X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=effect_chain.h;h=741b83d75954b1d9737f5870260504a6b6980a36;hb=898a2140fa78eecb3552f63f021c608b239f969c;hp=1c50b1631ba6c51db2231235b24a1cb33bb2f586;hpb=048e90293b5f5ed4b922d60c4cb47c4b5d24b85e;p=movit diff --git a/effect_chain.h b/effect_chain.h index 1c50b16..741b83d 100644 --- a/effect_chain.h +++ b/effect_chain.h @@ -48,7 +48,7 @@ private: // A rendering phase; a single GLSL program rendering a single quad. struct Phase { - GLint glsl_program_num; + GLint glsl_program_num, vertex_shader, fragment_shader; bool input_needs_mipmaps; // Inputs are only inputs from other phases (ie., those that come from RTT); @@ -62,6 +62,7 @@ struct Phase { class EffectChain { public: EffectChain(float aspect_nom, float aspect_denom); // E.g., 16.0f, 9.0f for 16:9. + ~EffectChain(); // User API: // input, effects, output, finalize need to come in that specific order. @@ -92,7 +93,14 @@ public: void finalize(); //void render(unsigned char *src, unsigned char *dst); - void render_to_screen(); + void render_to_screen() + { + render_to_fbo(0, 0, 0); + } + + // Render the effect chain to the given FBO. If width=height=0, keeps + // the current viewport. + void render_to_fbo(GLuint fbo, unsigned width, unsigned height); Effect *last_added_effect() { if (nodes.empty()) {