X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=audio.rst;h=1266397466f3127f9ccc05471697fccaab70bac0;hb=901d57e9a589ffa1d02200932ab661217c335750;hp=6a9e87d1c691768b1c450b5a8abb3cd51208ad5e;hpb=f9b943358dae95111268ede9c793f78683ac8827;p=nageru-docs diff --git a/audio.rst b/audio.rst index 6a9e87d..1266397 100644 --- a/audio.rst +++ b/audio.rst @@ -169,7 +169,7 @@ the distinction won't matter, but for multichannel, the previous effects are separate per-bus and the remaining are applied after the mix. (More on this below.) The mastering section begins with a **limiter**, basically a compressor with very high ratio. -It's there as an emergency brake for really loud compressors +It's there as an emergency brake for really loud sounds that got through the other compressors—a classic example is a speaker suddenly coughing, or a very loud bass drum. This prevents both clipping and blowing out the speakers' ears. @@ -220,7 +220,8 @@ The input mapping dialog should be pretty much self-explanatory; you can use the + button to add a new bus, and the - button to remove the currently selected one (you select by clicking on it). The up and down buttons rearrange the order by moving the currently selected bus -up or down, if possible. +up or down, if possible. Note that you can create a mono bus by +assigning the same input channel to the left and right inputs. Because mappings can be tedious to setup, you wouldn't want to set up a complicated one every time you started Nageru. Therefore, mappings @@ -242,15 +243,16 @@ for instance if you unplug two identical cards and plug them back in the reverse order; USB cards don't carry any kind of serial number or other forms of unique identification. +.. _audio-views: The audio views ''''''''''''''' .. image:: images/audio-view-selector.png -Once multichannel mode is active, a little selector shows up to the right, -just below the level meters. The arrows (or equivalently, the PgUp/PgDown -keys on the keyboard) allow you to select between two views: +Once multichannel mode is active, the audio view selector (up to the right, +just below the level meters) gains a third option. The arrows (or equivalently, the PgUp/PgDown +keys on the keyboard) allow you to select between those three views: * In the **compact audio view** (which is the default), each bus is represented only by its label, its peak meter (see below) and its @@ -260,7 +262,12 @@ keys on the keyboard) allow you to select between two views: from the full audio view are still in effect, but you cannot see or interact with them. - * The **full audio view** contains a lot more controls, but leaves no + * The **video grid display** does not have any audio controls, + but tries to use as much screen estate as possible on the video channels + only. In particular, it can put the channels in multiple rows if that + facilitates larger previews, which can be useful if you have many channels. + + * The **full audio view** (only available in multichannel mode) contains a lot more controls, but leaves no room for the video channels. These are useful when you are doing initial setup of your mix, or if you want to go back and tune something. The full audio view will be described in detail in the following section;