X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=glwidget.h;h=857d733c42cf90e77ee51bf97aecdecea03d2231;hb=e28cf300a89811daa3421e07a3377f617c23b3c1;hp=7e37c4ce2ec9b24487a15f39b3a819e2afa20bc0;hpb=db52c3224253be5f9080423bca0f5702c777ff0c;p=nageru diff --git a/glwidget.h b/glwidget.h index 7e37c4c..857d733 100644 --- a/glwidget.h +++ b/glwidget.h @@ -1,19 +1,58 @@ #ifndef GLWIDGET_H #define GLWIDGET_H -#include +#include +#include +#include +#include -class GLWidget : public QOpenGLWidget +#include "mixer.h" +#include "qgl.h" +#include "qobjectdefs.h" + +class QMouseEvent; +class QWidget; + +namespace movit { + +class ResourcePool; + +} // namespace movit + +// Note: We use the older QGLWidget instead of QOpenGLWidget as it is +// much faster (does not go through a separate offscreen rendering step). +// +// TODO: Consider if QOpenGLWindow could do what we want. +class GLWidget : public QGLWidget { Q_OBJECT public: GLWidget(QWidget *parent = 0); - ~GLWidget(); + + void set_output(Mixer::Output output) + { + this->output = output; + } + + void clean_context(); protected: - void initializeGL() Q_DECL_OVERRIDE; - void paintGL() Q_DECL_OVERRIDE; + void initializeGL() override; + void resizeGL(int width, int height) override; + void paintGL() override; + void mousePressEvent(QMouseEvent *event) override; + +signals: + void clicked(); + void transition_names_updated(std::vector transition_names); + void resolution_updated(Mixer::Output output); + +private: + Mixer::Output output; + GLuint vao, program_num; + GLuint position_vbo, texcoord_vbo; + movit::ResourcePool *resource_pool = nullptr; }; #endif