X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=core%2Fmixer%2Fimage%2Fimage_mixer.cpp;h=941e28d6c58fbbe18dd1c16af9671678bc07b915;hb=a486c25d5e6ce0ebe08e9a2d793a447ff3cb797a;hp=bb196fe286f434af14113a1ef5aba237ce7bbc36;hpb=c9f71981bb6fb7d78f2b90349a74883e849e1632;p=casparcg diff --git a/core/mixer/image/image_mixer.cpp b/core/mixer/image/image_mixer.cpp index bb196fe28..941e28d6c 100644 --- a/core/mixer/image/image_mixer.cpp +++ b/core/mixer/image/image_mixer.cpp @@ -20,225 +20,235 @@ #include "../../stdafx.h" #include "image_mixer.h" -#include "image_kernel.h" +#include "image_kernel.h" +#include "../write_frame.h" #include "../gpu/ogl_device.h" #include "../gpu/host_buffer.h" #include "../gpu/device_buffer.h" -#include "../write_frame.h" - #include "../../video_channel_context.h" -#include #include #include +#include -#include +#include #include #include +#include + #include -#include -#include +#include +#include -namespace caspar { namespace core { - -struct image_mixer::implementation : boost::noncopyable -{ - static const size_t LOCAL_KEY_INDEX = 3; - static const size_t LAYER_KEY_INDEX = 4; +using namespace boost::assign; - struct render_item - { - pixel_format_desc desc; - std::vector> textures; - core::image_transform transform; - }; - - video_channel_context& channel_; - - std::stack transform_stack_; - std::queue> render_queue_; +namespace caspar { namespace core { - image_kernel kernel_; - - safe_ptr read_buffer_; - safe_ptr draw_buffer_; - safe_ptr write_buffer_; +struct layer +{ + std::vector items; + blend_mode::type blend_mode; - safe_ptr local_key_buffer_; - safe_ptr layer_key_buffer_; + layer(blend_mode::type blend_mode) : blend_mode(blend_mode) + { + } +}; - bool local_key_; - bool layer_key_; - +class image_renderer +{ + video_channel_context& channel_; + image_kernel kernel_; + std::shared_ptr active_buffer_; public: - implementation(video_channel_context& video_channel) - : channel_(video_channel) - , read_buffer_(video_channel.ogl().create_host_buffer(video_channel.get_format_desc().size, host_buffer::read_only)) - , draw_buffer_(video_channel.ogl().create_device_buffer(video_channel.get_format_desc().width, channel_.get_format_desc().height, 4)) - , write_buffer_ (video_channel.ogl().create_device_buffer(video_channel.get_format_desc().width, channel_.get_format_desc().height, 4)) - , local_key_buffer_(video_channel.ogl().create_device_buffer(video_channel.get_format_desc().width, channel_.get_format_desc().height, 1)) - , layer_key_buffer_(video_channel.ogl().create_device_buffer(video_channel.get_format_desc().width, channel_.get_format_desc().height, 1)) - , local_key_(false) - , layer_key_(false) + image_renderer(video_channel_context& channel) + : channel_(channel) { - transform_stack_.push(core::image_transform()); - - channel_.ogl().invoke([=] + } + + boost::unique_future> render(std::vector&& layers) + { + auto layers2 = make_move_on_copy(std::move(layers)); + return channel_.ogl().begin_invoke([=] { - if(!GLEE_VERSION_3_0) - CASPAR_LOG(warning) << "Missing OpenGL 3.0 support.";//BOOST_THROW_EXCEPTION(not_supported() << msg_info("Missing OpenGL 3.0 support.")); + return do_render(std::move(layers2.value)); }); } - void begin(const core::basic_frame& frame) +private: + safe_ptr do_render(std::vector&& layers) { - transform_stack_.push(transform_stack_.top()*frame.get_image_transform()); - } - - void visit(core::write_frame& frame) - { - render_item item = {frame.get_pixel_format_desc(), frame.get_textures(), transform_stack_.top()*frame.get_image_transform()}; - render_queue_.back().push(item); - } + std::shared_ptr layer_key_buffer; - void end() - { - transform_stack_.pop(); - } - - void begin_layer() - { - render_queue_.push(std::queue()); - } + auto draw_buffer = create_device_buffer(4); + + BOOST_FOREACH(auto& layer, layers) + draw_layer(std::move(layer), draw_buffer, layer_key_buffer); + + auto host_buffer = channel_.ogl().create_host_buffer(channel_.get_format_desc().size, host_buffer::read_only); + channel_.ogl().attach(*draw_buffer); + host_buffer->begin_read(draw_buffer->width(), draw_buffer->height(), format(draw_buffer->stride())); + + active_buffer_ = draw_buffer; - void end_layer() - { + channel_.ogl().flush(); // NOTE: This is important, otherwise fences will deadlock. + + return host_buffer; } - void reinitialize_buffers() - { - read_buffer_ = channel_.ogl().create_host_buffer(channel_.get_format_desc().size, host_buffer::read_only); - draw_buffer_ = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 4); - write_buffer_ = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 4); - local_key_buffer_ = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 1); - layer_key_buffer_ = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 1); - channel_.ogl().gc(); - } + void draw_layer(layer&& layer, const safe_ptr& draw_buffer, std::shared_ptr& layer_key_buffer) + { + if(layer.items.empty()) + return; - safe_ptr render() - { - auto read_buffer = read_buffer_; - auto result = channel_.ogl().begin_invoke([=]() -> safe_ptr + std::pair> local_key_buffer = std::make_pair(0, nullptr); // int is fields flag + + if(layer.blend_mode != blend_mode::normal && has_overlapping_items(layer)) { - read_buffer->map(); - return read_buffer; - }); - - auto render_queue = std::move(render_queue_); - - channel_.ogl().begin_invoke([=]() mutable + auto layer_draw_buffer = create_device_buffer(4); // int is fields flag + + BOOST_FOREACH(auto& item, layer.items) + draw_item(std::move(item), *layer_draw_buffer, local_key_buffer, layer_key_buffer); + + render_item item; + item.pix_desc.pix_fmt = pixel_format::bgra; + item.pix_desc.planes = list_of(pixel_format_desc::plane(channel_.get_format_desc().width, channel_.get_format_desc().height, 4)); + item.textures = list_of(layer_draw_buffer); + item.transform = frame_transform(); + item.blend_mode = layer.blend_mode; + + kernel_.draw(channel_.ogl(), std::move(item), *draw_buffer, nullptr, nullptr); + } + else // fast path { - if(draw_buffer_->width() != channel_.get_format_desc().width || draw_buffer_->height() != channel_.get_format_desc().height) - reinitialize_buffers(); - - local_key_ = false; - layer_key_ = false; + BOOST_FOREACH(auto& item, layer.items) + draw_item(std::move(item), *draw_buffer, local_key_buffer, layer_key_buffer); + } - // Clear buffers. - local_key_buffer_->clear(); - layer_key_buffer_->clear(); - draw_buffer_->clear(); + CASPAR_ASSERT(local_key_buffer.first == 0 || local_key_buffer.first == core::field_mode::progressive); - // Draw items in device. + std::swap(local_key_buffer.second, layer_key_buffer); + } - while(!render_queue.empty()) + void draw_item(render_item&& item, + device_buffer& draw_buffer, + std::pair>& local_key_buffer, + std::shared_ptr& layer_key_buffer) + { + if(item.transform.is_key) + { + if(!local_key_buffer.second) { - auto layer = render_queue.front(); - render_queue.pop(); - - draw_buffer_->attach(); - - while(!layer.empty()) - { - draw(layer.front()); - layer.pop(); - channel_.ogl().yield(); // Allow quick buffer allocation to execute. - } - - layer_key_ = local_key_; // If there was only key in last layer then use it as key for the entire next layer. - local_key_ = false; - - std::swap(local_key_buffer_, layer_key_buffer_); + local_key_buffer.first = 0; + local_key_buffer.second = create_device_buffer(1); } + + local_key_buffer.first |= item.transform.field_mode; // Add field to flag. + kernel_.draw(channel_.ogl(), std::move(item), *local_key_buffer.second, nullptr, nullptr); + } + else + { + kernel_.draw(channel_.ogl(), std::move(item), draw_buffer, local_key_buffer.second, layer_key_buffer); + local_key_buffer.first ^= item.transform.field_mode; // Remove field from flag. + + if(local_key_buffer.first == 0) // If all fields from key has been used, reset it + { + local_key_buffer.first = 0; + local_key_buffer.second.reset(); + } + } + } - std::swap(draw_buffer_, write_buffer_); + bool has_overlapping_items(const layer& layer) + { + auto upper_count = boost::range::count_if(layer.items, [&](const render_item& item) + { + return !item.transform.is_key && (item.transform.field_mode & field_mode::upper); + }); - // Start transfer from device to host. - read_buffer_ = channel_.ogl().create_host_buffer(channel_.get_format_desc().size, host_buffer::read_only); - write_buffer_->write(*read_buffer_); + auto lower_count = boost::range::count_if(layer.items, [&](const render_item& item) + { + return !item.transform.is_key && (item.transform.field_mode & field_mode::lower); }); - return std::move(result.get()); + return upper_count > 1 || lower_count > 1; + } + + safe_ptr create_device_buffer(size_t stride) + { + auto buffer = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, stride); + channel_.ogl().clear(*buffer); + return buffer; } - - void draw(const render_item& item) - { - // Bind textures - - for(size_t n = 0; n < item.textures.size(); ++n) - item.textures[n]->bind(n); - - // Setup key and kernel +}; - bool local_key = false; - bool layer_key = false; - if(item.transform.get_is_key()) // This is a key frame, render it to the local_key buffer for later use. - { - if(!local_key_) // Initialize local-key if it is not active. - { - local_key_buffer_->clear(); - local_key_buffer_->attach(); - local_key_ = true; - } - } - else // This is a normal frame. Use key buffers if they are active. - { - local_key = local_key_; - layer_key = layer_key_; +struct image_mixer::implementation : boost::noncopyable +{ + ogl_device& ogl_; + image_renderer renderer_; + std::vector transform_stack_; + std::vector layers_; // layer/stream/items +public: + implementation(video_channel_context& video_channel) + : ogl_(video_channel.ogl()) + , renderer_(video_channel) + , transform_stack_(1) + { + } - if(local_key_) // Use local key if we have it. - { - local_key_buffer_->bind(LOCAL_KEY_INDEX); - draw_buffer_->attach(); - local_key_ = false; // Use it only one time. - } + void begin_layer(blend_mode::type blend_mode) + { + layers_.push_back(layer(blend_mode)); + } + + void begin(core::basic_frame& frame) + { + transform_stack_.push_back(transform_stack_.back()*frame.get_frame_transform()); + } + + void visit(core::write_frame& frame) + { + if(transform_stack_.back().field_mode == field_mode::empty) + return; + + core::render_item item; + item.pix_desc = frame.get_pixel_format_desc(); + item.textures = frame.get_textures(); + item.transform = transform_stack_.back(); - if(layer_key_) // Use layer key if we have it. - layer_key_buffer_->bind(LAYER_KEY_INDEX); - } + layers_.back().items.push_back(item); + } - // Draw + void end() + { + transform_stack_.pop_back(); + } - kernel_.draw(channel_.get_format_desc().width, channel_.get_format_desc().height, item.desc, item.transform, local_key, layer_key); + void end_layer() + { } - - safe_ptr create_frame(void* tag, const core::pixel_format_desc& desc) + + boost::unique_future> render() + { + return renderer_.render(std::move(layers_)); + } + + safe_ptr create_frame(const void* tag, const core::pixel_format_desc& desc) { - return make_safe(channel_.ogl(), reinterpret_cast(tag), desc); + return make_safe(ogl_, tag, desc); } }; image_mixer::image_mixer(video_channel_context& video_channel) : impl_(new implementation(video_channel)){} -void image_mixer::begin(const core::basic_frame& frame){impl_->begin(frame);} +void image_mixer::begin(core::basic_frame& frame){impl_->begin(frame);} void image_mixer::visit(core::write_frame& frame){impl_->visit(frame);} void image_mixer::end(){impl_->end();} -safe_ptr image_mixer::render(){return impl_->render();} -safe_ptr image_mixer::create_frame(void* tag, const core::pixel_format_desc& desc){return impl_->create_frame(tag, desc);} -void image_mixer::begin_layer(){impl_->begin_layer();} +boost::unique_future> image_mixer::render(){return impl_->render();} +safe_ptr image_mixer::create_frame(const void* tag, const core::pixel_format_desc& desc){return impl_->create_frame(tag, desc);} +void image_mixer::begin_layer(blend_mode::type blend_mode){impl_->begin_layer(blend_mode);} void image_mixer::end_layer(){impl_->end_layer();} image_mixer& image_mixer::operator=(image_mixer&& other) {