X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=futatabi%2Fplayer.cpp;h=263edbfce05590f5b4325c071557bd234eec0cfd;hb=c6fb9649d9f9c2e2cf3d1ac16c6c359630fe72bf;hp=0d9e0926b3795285c8a80d5d04fab1b2a153ff23;hpb=e64a84bb856263242278afa9770ae5d05e21b055;p=nageru diff --git a/futatabi/player.cpp b/futatabi/player.cpp index 0d9e092..263edbf 100644 --- a/futatabi/player.cpp +++ b/futatabi/player.cpp @@ -67,7 +67,7 @@ double calc_progress(const Clip &clip, int64_t pts) void Player::play_playlist_once() { - vector clip_list; + vector clip_list; bool clip_ready; steady_clock::time_point before_sleep = steady_clock::now(); @@ -183,11 +183,11 @@ void Player::play_playlist_once() if (progress_callback != nullptr) { // NOTE: None of this will take into account any snapping done below. double clip_progress = calc_progress(clip, in_pts_for_progress); - map progress{ { clip_list[clip_idx].row, clip_progress } }; + map progress{ { clip_list[clip_idx].id, clip_progress } }; double time_remaining; if (next_clip != nullptr && time_left_this_clip <= next_clip_fade_time) { double next_clip_progress = calc_progress(*next_clip, in_pts_secondary_for_progress); - progress[clip_list[clip_idx + 1].row] = next_clip_progress; + progress[clip_list[clip_idx + 1].id] = next_clip_progress; time_remaining = compute_time_left(clip_list, clip_idx + 1, next_clip_progress); } else { time_remaining = compute_time_left(clip_list, clip_idx, clip_progress); @@ -421,7 +421,7 @@ Player::~Player() player_thread.join(); } -void Player::play(const vector &clips) +void Player::play(const vector &clips) { lock_guard lock(queue_state_mu); new_clip_ready = true; @@ -482,7 +482,7 @@ void Player::release_queue_spot() new_clip_changed.notify_all(); } -double compute_time_left(const vector &clips, size_t currently_playing_idx, double progress_currently_playing) +double compute_time_left(const vector &clips, size_t currently_playing_idx, double progress_currently_playing) { // Look at the last clip and then start counting from there. double remaining = 0.0;