X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=effect_chain.h;h=b753ad4de697c493fb7a4a7fa1338caf4393d8ab;hb=f44c81569a268efea44f1f6df03a000711b18ffc;hp=7e0cd9f97b9b6465ea46b38908f7213aa1f2664c;hpb=e8499e3e9892a74c7882af4be14ccdc1e3d92c2b;p=movit diff --git a/effect_chain.h b/effect_chain.h index 7e0cd9f..b753ad4 100644 --- a/effect_chain.h +++ b/effect_chain.h @@ -259,20 +259,32 @@ public: } Effect *add_effect(Effect *effect, const std::vector &inputs); - // Adds an RGBA output. Note that you can have at most one RGBA output and one - // Y'CbCr output (see below for details). + // Adds an RGBA output. Note that you can have at most one RGBA output and two + // Y'CbCr outputs (see below for details). void add_output(const ImageFormat &format, OutputAlphaFormat alpha_format); - // Adds an YCbCr output. Note that you can only have one output. - // Currently, only chunked packed output is supported, and only 4:4:4 - // (so chroma_subsampling_x and chroma_subsampling_y must both be 1). + // Adds an YCbCr output. Note that you can only have at most two Y'CbCr + // outputs, and they must have the same and . + // (This limitation may be lifted in the future, to allow e.g. simultaneous + // 8- and 10-bit output. Currently, multiple Y'CbCr outputs are only + // useful in some very limited circumstances, like if one texture goes + // to some place you cannot easily read from later.) // - // If you have both RGBA and Y'CbCr output, the RGBA output will come + // Only 4:4:4 output is supported due to fragment shader limitations, + // so chroma_subsampling_x and chroma_subsampling_y must both be 1. + // should match the data type of the FBO you are rendering to, + // so that if you use 16-bit output (GL_UNSIGNED_SHORT), you will get + // 8-, 10- or 12-bit output correctly as determined by . + // Using e.g. ycbcr_format.num_levels == 1024 with GL_UNSIGNED_BYTE is + // nonsensical and invokes undefined behavior. + // + // If you have both RGBA and Y'CbCr output(s), the RGBA output will come // in the last draw buffer. Also, and must be // identical between the two. void add_ycbcr_output(const ImageFormat &format, OutputAlphaFormat alpha_format, const YCbCrFormat &ycbcr_format, - YCbCrOutputSplitting output_splitting = YCBCR_OUTPUT_INTERLEAVED); + YCbCrOutputSplitting output_splitting = YCBCR_OUTPUT_INTERLEAVED, + GLenum output_type = GL_UNSIGNED_BYTE); // Change Y'CbCr output format. (This can be done also after finalize()). // Note that you are not allowed to change subsampling parameters; @@ -485,13 +497,16 @@ private: ImageFormat output_format; OutputAlphaFormat output_alpha_format; - bool output_color_rgba, output_color_ycbcr; - YCbCrFormat output_ycbcr_format; // If output_color_ycbcr is true. - YCbCrOutputSplitting output_ycbcr_splitting; // If output_color_ycbcr is true. + bool output_color_rgba; + int num_output_color_ycbcr; // Max 2. + YCbCrFormat output_ycbcr_format; // If num_output_color_ycbcr is > 0. + GLenum output_ycbcr_type; // If num_output_color_ycbcr is > 0. + YCbCrOutputSplitting output_ycbcr_splitting[2]; // If num_output_color_ycbcr is > N. std::vector nodes; std::map node_map; Effect *dither_effect; + Node *ycbcr_conversion_effect_node; std::vector inputs; // Also contained in nodes. std::vector phases;