X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=core%2Fmixer%2Fimage%2Fimage_mixer.cpp;h=302d7af5e681f458c788391871cb0cf41abf5356;hb=134faacd0105bffe3bd051d708f175010dd1e9b8;hp=c01e801b9833f1a022ad2869bdb5fa5900715b9a;hpb=06fe3a65d33c88522556f7a36ac2951d62ddf31e;p=casparcg diff --git a/core/mixer/image/image_mixer.cpp b/core/mixer/image/image_mixer.cpp index c01e801b9..302d7af5e 100644 --- a/core/mixer/image/image_mixer.cpp +++ b/core/mixer/image/image_mixer.cpp @@ -20,118 +20,103 @@ #include "../../stdafx.h" #include "image_mixer.h" -#include "image_kernel.h" +#include "image_kernel.h" +#include "../write_frame.h" #include "../gpu/ogl_device.h" #include "../gpu/host_buffer.h" #include "../gpu/device_buffer.h" -#include "../write_frame.h" - #include "../../video_channel_context.h" -#include #include #include +#include -#include +#include #include #include #include #include -#include -#include +#include #include -#include #include -#include - -namespace caspar { namespace core { - -struct image_mixer::implementation : boost::noncopyable -{ - typedef std::deque layer; - - video_channel_context& channel_; - - std::vector transform_stack_; - std::vector mode_stack_; - - std::deque> layers_; // layer/stream/items - - image_kernel kernel_; - std::shared_ptr active_buffer_; -public: - implementation(video_channel_context& video_channel) - : channel_(video_channel) - , transform_stack_(1) - , mode_stack_(1, video_mode::progressive) - { - } +using namespace boost::assign; - ~implementation() - { - channel_.ogl().gc(); - } +namespace caspar { namespace core { - void begin(core::basic_frame& frame) - { - transform_stack_.push_back(transform_stack_.back()*frame.get_image_transform()); - mode_stack_.push_back(frame.get_mode() == video_mode::progressive ? mode_stack_.back() : frame.get_mode()); - } - - void visit(core::write_frame& frame) - { - CASPAR_ASSERT(!layers_.empty()); - - // Check if frame has been discarded by interlacing - if(boost::range::find(mode_stack_, video_mode::upper) != mode_stack_.end() && boost::range::find(mode_stack_, video_mode::lower) != mode_stack_.end()) - return; - - core::render_item item(frame.get_pixel_format_desc(), frame.get_textures(), transform_stack_.back(), mode_stack_.back(), frame.tag()); - - auto& layer = layers_.back(); - - if(boost::range::find(layer, item) == layer.end()) - layer.push_back(item); - } +struct item +{ + pixel_format_desc pix_desc; + std::vector> textures; + frame_transform transform; +}; - void end() - { - transform_stack_.pop_back(); - mode_stack_.pop_back(); - } +struct layer +{ + std::vector items; + blend_mode::type blend_mode; - void begin_layer() + layer(blend_mode::type blend_mode) : blend_mode(blend_mode) { - layers_.push_back(layer()); } +}; - void end_layer() +class image_renderer +{ + video_channel_context& channel_; + image_kernel kernel_; + std::shared_ptr active_buffer_; +public: + image_renderer(video_channel_context& channel) + : channel_(channel) { } - boost::unique_future> render() + boost::unique_future> render(std::vector&& layers) { - auto layers = std::move(layers_); - return channel_.ogl().begin_invoke([=]() mutable + auto layers2 = make_move_on_copy(std::move(layers)); + return channel_.ogl().begin_invoke([=] { - return render(std::move(layers)); + return do_render(std::move(layers2.value)); }); } - safe_ptr render(std::deque&& layers) +private: + safe_ptr do_render(std::vector&& layers) { - std::shared_ptr layer_key_buffer; - auto draw_buffer = create_device_buffer(4); - - BOOST_FOREACH(auto& layer, layers) - draw(std::move(layer), draw_buffer, layer_key_buffer); - + + if(channel_.get_format_desc().field_mode != field_mode::progressive) + { + auto upper = layers; + auto lower = std::move(layers); + + BOOST_FOREACH(auto& layer, upper) + { + boost::remove_erase_if(layer.items, [](const item& item){return !(item.transform.field_mode & field_mode::upper);}); + BOOST_FOREACH(auto& item, layer.items) + item.transform.field_mode = field_mode::upper; + } + + BOOST_FOREACH(auto& layer, lower) + { + boost::remove_erase_if(layer.items, [](const item& item){return !