X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=futatabi%2Fplayer.cpp;h=e5562f7f307e21fcfa7c288425a3f440bc62a74d;hb=03be4eea8fe0f2a72ee848595fdd37036574cbcb;hp=2fb3939ec65d4f7c09276494845ab1abe51fe2ae;hpb=44a23824d0796b9ad1ea830e0e2812d485632d9e;p=nageru diff --git a/futatabi/player.cpp b/futatabi/player.cpp index 2fb3939..e5562f7 100644 --- a/futatabi/player.cpp +++ b/futatabi/player.cpp @@ -472,3 +472,27 @@ void Player::release_queue_spot() --num_queued_frames; new_clip_changed.notify_all(); } + +double compute_time_left(const vector &clips, const map &progress) +{ + // Look at the last clip and then start counting from there. + assert(!progress.empty()); + auto last_it = progress.end(); + --last_it; + double remaining = 0.0; + double last_fade_time_seconds = 0.0; + for (size_t row = last_it->first; row < clips.size(); ++row) { + const Clip &clip = clips[row]; + double clip_length = double(clip.pts_out - clip.pts_in) / TIMEBASE / 0.5; // FIXME: stop hardcoding speed. + if (row == last_it->first) { + // A clip we're playing: Subtract the part we've already played. + remaining = clip_length * (1.0 - last_it->second); + } else { + // A clip we haven't played yet: Subtract the part that's overlapping + // with a previous clip (due to fade). + remaining += max(clip_length - last_fade_time_seconds, 0.0); + } + last_fade_time_seconds = min(clip_length, clip.fade_time_seconds); + } + return remaining; +}