X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=libavcodec%2F8bps.c;h=9207020c9c0e85785fcf4e284d2cd60f606d1f8a;hb=e953b8b7be7358b6dea51ebbc7cbf75d6c5cf786;hp=8ae0185acbbdfbe4d58b93133efa12754f085bba;hpb=5f268ca5c57f3ad3050b58f513651c17304d3653;p=ffmpeg diff --git a/libavcodec/8bps.c b/libavcodec/8bps.c index 8ae0185acbb..9207020c9c0 100644 --- a/libavcodec/8bps.c +++ b/libavcodec/8bps.c @@ -27,7 +27,7 @@ * * Supports: PAL8 (RGB 8bpp, paletted) * : BGR24 (RGB 24bpp) (can also output it as RGB32) - * : RGB32 (RGB 32bpp, 4th plane is probably alpha and it's ignored) + * : RGB32 (RGB 32bpp, 4th plane is alpha) * */ @@ -71,7 +71,6 @@ static int decode_frame(AVCodecContext *avctx, void *data, int *data_size, AVPac unsigned int dlen, p, row; const unsigned char *lp, *dp; unsigned char count; - unsigned int px_inc; unsigned int planes = c->planes; unsigned char *planemap = c->planemap; @@ -88,12 +87,6 @@ static int decode_frame(AVCodecContext *avctx, void *data, int *data_size, AVPac /* Set data pointer after line lengths */ dp = encoded + planes * (height << 1); - /* Ignore alpha plane, don't know what to do with it */ - if (planes == 4) - planes--; - - px_inc = planes + (avctx->pix_fmt == PIX_FMT_RGB32); - for (p = 0; p < planes; p++) { /* Lines length pointer for this plane */ lp = encoded + p * (height << 1); @@ -109,20 +102,20 @@ static int decode_frame(AVCodecContext *avctx, void *data, int *data_size, AVPac if ((count = *dp++) <= 127) { count++; dlen -= count + 1; - if (pixptr + count * px_inc > pixptr_end) + if (pixptr + count * planes > pixptr_end) break; if(dp + count > buf+buf_size) return -1; while(count--) { *pixptr = *dp++; - pixptr += px_inc; + pixptr += planes; } } else { count = 257 - count; - if (pixptr + count * px_inc > pixptr_end) + if (pixptr + count * planes > pixptr_end) break; while(count--) { *pixptr = *dp; - pixptr += px_inc; + pixptr += planes; } dp++; dlen -= 2; @@ -185,12 +178,12 @@ static av_cold int decode_init(AVCodecContext *avctx) c->planemap[0] = 1; // 1st plane is red c->planemap[1] = 2; // 2nd plane is green c->planemap[2] = 3; // 3rd plane is blue - c->planemap[3] = 0; // 4th plane is alpha??? + c->planemap[3] = 0; // 4th plane is alpha #else c->planemap[0] = 2; // 1st plane is red c->planemap[1] = 1; // 2nd plane is green c->planemap[2] = 0; // 3rd plane is blue - c->planemap[3] = 3; // 4th plane is alpha??? + c->planemap[3] = 3; // 4th plane is alpha #endif break; default: