X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=h264encode.h;h=caf33af0c8de3d2c72af8e56dcf8d57f60ef3eb0;hb=a9313d3eb914641cbdf8f2426d1fa79b45b55107;hp=1e6b110bec34056610e691791c2460a71fed72f7;hpb=22f28b66a6a70f722eb09cd25e200082d7be77e4;p=nageru diff --git a/h264encode.h b/h264encode.h index 1e6b110..caf33af 100644 --- a/h264encode.h +++ b/h264encode.h @@ -26,89 +26,33 @@ #ifndef _H264ENCODE_H #define _H264ENCODE_H -extern "C" { -#include -} #include +#include #include -#include -#include #include -#include -#include -#include #include -#include "bmusb.h" -#include "context.h" -#include "pbo_frame_allocator.h" #include "ref_counted_frame.h" #include "ref_counted_gl_sync.h" +class H264EncoderImpl; +class HTTPD; class QSurface; -#define SURFACE_NUM 16 /* 16 surfaces for source YUV */ - +// This is just a pimpl, because including anything X11-related in a .h file +// tends to trip up Qt. All the real logic is in H264EncoderImpl, defined in the +// .cpp file. class H264Encoder { public: - H264Encoder(QSurface *surface, int width, int height, const char *output_filename); - ~H264Encoder(); - //void add_frame(FrameAllocator::Frame frame, GLsync fence); - -#if 0 - struct Frame { - public: - GLuint fbo; - GLuint y_tex, cbcr_tex; + H264Encoder(QSurface *surface, int width, int height, HTTPD *httpd); + ~H264Encoder(); - private: - //int surface_subnum; - }; - void -#endif + void add_audio(int64_t pts, std::vector audio); // Needs to come before end_frame() of same pts. bool begin_frame(GLuint *y_tex, GLuint *cbcr_tex); - void end_frame(RefCountedGLsync fence, std::vector audio, const std::vector &input_frames); + void end_frame(RefCountedGLsync fence, int64_t pts, const std::vector &input_frames); private: - struct storage_task { - unsigned long long display_order; - unsigned long long encode_order; - int frame_type; - std::vector audio; - }; - - void copy_thread_func(); - void storage_task_thread(); - void storage_task_enqueue(storage_task task); - int save_codeddata(storage_task task); - - std::thread copy_thread, storage_thread; - - std::mutex storage_task_queue_mutex; - std::condition_variable storage_task_queue_changed; - int srcsurface_status[SURFACE_NUM]; // protected by storage_task_queue_mutex - std::queue storage_task_queue; // protected by storage_task_queue_mutex - bool storage_thread_should_quit = false; // protected by storage_task_queue_mutex - - std::mutex frame_queue_mutex; - std::condition_variable frame_queue_nonempty; - bool copy_thread_should_quit = false; // under frame_queue_mutex - - //int frame_width, frame_height; - //int ; - int current_storage_frame; - - struct PendingFrame { - RefCountedGLsync fence; - std::vector input_frames; - }; - std::map pending_video_frames; - std::map> pending_audio_frames; - QSurface *surface; - - AVFormatContext *avctx; - AVStream *avstream_video; - AVStream *avstream_audio; + std::unique_ptr impl; }; #endif