X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=futatabi%2Fplayer.h;h=c8ed083fd544899124f749926c9598a0b0f9d235;hb=2a3c95e1432983d650df325f61adc530606fd751;hp=33a83e5c550101870036b1e9297202e42cd82958;hpb=f1cddd2fcaf4d166b31c7d28e4ccd2201c5508f2;p=nageru diff --git a/futatabi/player.h b/futatabi/player.h index 33a83e5..c8ed083 100644 --- a/futatabi/player.h +++ b/futatabi/player.h @@ -20,8 +20,6 @@ class VideoStream; class QSurface; class QSurfaceFormat; -double compute_time_left(const std::vector &clips, const std::map &progress); - class Player : public QueueInterface { public: enum StreamOutput { @@ -32,8 +30,16 @@ public: Player(JPEGFrameView *destination, StreamOutput stream_output, AVFormatContext *file_avctx = nullptr); ~Player(); - void play_clip(const Clip &clip, size_t clip_idx, unsigned stream_idx); - void override_angle(unsigned stream_idx); // For the current clip only. + struct ClipWithRow { + Clip clip; + size_t row; // Used for progress callback only. + }; + void play(const Clip &clip) + { + play({ ClipWithRow{ clip, 0 } }); + } + void play(const std::vector &clips); + void override_angle(unsigned stream_idx); // Assumes one-clip playlist only. // Not thread-safe to set concurrently with playing. // Will be called back from the player thread. @@ -42,13 +48,8 @@ public: // Not thread-safe to set concurrently with playing. // Will be called back from the player thread. - // The second parameter is the clip's position in the play list. - using next_clip_callback_func = std::function()>; - void set_next_clip_callback(next_clip_callback_func cb) { next_clip_callback = cb; } - - // Not thread-safe to set concurrently with playing. - // Will be called back from the player thread. - using progress_callback_func = std::function &progress)>; + // The keys in the given map are row members in the vector given to play(). + using progress_callback_func = std::function &progress, double time_remaining)>; void set_progress_callback(progress_callback_func cb) { progress_callback = cb; } // QueueInterface. @@ -56,7 +57,9 @@ public: void release_queue_spot() override; private: - void thread_func(StreamOutput stream_output, AVFormatContext *file_avctx); + void thread_func(AVFormatContext *file_avctx); + void play_playlist_once(); + void display_single_frame(int primary_stream_idx, const FrameOnDisk &primary_frame, int secondary_stream_idx, const FrameOnDisk &secondary_frame, double fade_alpha, std::chrono::steady_clock::time_point frame_start, bool snapped); void open_output_stream(); static int write_packet2_thunk(void *opaque, uint8_t *buf, int buf_size, AVIODataMarkerType type, int64_t time); int write_packet2(uint8_t *buf, int buf_size, AVIODataMarkerType type, int64_t time); @@ -66,40 +69,47 @@ private: bool find_surrounding_frames(int64_t pts, int stream_idx, FrameOnDisk *frame_lower, FrameOnDisk *frame_upper); std::thread player_thread; - std::atomic should_quit{false}; + std::atomic should_quit{ false }; JPEGFrameView *destination; done_callback_func done_callback; - next_clip_callback_func next_clip_callback; progress_callback_func progress_callback; - std::mutex mu; - Clip current_clip; // Under mu. Can have pts_in = -1 for no clip. - size_t current_clip_idx; // Under mu. - unsigned current_stream_idx; // Under mu. - std::mutex queue_state_mu; std::condition_variable new_clip_changed; + std::vector queued_clip_list; // Under queue_state_mu. bool new_clip_ready = false; // Under queue_state_mu. bool playing = false; // Under queue_state_mu. int override_stream_idx = -1; // Under queue_state_mu. + int64_t last_pts_played = -1; // Under queue_state_mu. Used by previews only. std::unique_ptr video_stream; // Can be nullptr. - std::atomic metric_dropped_interpolated_frame{0}; - std::atomic metric_dropped_unconditional_frame{0}; - std::atomic metric_faded_frame{0}; - std::atomic metric_faded_snapped_frame{0}; - std::atomic metric_original_frame{0}; - std::atomic metric_original_snapped_frame{0}; - std::atomic metric_refresh_frame{0}; - std::atomic metric_interpolated_frame{0}; - std::atomic metric_interpolated_faded_frame{0}; + std::atomic metric_dropped_interpolated_frame{ 0 }; + std::atomic metric_dropped_unconditional_frame{ 0 }; + std::atomic metric_faded_frame{ 0 }; + std::atomic metric_faded_snapped_frame{ 0 }; + std::atomic metric_original_frame{ 0 }; + std::atomic metric_original_snapped_frame{ 0 }; + std::atomic metric_refresh_frame{ 0 }; + std::atomic metric_interpolated_frame{ 0 }; + std::atomic metric_interpolated_faded_frame{ 0 }; // under queue_state_mu. Part of this instead of VideoStream so that we own // its lock and can sleep on it. size_t num_queued_frames = 0; static constexpr size_t max_queued_frames = 10; + + // State private to the player thread. + int64_t pts = 0; + const StreamOutput stream_output; }; +double compute_time_left(const std::vector &clips, size_t currently_playing_idx, double progress_currently_playing); + +static inline double compute_total_time(const std::vector &clips) +{ + return compute_time_left(clips, 0, 0.0); +} + #endif // !defined(_PLAYER_H)