X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=extras%2Fpackage%2Fmacosx%2Fub.sh;h=663c929c0007787dd424c30e4dc4caa3c647e59b;hb=f83c0330b3b5c392626c486bb83a2ba0b38ad4a8;hp=4471fced1f27663ca6c36179b124dc342541c2e0;hpb=2e888fde246ecb0d346ecc02e7df0c82724f02b9;p=vlc diff --git a/extras/package/macosx/ub.sh b/extras/package/macosx/ub.sh index 4471fced1f..663c929c00 100644 --- a/extras/package/macosx/ub.sh +++ b/extras/package/macosx/ub.sh @@ -1,17 +1,137 @@ #!/bin/bash +set -e -INTELROOT=/Volumes/vlc-0.8.6a/VLC.app -PPCROOT=/Applications/VLC.app -UBROOT=/Users/fpk/0.8.6a/VLC-release.app +# This script allows you to create a Universal Binary of VLC.app. It requires +# pre-compiled binaries for Intel-, Intel64- and PowerPC-based Macs; no sources. +# PPC64 is not supported right now, but could be added with little effort. +# Using different OS X SDKs for both platforms is absolutely fine of course. +# All you need to do is CHANGE THE ROOTS and READ THE COMMENTS. +# Happy releasing! -for i in `ls $INTELROOT/Contents/MacOS/lib/` +# INTELROOT == path to VLC.app compiled on an Intel-based Mac (e.g. jones). +# INTEL64ROOT == path to VLC.app compiled in 64bit mode (e.g. on jones with -m64). +# PPCROOT == path to VLC.app compiled on a PowerPC-based Mac (e.g. veda). +# PPCROOT=/Volumes/vlc-1.0.2/VLC.app +# Note that these roots only require read-access and won't be changed at all. + +# UBROOT == path to a VLC.app bundle which will contain the Universal Binary. + +SRCROOT=`dirname $0`/../../.. +WD=`pwd` +cd $SRCROOT +SRCROOT=`pwd` +cd $WD + +############################################# +# Config + +INTELROOT=$SRCROOT/32bit/VLC.app +INTEL64ROOT=$SRCROOT/64bit/VLC.app +# PPCROOT +UBROOT=$SRCROOT/VLC.app + +# +############################################# + +echo "Creating VLC in $UBROOT" +rm -Rf $UBROOT +cp -Rf $INTEL64ROOT $UBROOT + +LIBS=Contents/MacOS/lib +PLUGINS=Contents/MacOS/plugins +FRAMEWORKS=Contents/Frameworks +rm -Rf $SRCROOT/VLC.app/$LIBS/* +rm -Rf $SRCROOT/VLC.app/Contents/MacOS/VLC +rm -Rf $SRCROOT/VLC.app/$PLUGINS/* +rm -Rf $SRCROOT/VLC.app/$FRAMEWORKS/Growl.framework/Versions/A/Growl +rm -Rf $SRCROOT/VLC.app/$FRAMEWORKS/BGHUDAppKit.framework/BGHUDAppKit +rm -Rf $SRCROOT/VLC.app/$FRAMEWORKS/BGHUDAppKit.framework/Versions/A/BGHUDAppKit +rm -Rf $SRCROOT/VLC.app/$FRAMEWORKS/Sparkle.framework/Versions/A/Sparkle +rm -Rf $SRCROOT/VLC.app/$FRAMEWORKS/Sparkle.framework/Resources/relaunch + +function do_lipo { + file="$1" + files="" + echo "..."