X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=effect_chain.h;fp=effect_chain.h;h=407648bc9c5a6887e331d01bb4d372390509c219;hb=7d78534e38d50892ca57d3a17f27214ac094ea58;hp=6698c6f70e6b7cf5ee0752fce39840613295810f;hpb=6602e2b9d5e5a44c0f075fe083ecc26feb10c173;p=movit diff --git a/effect_chain.h b/effect_chain.h index 6698c6f..407648b 100644 --- a/effect_chain.h +++ b/effect_chain.h @@ -1,6 +1,12 @@ #ifndef _MOVIT_EFFECT_CHAIN_H #define _MOVIT_EFFECT_CHAIN_H 1 +// An EffectChain is the largest basic entity in Movit; it contains everything +// needed to connects a series of effects, from inputs to outputs, and render +// them. Generally you set up your effect chain once and then call its render +// functions once per frame; setting one up can be relatively expensive, +// but rendering is fast. + #include #include #include