X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=effect_chain.cpp;h=d33cdaeb4a42e6aab680b62c684ccf8dbac2bf4e;hb=9faecb6aed1b84c71286b30b6600ef5e4ee76537;hp=b00f214aa0f535e26570bca1f0df258814cc9858;hpb=b54af6e5d1df8bd15e6d1cd2eeb75ff546bc7880;p=movit diff --git a/effect_chain.cpp b/effect_chain.cpp index b00f214..d33cdae 100644 --- a/effect_chain.cpp +++ b/effect_chain.cpp @@ -36,7 +36,8 @@ EffectChain::EffectChain(float aspect_nom, float aspect_denom, ResourcePool *res dither_effect(NULL), num_dither_bits(0), finalized(false), - resource_pool(resource_pool) { + resource_pool(resource_pool), + do_phase_timing(false) { if (resource_pool == NULL) { this->resource_pool = new ResourcePool(); owns_resource_pool = true; @@ -421,6 +422,13 @@ Phase *EffectChain::construct_phase(Node *output, map *complete // Actually make the shader for this phase. compile_glsl_program(phase); + // Initialize timer objects. + if (movit_timer_queries_supported) { + glGenQueries(1, &phase->timer_query_object); + phase->time_elapsed_ns = 0; + phase->num_measured_iterations = 0; + } + assert(completed_effects->count(output) == 0); completed_effects->insert(make_pair(output, phase)); phases.push_back(phase); @@ -1448,6 +1456,9 @@ void EffectChain::render_to_fbo(GLuint dest_fbo, unsigned width, unsigned height for (unsigned phase_num = 0; phase_num < phases.size(); ++phase_num) { Phase *phase = phases[phase_num]; + if (do_phase_timing) { + glBeginQuery(GL_TIME_ELAPSED, phase->timer_query_object); + } if (phase_num == phases.size() - 1) { // Last phase goes to the output the user specified. glBindFramebuffer(GL_FRAMEBUFFER, dest_fbo); @@ -1461,6 +1472,9 @@ void EffectChain::render_to_fbo(GLuint dest_fbo, unsigned width, unsigned height } } execute_phase(phase, phase_num == phases.size() - 1, &output_textures, &generated_mipmaps); + if (do_phase_timing) { + glEndQuery(GL_TIME_ELAPSED); + } } for (map::const_iterator texture_it = output_textures.begin(); @@ -1473,6 +1487,57 @@ void EffectChain::render_to_fbo(GLuint dest_fbo, unsigned width, unsigned height check_error(); glUseProgram(0); check_error(); + + if (do_phase_timing) { + // Get back the timer queries. + for (unsigned phase_num = 0; phase_num < phases.size(); ++phase_num) { + Phase *phase = phases[phase_num]; + GLint available = 0; + while (!available) { + glGetQueryObjectiv(phase->timer_query_object, GL_QUERY_RESULT_AVAILABLE, &available); + } + GLuint64 time_elapsed; + glGetQueryObjectui64v(phase->timer_query_object, GL_QUERY_RESULT, &time_elapsed); + phase->time_elapsed_ns += time_elapsed; + ++phase->num_measured_iterations; + } + } +} + +void EffectChain::enable_phase_timing(bool enable) +{ + if (enable) { + assert(movit_timer_queries_supported); + } + this->do_phase_timing = enable; +} + +void EffectChain::reset_phase_timing() +{ + for (unsigned phase_num = 0; phase_num < phases.size(); ++phase_num) { + Phase *phase = phases[phase_num]; + phase->time_elapsed_ns = 0; + phase->num_measured_iterations = 0; + } +} + +void EffectChain::print_phase_timing() +{ + double total_time_ms = 0.0; + for (unsigned phase_num = 0; phase_num < phases.size(); ++phase_num) { + Phase *phase = phases[phase_num]; + double avg_time_ms = phase->time_elapsed_ns * 1e-6 / phase->num_measured_iterations; + printf("Phase %d: %5.1f ms [", phase_num, avg_time_ms); + for (unsigned effect_num = 0; effect_num < phase->effects.size(); ++effect_num) { + if (effect_num != 0) { + printf(", "); + } + printf("%s", phase->effects[effect_num]->effect->effect_type_id().c_str()); + } + printf("]\n"); + total_time_ms += avg_time_ms; + } + printf("Total: %5.1f ms\n", total_time_ms); } void EffectChain::execute_phase(Phase *phase, bool last_phase, map *output_textures, set *generated_mipmaps)