X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=h264encode.h;h=48dd3291df457b1c2b8dbb7f3cdf6c380b848cc6;hb=b4f16ea9f8969a3ba14be8cd9c88cfe00d19533b;hp=f355116781cadde6f06c25d5a7c2b8a35b17870d;hpb=e18d9bad93d5bf766d52d0cb66db4c3d3f8a711b;p=nageru diff --git a/h264encode.h b/h264encode.h index f355116..48dd329 100644 --- a/h264encode.h +++ b/h264encode.h @@ -29,25 +29,30 @@ extern "C" { #include } -#include +#include #include +#include #include #include #include +#include #include -#include -#include -#include -#include +#include -#include "pbo_frame_allocator.h" +#include "bmusb/bmusb.h" #include "context.h" +#include "pbo_frame_allocator.h" +#include "ref_counted_frame.h" +#include "ref_counted_gl_sync.h" + +class HTTPD; +class QSurface; #define SURFACE_NUM 16 /* 16 surfaces for source YUV */ class H264Encoder { public: - H264Encoder(QSurface *surface, int width, int height, const char *output_filename); + H264Encoder(QSurface *surface, int width, int height, const char *output_filename, HTTPD *httpd); ~H264Encoder(); //void add_frame(FrameAllocator::Frame frame, GLsync fence); @@ -62,20 +67,22 @@ public: }; void #endif + void add_audio(int64_t pts, std::vector audio); // Needs to come before end_frame() of same pts. bool begin_frame(GLuint *y_tex, GLuint *cbcr_tex); - void end_frame(GLsync fence); + void end_frame(RefCountedGLsync fence, int64_t pts, const std::vector &input_frames); private: struct storage_task { unsigned long long display_order; - unsigned long long encode_order; int frame_type; + std::vector audio; + int64_t pts, dts; }; void copy_thread_func(); void storage_task_thread(); - void storage_task_enqueue(unsigned long long display_order, unsigned long long encode_order, int frame_type); - int save_codeddata(unsigned long long display_order, unsigned long long encode_order, int frame_type); + void storage_task_enqueue(storage_task task); + int save_codeddata(storage_task task); std::thread copy_thread, storage_thread; @@ -92,14 +99,20 @@ private: //int frame_width, frame_height; //int ; int current_storage_frame; -#if 0 - std::map> pending_frames; -#endif - std::map pending_frames; + + struct PendingFrame { + RefCountedGLsync fence; + std::vector input_frames; + int64_t pts; + }; + std::map pending_video_frames; // under frame_queue_mutex + std::map> pending_audio_frames; // under frame_queue_mutex QSurface *surface; AVFormatContext *avctx; - AVStream *avstream; + AVStream *avstream_video; + AVStream *avstream_audio; + HTTPD *httpd; }; #endif