X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=core%2Fmixer%2Fimage%2Fimage_kernel.cpp;h=e659c618b1678a5888aac89054ac98cdc81e35db;hb=134faacd0105bffe3bd051d708f175010dd1e9b8;hp=4a837172d2581cb08d3e103fdfa1e55c04c0f515;hpb=11f2a57b1d27aaf02f27d8e5d88c312b292f254c;p=casparcg diff --git a/core/mixer/image/image_kernel.cpp b/core/mixer/image/image_kernel.cpp index 4a837172d..e659c618b 100644 --- a/core/mixer/image/image_kernel.cpp +++ b/core/mixer/image/image_kernel.cpp @@ -34,7 +34,7 @@ #include #include -#include +#include #include @@ -61,23 +61,19 @@ struct image_kernel::implementation : boost::noncopyable std::shared_ptr shader_; bool blend_modes_; - void draw(ogl_device& ogl, - render_item&& item, - const safe_ptr& background, - const std::shared_ptr& local_key, - const std::shared_ptr& layer_key) + void draw(ogl_device& ogl, draw_params&& params) { static const double epsilon = 0.001; - CASPAR_ASSERT(item.pix_desc.planes.size() == item.textures.size()); + CASPAR_ASSERT(params.pix_desc.planes.size() == params.textures.size()); - if(item.textures.empty()) + if(params.textures.empty() || !params.background) return; - if(item.transform.get_opacity() < epsilon) + if(params.transform.opacity < epsilon) return; - if(!std::all_of(item.textures.begin(), item.textures.end(), std::mem_fn(&device_buffer::ready))) + if(!std::all_of(params.textures.begin(), params.textures.end(), std::mem_fn(&device_buffer::ready))) { CASPAR_LOG(warning) << L"[image_mixer] Performance warning. Host to device transfer not complete, GPU will be stalled"; ogl.yield(); // Try to give it some more time. @@ -85,14 +81,14 @@ struct image_kernel::implementation : boost::noncopyable // Bind textures - for(size_t n = 0; n < item.textures.size(); ++n) - item.textures[n]->bind(n); + for(size_t n = 0; n < params.textures.size(); ++n) + params.textures[n]->bind(n); - if(local_key) - local_key->bind(texture_id::local_key); + if(params.local_key) + params.local_key->bind(texture_id::local_key); - if(layer_key) - layer_key->bind(texture_id::layer_key); + if(params.layer_key) + params.layer_key->bind(texture_id::layer_key); // Setup shader @@ -107,110 +103,99 @@ struct image_kernel::implementation : boost::noncopyable shader_->set("plane[3]", texture_id::plane3); shader_->set("local_key", texture_id::local_key); shader_->set("layer_key", texture_id::layer_key); - shader_->set("is_hd", item.pix_desc.planes.at(0).height > 700 ? 1 : 0); - shader_->set("has_local_key", local_key); - shader_->set("has_layer_key", layer_key); - shader_->set("pixel_format", item.pix_desc.pix_fmt); - shader_->set("opacity", item.transform.get_is_key() ? 1.0 : item.transform.get_opacity()); + shader_->set("is_hd", params.pix_desc.planes.at(0).height > 700 ? 1 : 0); + shader_->set("has_local_key", params.local_key); + shader_->set("has_layer_key", params.layer_key); + shader_->set("pixel_format", params.pix_desc.pix_fmt); + shader_->set("opacity", params.transform.is_key ? 1.0 : params.transform.opacity); // Setup blend_func - if(item.transform.get_is_key()) - item.blend_mode = blend_mode::normal; + if(params.transform.is_key) + params.blend_mode = blend_mode::normal; if(blend_modes_) { - background->bind(6); + params.background->bind(6); shader_->set("background", texture_id::background); - shader_->set("blend_mode", item.blend_mode); + shader_->set("blend_mode", params.blend_mode); } else { - switch(item.blend_mode) - { - case blend_mode::replace: - ogl.blend_func_separate(GL_ONE, GL_ZERO, GL_ONE, GL_ONE); - break; - case blend_mode::normal: - default: - ogl.blend_func_separate(GL_ONE, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA); - break; - } + ogl.blend_func_separate(GL_ONE, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA); } // Setup image-adjustements - - auto levels = item.transform.get_levels(); - - if(levels.min_input > epsilon || - levels.max_input < 1.0-epsilon || - levels.min_output > epsilon || - levels.max_output < 1.0-epsilon || - std::abs(levels.gamma - 1.0) > epsilon) + + if(params.transform.levels.min_input > epsilon || + params.transform.levels.max_input < 1.0-epsilon || + params.transform.levels.min_output > epsilon || + params.transform.levels.max_output < 1.0-epsilon || + std::abs(params.transform.levels.gamma - 1.0) > epsilon) { shader_->set("levels", true); - shader_->set("min_input", levels.min_input); - shader_->set("max_input", levels.max_input); - shader_->set("min_output", levels.min_output); - shader_->set("max_output", levels.max_output); - shader_->set("gamma", levels.gamma); + shader_->set("min_input", params.transform.levels.min_input); + shader_->set("max_input", params.transform.levels.max_input); + shader_->set("min_output", params.transform.levels.min_output); + shader_->set("max_output", params.transform.levels.max_output); + shader_->set("gamma", params.transform.levels.gamma); } else shader_->set("levels", false); - if(std::abs(item.transform.get_brightness() - 1.0) > epsilon || - std::abs(item.transform.get_saturation() - 1.0) > epsilon || - std::abs(item.transform.get_contrast() - 1.0) > epsilon) + if(std::abs(params.transform.brightness - 1.0) > epsilon || + std::abs(params.transform.saturation - 1.0) > epsilon || + std::abs(params.transform.contrast - 1.0) > epsilon) { shader_->set("csb", true); - shader_->set("brt", item.transform.get_brightness()); - shader_->set("sat", item.transform.get_saturation()); - shader_->set("con", item.transform.get_contrast()); + shader_->set("brt", params.transform.brightness); + shader_->set("sat", params.transform.saturation); + shader_->set("con", params.transform.contrast); } else shader_->set("csb", false); // Setup interlacing - if(item.mode == core::video_mode::progressive) + if(params.transform.field_mode == core::field_mode::progressive) ogl.disable(GL_POLYGON_STIPPLE); else { ogl.enable(GL_POLYGON_STIPPLE); - if(item.mode == core::video_mode::upper) + if(params.transform.field_mode == core::field_mode::upper) ogl.stipple_pattern(upper_pattern); - else if(item.mode == core::video_mode::lower) + else if(params.transform.field_mode == core::field_mode::lower) ogl.stipple_pattern(lower_pattern); } // Setup drawing area - ogl.viewport(0, 0, background->width(), background->height()); + ogl.viewport(0, 0, params.background->width(), params.background->height()); - auto m_p = item.transform.get_clip_translation(); - auto m_s = item.transform.get_clip_scale(); + auto m_p = params.transform.clip_translation; + auto m_s = params.transform.clip_scale; - bool scissor = m_p[0] > std::numeric_limits::epsilon() || m_p[1] > std::numeric_limits::epsilon() && - m_s[0] < 1.0 - std::numeric_limits::epsilon() || m_s[1] < 1.0 - std::numeric_limits::epsilon(); + bool scissor = m_p[0] > std::numeric_limits::epsilon() || m_p[1] > std::numeric_limits::epsilon() || + m_s[0] < (1.0 - std::numeric_limits::epsilon()) || m_s[1] < (1.0 - std::numeric_limits::epsilon()); if(scissor) { - double w = static_cast(background->width()); - double h = static_cast(background->height()); + double w = static_cast(params.background->width()); + double h = static_cast(params.background->height()); ogl.enable(GL_SCISSOR_TEST); ogl.scissor(static_cast(m_p[0]*w), static_cast(m_p[1]*h), static_cast(m_s[0]*w), static_cast(m_s[1]*h)); } - auto f_p = item.transform.get_fill_translation(); - auto f_s = item.transform.get_fill_scale(); + auto f_p = params.transform.fill_translation; + auto f_s = params.transform.fill_scale; // Set render target - ogl.attach(*background); + ogl.attach(*params.background); // Draw @@ -225,7 +210,7 @@ struct image_kernel::implementation : boost::noncopyable ogl.disable(GL_SCISSOR_TEST); - item.textures.clear(); + params.textures.clear(); ogl.yield(); // Return resources to pool as early as possible. if(blend_modes_) @@ -238,18 +223,9 @@ struct image_kernel::implementation : boost::noncopyable }; image_kernel::image_kernel() : impl_(new implementation()){} -void image_kernel::draw(ogl_device& ogl, - render_item&& item, - const safe_ptr& background, - const std::shared_ptr& local_key, - const std::shared_ptr& layer_key) -{ - impl_->draw(ogl, std::move(item), background, local_key, layer_key); -} - -bool operator==(const render_item& lhs, const render_item& rhs) +void image_kernel::draw(ogl_device& ogl, draw_params&& params) { - return lhs.textures == rhs.textures && lhs.transform == rhs.transform && lhs.tag == rhs.tag && lhs.mode == rhs.mode; + impl_->draw(ogl, std::move(params)); } }} \ No newline at end of file