X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=futatabi%2Fplayer.cpp;h=586df48c470bf0ec4a8682df31da60334b2cdccc;hb=c664eca0541eb9e813c0ead7fa596200eb51b45b;hp=30dccc8e4e88132664d26cd4e8f7058586c6c430;hpb=2c9a83aeae44dae6a0bbfbae33719976e6d527af;p=nageru diff --git a/futatabi/player.cpp b/futatabi/player.cpp index 30dccc8..586df48 100644 --- a/futatabi/player.cpp +++ b/futatabi/player.cpp @@ -151,6 +151,7 @@ void Player::play_playlist_once() return; } + should_skip_to_next = false; // To make sure we don't have a lingering click from before play. steady_clock::time_point origin = steady_clock::now(); // TODO: Add a 100 ms buffer for ramp-up? int64_t in_pts_origin = clip_list[0].clip.pts_in; for (size_t clip_idx = 0; clip_idx < clip_list.size(); ++clip_idx) { @@ -181,7 +182,7 @@ void Player::play_playlist_once() } steady_clock::time_point next_frame_start; - for (int frameno = 0; !should_quit; ++frameno) { // Ends when the clip ends. + for (int64_t frameno = 0; !should_quit; ++frameno) { // Ends when the clip ends. double out_pts = out_pts_origin + TIMEBASE * frameno / global_flags.output_framerate; next_frame_start = origin + microseconds(lrint((out_pts - out_pts_origin) * 1e6 / TIMEBASE)); @@ -195,6 +196,12 @@ void Player::play_playlist_once() out_pts_origin = out_pts - TIMEBASE * frameno / global_flags.output_framerate; } + if (should_skip_to_next.exchange(false)) { // Test and clear. + Clip *clip = &clip_list[clip_idx].clip; // Get a non-const pointer. + fprintf(stderr, "pts_out moving to first of %ld and %ld (currently at %f)\n", clip->pts_out, lrint(out_pts + clip->fade_time_seconds * TIMEBASE), out_pts); + clip->pts_out = std::min(clip->pts_out, lrint(in_pts + clip->fade_time_seconds * clip->speed * TIMEBASE)); + } + if (in_pts >= clip->pts_out) { break; } @@ -265,7 +272,7 @@ void Player::play_playlist_once() // NOTE: None of this will take into account any snapping done below. double clip_progress = calc_progress(*clip, in_pts_for_progress); map progress{ { clip_list[clip_idx].id, clip_progress } }; - double time_remaining; + TimeRemaining time_remaining; if (next_clip != nullptr && time_left_this_clip <= next_clip_fade_time) { double next_clip_progress = calc_progress(*next_clip, in_pts_secondary_for_progress); progress[clip_list[clip_idx + 1].id] = next_clip_progress; @@ -333,7 +340,7 @@ void Player::play_playlist_once() ss.imbue(locale("C")); ss.precision(3); ss << "Futatabi " NAGERU_VERSION ";PLAYING;"; - ss << fixed << time_remaining; + ss << fixed << (time_remaining.num_infinite * 86400.0 + time_remaining.t); ss << ";" << format_duration(time_remaining) << " left"; subtitle = ss.str(); } @@ -350,7 +357,7 @@ void Player::play_playlist_once() // Snap to input frame: If we can do so with less than 1% jitter // (ie., move less than 1% of an _output_ frame), do so. // TODO: Snap secondary (fade-to) clips in the same fashion. - double pts_snap_tolerance = 0.01 * double(TIMEBASE) / global_flags.output_framerate; + double pts_snap_tolerance = 0.01 * double(TIMEBASE) * clip->speed / global_flags.output_framerate; bool snapped = false; for (FrameOnDisk snap_frame : { frame_lower, frame_upper }) { if (fabs(snap_frame.pts - in_pts) < pts_snap_tolerance) { @@ -596,30 +603,34 @@ void Player::release_queue_spot() new_clip_changed.notify_all(); } -double compute_time_left(const vector &clips, size_t currently_playing_idx, double progress_currently_playing) +TimeRemaining compute_time_left(const vector &clips, size_t currently_playing_idx, double progress_currently_playing) { // Look at the last clip and then start counting from there. - double remaining = 0.0; + TimeRemaining remaining { 0, 0.0 }; double last_fade_time_seconds = 0.0; for (size_t row = currently_playing_idx; row < clips.size(); ++row) { const Clip &clip = clips[row].clip; double clip_length = double(clip.pts_out - clip.pts_in) / TIMEBASE / clip.speed; - if (row == currently_playing_idx) { - // A clip we're playing: Subtract the part we've already played. - remaining = clip_length * (1.0 - progress_currently_playing); + if (clip_length >= 86400.0) { // More than one day. + ++remaining.num_infinite; } else { - // A clip we haven't played yet: Subtract the part that's overlapping - // with a previous clip (due to fade). - remaining += max(clip_length - last_fade_time_seconds, 0.0); + if (row == currently_playing_idx) { + // A clip we're playing: Subtract the part we've already played. + remaining.t = clip_length * (1.0 - progress_currently_playing); + } else { + // A clip we haven't played yet: Subtract the part that's overlapping + // with a previous clip (due to fade). + remaining.t += max(clip_length - last_fade_time_seconds, 0.0); + } } last_fade_time_seconds = min(clip_length, clip.fade_time_seconds); } return remaining; } -string format_duration(double t) +string format_duration(TimeRemaining t) { - int t_ms = lrint(t * 1e3); + int t_ms = lrint(t.t * 1e3); int ms = t_ms % 1000; t_ms /= 1000; @@ -628,6 +639,16 @@ string format_duration(double t) int m = t_ms; char buf[256]; - snprintf(buf, sizeof(buf), "%d:%02d.%03d", m, s, ms); + if (t.num_infinite > 1 && t.t > 0.0) { + snprintf(buf, sizeof(buf), "%zu clips + %d:%02d.%03d", t.num_infinite, m, s, ms); + } else if (t.num_infinite > 1) { + snprintf(buf, sizeof(buf), "%zu clips", t.num_infinite); + } else if (t.num_infinite == 1 && t.t > 0.0) { + snprintf(buf, sizeof(buf), "%zu clip + %d:%02d.%03d", t.num_infinite, m, s, ms); + } else if (t.num_infinite == 1) { + snprintf(buf, sizeof(buf), "%zu clip", t.num_infinite); + } else { + snprintf(buf, sizeof(buf), "%d:%02d.%03d", m, s, ms); + } return buf; }