X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=glwidget.h;h=857d733c42cf90e77ee51bf97aecdecea03d2231;hb=05a4191c8fc714a3aed823e1793f0209f6a91083;hp=d2ff50cb5017ea48ba3698d5febafa8de604252e;hpb=60f6e9adafb491012b053d07b37371aef04aa8a4;p=nageru diff --git a/glwidget.h b/glwidget.h index d2ff50c..857d733 100644 --- a/glwidget.h +++ b/glwidget.h @@ -1,28 +1,58 @@ #ifndef GLWIDGET_H #define GLWIDGET_H -#include +#include +#include +#include +#include + +#include "mixer.h" +#include "qgl.h" +#include "qobjectdefs.h" + +class QMouseEvent; +class QWidget; namespace movit { + class ResourcePool; -} -class GLWidget : public QOpenGLWidget +} // namespace movit + +// Note: We use the older QGLWidget instead of QOpenGLWidget as it is +// much faster (does not go through a separate offscreen rendering step). +// +// TODO: Consider if QOpenGLWindow could do what we want. +class GLWidget : public QGLWidget { Q_OBJECT public: GLWidget(QWidget *parent = 0); - ~GLWidget(); + + void set_output(Mixer::Output output) + { + this->output = output; + } + + void clean_context(); protected: void initializeGL() override; + void resizeGL(int width, int height) override; void paintGL() override; + void mousePressEvent(QMouseEvent *event) override; + +signals: + void clicked(); + void transition_names_updated(std::vector transition_names); + void resolution_updated(Mixer::Output output); private: - movit::ResourcePool *resource_pool; + Mixer::Output output; GLuint vao, program_num; GLuint position_vbo, texcoord_vbo; + movit::ResourcePool *resource_pool = nullptr; }; #endif