$file + if [ "x$PPCROOT" != "x" ]; then + if [ -e "$PPCROOT/$file" ]; then + files="$PPCROOT/$file $files" + fi + fi + if [ "x$INTELROOT" != "x" ]; then + if [ -e "$INTELROOT/$file" ]; then + files="$INTELROOT/$file $files" + fi + fi + if [ "x$INTEL64ROOT" != "x" ]; then + if [ -e "$INTEL64ROOT/$file" ]; then + files="$INTEL64ROOT/$file $files" + fi + fi + if [ "x$files" != "x" ]; then + lipo $files -create -output $UBROOT/$file + fi; +} + +echo "Installing libs" +for i in `ls $INTELROOT/$LIBS/ | grep .dylib` do - echo $i - lipo $INTELROOT/Contents/MacOS/lib/$i $PPCROOT/Contents/MacOS/lib/$i -create -output $UBROOT/Contents/MacOS/lib/$i + do_lipo $LIBS/$i done -for i in `ls $INTELROOT/Contents/MacOS/modules/` + +echo "Installing modules" +for i in `ls $INTELROOT/$PLUGINS/ | grep .dylib` do - echo $i - lipo $INTELROOT/Contents/MacOS/modules/$i $PPCROOT/Contents/MacOS/modules/$i -create -output $UBROOT/Contents/MacOS/modules/$i + do_lipo $PLUGINS/$i done -lipo $INTELROOT/Contents/MacOS/VLC $PPCROOT/Contents/MacOS/VLC -create -output $UBROOT/Contents/MacOS/VLC + +echo "Installing frameworks" +do_lipo $FRAMEWORKS/Growl.framework/Versions/A/Growl +do_lipo $FRAMEWORKS/BGHUDAppKit.framework/BGHUDAppKit +do_lipo $FRAMEWORKS/BGHUDAppKit.framework/Versions/A/BGHUDAppKit +do_lipo $FRAMEWORKS/Sparkle.framework/Versions/A/Sparkle +do_lipo $FRAMEWORKS/Sparkle.framework/Resources/relaunch + +echo "Installing VLC" +do_lipo Contents/MacOS/VLC + +echo "Installing Extra modules" + +# The following fixes modules, which aren't available on all platforms +do_lipo $LIBS/libSDL_image.0.dylib +do_lipo $LIBS/libtiff.3.dylib +do_lipo $LIBS/libtiff.3.dylib +do_lipo $PLUGINS/libsdl_image_plugin.dylib +do_lipo $PLUGINS/libquartztext_plugin.dylib +do_lipo $PLUGINS/libgoom_plugin.dylib +if [ "x$INTELROOT" != "x" ]; then + cp $INTELROOT/$PLUGINS/*mmx* $UBROOT/$PLUGINS/ + cp $INTELROOT/$PLUGINS/*3dn* $UBROOT/$PLUGINS/ +fi +if [ "x$INTEL64ROOT" != "x" ]; then + cp $INTEL64ROOT/$PLUGINS/*sse* $UBROOT/$PLUGINS/ +fi +if [ "x$PPCROOT" != "x" ]; then + cp $PPCROOT/Contents/MacOS/modules/*altivec* $UBROOT/Contents/MacOS/modules/ + cp $PPCROOT/Contents/MacOS/lib/libvlc.dylib $UBROOT/Contents/MacOS/lib/ + cp $PPCROOT/Contents/MacOS/lib/libvlccore.dylib $UBROOT/Contents/MacOS/lib/ +fi + + +echo "Copying plugins.dat" +set +x + +if [ "x$PPCROOT" != "x" ]; then + cp $PPCROOT/$PLUGINS/plugins-*.dat $UBROOT/$PLUGINS/ +fi +if [ "x$INTELROOT" != "x" ]; then + cp $INTELROOT/$PLUGINS/plugins-*.dat $UBROOT/$PLUGINS/ +fi +if [ "x$INTEL64ROOT" != "x" ]; then + cp $INTEL64ROOT/$PLUGINS/plugins-*.dat $UBROOT/$PLUGINS/ +fi + + +# Now, you need to copy the resulting UBROOT bundle into VLC's build directory +# and make sure it is named "VLC.app". +# Afterwards, run 'make package-macosx' and follow release_howto.txt in /doc