X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=extras%2Fcontrib%2FREADME;h=b9912f6a5942f54361113e26642c1ec811505028;hb=c9d8217fd9cb95ecd8b1844c9c141e042f36bceb;hp=41df0d455c84326e10c9f31a9ee78e58f0e33d5a;hpb=3b099bef9abb9143b2a0c45b6d9bf83aaea3ef9e;p=vlc diff --git a/extras/contrib/README b/extras/contrib/README index 41df0d455c..b9912f6a59 100644 --- a/extras/contrib/README +++ b/extras/contrib/README @@ -1,24 +1,25 @@ This is the contrib build system for VLC Media Player. It has been -primarily developed for Mac OS X, though it should be easy to adapt to -other operating systems. +primarily developed for Mac, it has been adapted for BeOs and win32. +It would be not too difficult to extend it to other sytem. -To use it, first type : +To use it, first in the contrib directory, type : ./bootstrap -Customize config.mak if you need type, then you need to choose between +You can specify an argument to cross compile, for example: + ./bootstrap i586-pc-beos +This will look for a i586-pc-beos-gcc cross compiler. Default is to +build natively. + +Customize config.mak if you need to, then you need to choose between building from source (can take a long time but is easily customizable) and fetching a pre-compiled binary package. Either type 'make src' -or 'make bin'. +or 'make bin' (also from the contrib directory). -Once the contribs are built, you can start building VLC. VLC's bootstrap -and configure scripts will automatically detect the contrib directory, -but you still need to specify which plug-ins you want to build (though -it is unnecessary to add --with-* or --with-*-tree). For instance my -configure line is : - ./configure --disable-x11 --disable-xvideo --disable-gtk --disable-sdl --enable-ffmpeg --with-ffmpeg-mp3lame --enable-mad --enable-libdvbpsi --enable-a52 --enable-dvdplay --enable-faad --enable-vorbis --enable-theora --enable-ogg --enable-slp --enable-flac --enable-libmpeg2 --enable-mkv --enable-speex --enable-debug +make bin IS NOT WORKING atm USE make src -Then for Darwin, 'make' will build the VLC.app application and copy the -contrib libs to VLC.app/Contents/MacOS/lib. The application is ready. +Once the contribs are built, you can start building VLC. +See: http://developers.videolan.org/vlc/osx-compile.html +or INSTALL.win32 for more details on that. Happy hacking. --Meuuh 2003-11-15