X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=include%2Fvlc_config.h;h=1e5a1aa6c0fdaaae973272909d463b1995e90638;hb=eaba6509a79dd35ce836400d2dce4588ac77d1dd;hp=bd8d2509963e84d412d013f78fb4187451b46f21;hpb=cf2f0f1e65282ec8b61a75bd3155461789165665;p=vlc diff --git a/include/vlc_config.h b/include/vlc_config.h index bd8d250996..1e5a1aa6c0 100644 --- a/include/vlc_config.h +++ b/include/vlc_config.h @@ -22,9 +22,10 @@ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************/ -#if !defined( __LIBVLC__ ) - #error You are not libvlc or one of its plugins. You cannot include this file -#endif +/** + * \file + * This file defines of values used in interface, vout, aout and vlc core functions. + */ /* Conventions regarding names of symbols and variables * ---------------------------------------------------- @@ -37,8 +38,12 @@ * General configuration *****************************************************************************/ -#define CLOCK_FREQ 1000000 +/* All timestamp below or equal to this define are invalid/unset + * XXX the numerical value is 0 because of historical reason and will change.*/ +#define VLC_TS_INVALID (0) +#define VLC_TS_0 (1) +#define CLOCK_FREQ INT64_C(1000000) /* When creating or destroying threads in blocking mode, delay to poll thread * status */ @@ -60,7 +65,6 @@ *****************************************************************************/ #define DEFAULT_INPUT_ACTIVITY 1 -#define DIRECTORY_ACTIVITY 100 #define TRANSCODE_ACTIVITY 10 /* Used in ErrorThread */ @@ -71,7 +75,7 @@ /* Number of read() calls needed until we check the file size through * fstat() */ -#define INPUT_FSTAT_NB_READS 10 +#define INPUT_FSTAT_NB_READS 16 /* * General limitations @@ -128,6 +132,14 @@ /* Max acceptable resampling (in %) */ #define AOUT_MAX_RESAMPLING 10 +/***************************************************************************** + * SPU configuration + *****************************************************************************/ + +/* Buffer must avoid arriving more than SPU_MAX_PREPARE_TIME in advanced to + * the SPU */ +#define SPU_MAX_PREPARE_TIME ((mtime_t)(0.5*CLOCK_FREQ)) + /***************************************************************************** * Video configuration *****************************************************************************/ @@ -148,46 +160,12 @@ /* Video heap size - remember that a decompressed picture is big * (~1 Mbyte) before using huge values */ -#define VOUT_MAX_PICTURES 8 - -/* Minimum number of direct pictures the video output will accept without - * creating additional pictures in system memory */ -#define VOUT_MIN_DIRECT_PICTURES 6 - -/* Number of simultaneous subpictures */ -#define VOUT_MAX_SUBPICTURES 8 - -/* Statistics are displayed every n loops (=~ pictures) */ -#define VOUT_STATS_NB_LOOPS 100 +#define VOUT_MAX_PICTURES 16 /* * Time settings */ -/* Time during which the thread will sleep if it has nothing to - * display (in micro-seconds) */ -#define VOUT_IDLE_SLEEP ((int)(0.020*CLOCK_FREQ)) - -/* Maximum lap of time allowed between the beginning of rendering and - * display. If, compared to the current date, the next image is too - * late, the thread will perform an idle loop. This time should be - * at least VOUT_IDLE_SLEEP plus the time required to render a few - * images, to avoid trashing of decoded images */ -#define VOUT_DISPLAY_DELAY ((int)(0.200*CLOCK_FREQ)) - -/* Pictures which are VOUT_BOGUS_DELAY or more in advance probably have - * a bogus PTS and won't be displayed */ -#define VOUT_BOGUS_DELAY ((mtime_t)(DEFAULT_PTS_DELAY * 30)) - -/* Delay (in microseconds) before an idle screen is displayed */ -#define VOUT_IDLE_DELAY (5*CLOCK_FREQ) - -/* Number of pictures required to computes the FPS rate */ -#define VOUT_FPS_SAMPLES 20 - -/* Better be in advance when awakening than late... */ -#define VOUT_MWAIT_TOLERANCE ((mtime_t)(0.020*CLOCK_FREQ)) - /* Time to sleep when waiting for a buffer (from vout or the video fifo). * It should be approximately the time needed to perform a complete picture * loop. Since it only happens when the video heap is full, it does not need