X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=futatabi.rst;fp=futatabi.rst;h=8d9f1a02f7a1a539e7d96a9f25368fbe2f7e71b0;hb=8d325bf59afc5879788ddc52cdb9d552a68960ae;hp=fe65f94bf04741b7ccc38ee3be9e910ff7754946;hpb=4a94faf8ff2b5cc0e7ad7906337438b798cb9468;p=nageru-docs diff --git a/futatabi.rst b/futatabi.rst index fe65f94..8d9f1a0 100644 --- a/futatabi.rst +++ b/futatabi.rst @@ -189,6 +189,18 @@ out, but it doesn't hurt to give a warning up-front. The producer might also be able to request replays of specific events, or ask you to save something for later if they can't show it right now (e.g. a foul situation that wasn't called). +Audio support +''''''''''''' + +Since version 1.8.5, Futatabi has limited audio support. It is recorded +(assuming Nageru is also at version 1.8.5 or newer) and saved for all inputs, +and played back when showing a replay, but only when the replay speed is at +100%, or very close to it. (At other speeds, you will get silence.) +Furthermore, there is no local audio output; the Futatabi operator will not +hear any audio, unless they use a video player into the Futatabi stream locally +(with associated delay). All of this may change in the future. + + Replay workflows ----------------