due to Error + +Defined in objects.h to be FatalError(), the server's abort routine. +*/ + +/* +:h3.REAL Miscellaneous Stuff + +:h4.ErrorMsg() - Return the User an Error Message +*/ + +char *ErrorMsg() +{ + register char *r; + + r = ErrorMessage; + ErrorMessage = NULL; + return(r); +} + +/* +:h4.InitImager() - Initialize TYPE1IMAGER + +We check that a short is 16 bits and a long 32 bits; we have made +those assumptions elsewhere in the code. (This is almost a C standard, +anyway.) Note that TYPE1IMAGER makes no assumptions about the size of an +'int'! +:i1/portability assumptions/ +*/ + +void InitImager() +{ + +/* Check to see if we have been using our own malloc. If so,*/ +/* Undef malloc so that we can get to the system call. */ +/* All other calls to malloc are defined to xiMalloc. */ + + +/* if (sizeof(short) != 2 || sizeof(INT32) != 4) + abort("Fundamental TYPE1IMAGER assumptions invalid in this port"); +*/ + InitSpaces(); + InitFonts(); + InitFiles(); +/* +In some environments, constants and/or exception handling need to be +*/ + LibInit(); +} +/* +:h4.TermImager() - Terminate TYPE1IMAGER + +This only makes sense in a server environment; true TYPE1IMAGER needs do +nothing. +*/ +void TermImager() +{ + return; +} +/* +:h4.reportusage() - A Stub to Get a Clean Link with Portable PMP +*/ +void reportusage() +{ + return; +}