(item.transform.field_mode & field_mode::lower);}); + BOOST_FOREACH(auto& item, layer.items) + item.transform.field_mode = field_mode::lower; + } + + draw(std::move(upper), draw_buffer); + draw(std::move(lower), draw_buffer); + } + else + { + draw(std::move(layers), draw_buffer); + } + auto host_buffer = channel_.ogl().create_host_buffer(channel_.get_format_desc().size, host_buffer::read_only); channel_.ogl().attach(*draw_buffer); host_buffer->begin_read(draw_buffer->width(), draw_buffer->height(), format(draw_buffer->stride())); @@ -143,134 +128,143 @@ public: return host_buffer; } - // TODO: We might have more overlaps for opacity transitions - // TODO: What about blending modes, are they ok? Maybe only overlap detection is required for opacity? - void draw(layer&& layer, const safe_ptr& draw_buffer, std::shared_ptr& layer_key_buffer) + void draw(std::vector&& layers, + safe_ptr& draw_buffer) + { + std::shared_ptr layer_key_buffer; + + BOOST_FOREACH(auto& layer, layers) + draw_layer(std::move(layer), draw_buffer, layer_key_buffer); + } + + void draw_layer(layer&& layer, + safe_ptr& draw_buffer, + std::shared_ptr& layer_key_buffer) { - if(layer.empty()) + if(layer.items.empty()) return; - std::pair> local_key_buffer; - - if(has_overlapping_items(layer, layer.front().transform.get_blend_mode())) + std::shared_ptr local_key_buffer; + + if(layer.blend_mode != blend_mode::normal && layer.items.size() > 1) { - auto local_draw_buffer = create_device_buffer(4); - - int mode = 0; - BOOST_FOREACH(auto& item, layer) - { - if(mode & item.mode) - item.transform.set_blend_mode(image_transform::blend_mode::normal); // Disable blending, it will be used when merging back into render stack. - else - { - item.transform.set_blend_mode(image_transform::blend_mode::replace); // Target field is empty, no blending - mode |= item.mode; - } - - draw_item(std::move(item), local_draw_buffer, local_key_buffer, layer_key_buffer); - } - - kernel_.draw(channel_.ogl(), create_render_item(local_draw_buffer, layer.front().transform.get_blend_mode()), draw_buffer, nullptr, nullptr); + auto layer_draw_buffer = create_device_buffer(4); + + BOOST_FOREACH(auto& item, layer.items) + draw_item(std::move(item), layer_draw_buffer, local_key_buffer, layer_key_buffer); + + draw_params draw_params; + draw_params.pix_desc.pix_fmt = pixel_format::bgra; + draw_params.pix_desc.planes = list_of(pixel_format_desc::plane(channel_.get_format_desc().width, channel_.get_format_desc().height, 4)); + draw_params.textures = list_of(layer_draw_buffer); + draw_params.transform = frame_transform(); + draw_params.blend_mode = layer.blend_mode; + draw_params.background = draw_buffer; + + kernel_.draw(channel_.ogl(), std::move(draw_params)); } else // fast path { - BOOST_FOREACH(auto& item, layer) + BOOST_FOREACH(auto& item, layer.items) draw_item(std::move(item), draw_buffer, local_key_buffer, layer_key_buffer); } - - CASPAR_ASSERT(local_key_buffer.first == 0 || local_key_buffer.first == core::video_mode::progressive); - - std::swap(local_key_buffer.second, layer_key_buffer); + + std::swap(local_key_buffer, layer_key_buffer); } - void draw_item(render_item&& item, - const safe_ptr& draw_buffer, - std::pair>& local_key_buffer, - std::shared_ptr& layer_key_buffer) - { - if(item.transform.get_is_key()) + void draw_item(item&& item, + safe_ptr& draw_buffer, + std::shared_ptr& local_key_buffer, + std::shared_ptr& layer_key_buffer) + { + draw_params draw_params; + draw_params.pix_desc = std::move(item.pix_desc); + draw_params.textures = std::move(item.textures); + draw_params.transform = std::move(item.transform); + draw_params.blend_mode = blend_mode::normal; + + if(item.transform.is_key) { - if(!local_key_buffer.second) - { - local_key_buffer.first = 0; - local_key_buffer.second = create_device_buffer(1); - } + local_key_buffer = local_key_buffer ? local_key_buffer : create_device_buffer(1); - // No transparency for key - item.transform.set_opacity(1.0); - item.transform.set_blend_mode(image_transform::blend_mode::normal); + draw_params.background = local_key_buffer; + draw_params.local_key = nullptr; + draw_params.layer_key = nullptr; - local_key_buffer.first |= item.mode; - kernel_.draw(channel_.ogl(), std::move(item), make_safe(local_key_buffer.second), nullptr, nullptr); + kernel_.draw(channel_.ogl(), std::move(draw_params)); } else { - kernel_.draw(channel_.ogl(), std::move(item), draw_buffer, local_key_buffer.second, layer_key_buffer); - local_key_buffer.first ^= item.mode; + draw_params.background = draw_buffer; + draw_params.local_key = std::move(local_key_buffer); + draw_params.layer_key = layer_key_buffer; + + kernel_.draw(channel_.ogl(), std::move(draw_params)); + } + } - if(local_key_buffer.first == 0) - { - local_key_buffer.first = 0; - local_key_buffer.second.reset(); - } - } + safe_ptr create_device_buffer(size_t stride) + { + auto buffer = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, stride); + channel_.ogl().clear(*buffer); + return buffer; + } +}; + +struct image_mixer::implementation : boost::noncopyable +{ + ogl_device& ogl_; + image_renderer renderer_; + std::vector transform_stack_; + std::vector layers_; // layer/stream/items +public: + implementation(video_channel_context& video_channel) + : ogl_(video_channel.ogl()) + , renderer_(video_channel) + , transform_stack_(1) + { } - // TODO: Optimize - bool has_overlapping_items(const layer& layer, image_transform::blend_mode::type blend_mode) + void begin_layer(blend_mode::type blend_mode) { - if(layer.size() < 2) - return false; + layers_.push_back(layer(blend_mode)); + } - implementation::layer fill; - - std::copy_if(layer.begin(), layer.end(), std::back_inserter(fill), [&](const render_item& item) - { - return !item.transform.get_is_key(); - }); - - if(blend_mode == image_transform::blend_mode::normal) // Only overlap if opacity - { - return std::any_of(fill.begin(), fill.end(), [&](const render_item& item) - { - return item.transform.get_opacity() < 1.0 - 0.001; - }); - } - - // Simple solution, just check if we have differnt video streams / tags. - return std::any_of(fill.begin(), fill.end(), [&](const render_item& item) - { - return item.tag != fill.front().tag; - }); - } - - render_item create_render_item(const safe_ptr& buffer, image_transform::blend_mode::type blend_mode) + void begin(core::basic_frame& frame) { - CASPAR_ASSERT(buffer->stride() == 4 && "Only used for bgra textures"); + transform_stack_.push_back(transform_stack_.back()*frame.get_frame_transform()); + } + + void visit(core::write_frame& frame) + { + if(frame.get_frame_transform().field_mode == field_mode::empty) + return; - pixel_format_desc desc; - desc.pix_fmt = pixel_format::bgra; - desc.planes.push_back(pixel_format_desc::plane(channel_.get_format_desc().width, channel_.get_format_desc().height, 4)); + item item; + item.pix_desc = frame.get_pixel_format_desc(); + item.textures = frame.get_textures(); + item.transform = transform_stack_.back(); - std::vector> textures; - textures.push_back(buffer); - - image_transform transform; - transform.set_blend_mode(blend_mode); + layers_.back().items.push_back(item); + } - return render_item(desc, std::move(textures), transform, video_mode::progressive, nullptr); + void end() + { + transform_stack_.pop_back(); } - safe_ptr create_device_buffer(size_t stride) + void end_layer() + { + } + + boost::unique_future> render() { - auto buffer = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, stride); - channel_.ogl().clear(*buffer); - return buffer; + return renderer_.render(std::move(layers_)); } safe_ptr create_frame(const void* tag, const core::pixel_format_desc& desc) { - return make_safe(channel_.ogl(), tag, desc); + return make_safe(ogl_, tag, desc); } }; @@ -280,7 +274,7 @@ void image_mixer::visit(core::write_frame& frame){impl_->visit(frame);} void image_mixer::end(){impl_->end();} boost::unique_future> image_mixer::render(){return impl_->render();} safe_ptr image_mixer::create_frame(const void* tag, const core::pixel_format_desc& desc){return impl_->create_frame(tag, desc);} -void image_mixer::begin_layer(){impl_->begin_layer();} +void image_mixer::begin_layer(blend_mode::type blend_mode){impl_->begin_layer(blend_mode);} void image_mixer::end_layer(){impl_->end_layer();} image_mixer& image_mixer::operator=(image_mixer&& other) {