X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=h264encode.h;h=7a10d927ca84f94a7f8abc74fb7c6c7910b2e8d0;hb=4ec330853ee13b230f089253fedd20b49229e42b;hp=b9effa76d86eadcd0b466762196392d1d9adef05;hpb=d147175aaa3e5abfe271940c4518e9ef8dbbc932;p=nageru diff --git a/h264encode.h b/h264encode.h index b9effa7..7a10d92 100644 --- a/h264encode.h +++ b/h264encode.h @@ -39,18 +39,20 @@ extern "C" { #include #include -#include "bmusb.h" +#include "bmusb/bmusb.h" #include "context.h" #include "pbo_frame_allocator.h" +#include "ref_counted_frame.h" #include "ref_counted_gl_sync.h" +class HTTPD; class QSurface; #define SURFACE_NUM 16 /* 16 surfaces for source YUV */ class H264Encoder { public: - H264Encoder(QSurface *surface, int width, int height, const char *output_filename); + H264Encoder(QSurface *surface, int width, int height, HTTPD *httpd); ~H264Encoder(); //void add_frame(FrameAllocator::Frame frame, GLsync fence); @@ -65,20 +67,22 @@ public: }; void #endif + void add_audio(int64_t pts, std::vector audio); // Needs to come before end_frame() of same pts. bool begin_frame(GLuint *y_tex, GLuint *cbcr_tex); - void end_frame(RefCountedGLsync fence, const std::vector &input_frames_to_release); + void end_frame(RefCountedGLsync fence, int64_t pts, const std::vector &input_frames); private: struct storage_task { unsigned long long display_order; - unsigned long long encode_order; int frame_type; + std::vector audio; + int64_t pts, dts; }; void copy_thread_func(); void storage_task_thread(); - void storage_task_enqueue(unsigned long long display_order, unsigned long long encode_order, int frame_type); - int save_codeddata(unsigned long long display_order, unsigned long long encode_order, int frame_type); + void storage_task_enqueue(storage_task task); + int save_codeddata(storage_task task); std::thread copy_thread, storage_thread; @@ -98,13 +102,15 @@ private: struct PendingFrame { RefCountedGLsync fence; - std::vector input_frames_to_release; + std::vector input_frames; + int64_t pts; }; - std::map pending_frames; + std::map pending_video_frames; // under frame_queue_mutex + std::map> pending_audio_frames; // under frame_queue_mutex QSurface *surface; - AVFormatContext *avctx; - AVStream *avstream; + AVCodecContext *context_audio; + HTTPD *httpd; }; #endif