X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=libavcodec%2Fdxva2_internal.h;h=352a9db1abd6f86152d3d06131e37d40b9c8b41d;hb=f386dd70acdc81d42d6bcb885d2889634cdf45b7;hp=ac1f77c6a120d2c464d951bb8993a2cc1d77b309;hpb=055d6c2ea92e56b01467563cffb41fc3754bc661;p=ffmpeg diff --git a/libavcodec/dxva2_internal.h b/libavcodec/dxva2_internal.h index ac1f77c6a12..352a9db1abd 100644 --- a/libavcodec/dxva2_internal.h +++ b/libavcodec/dxva2_internal.h @@ -32,9 +32,11 @@ #if CONFIG_DXVA2 #include "dxva2.h" +#include "libavutil/hwcontext_dxva2.h" #endif #if CONFIG_D3D11VA #include "d3d11va.h" +#include "libavutil/hwcontext_d3d11va.h" #endif #if HAVE_DXVA_H /* When targeting WINAPI_FAMILY_PHONE_APP or WINAPI_FAMILY_APP, dxva.h @@ -46,7 +48,10 @@ #include #endif +#include "libavutil/hwcontext.h" + #include "avcodec.h" +#include "internal.h" typedef void DECODER_BUFFER_DESC; @@ -59,21 +64,55 @@ typedef union { #endif } AVDXVAContext; +typedef struct FFDXVASharedContext { + AVBufferRef *decoder_ref; + + // FF_DXVA2_WORKAROUND_* flags + uint64_t workaround; + + // E.g. AV_PIX_FMT_D3D11 (same as AVCodecContext.pix_fmt, except during init) + enum AVPixelFormat pix_fmt; + + AVHWDeviceContext *device_ctx; + +#if CONFIG_D3D11VA + ID3D11VideoDecoder *d3d11_decoder; + D3D11_VIDEO_DECODER_CONFIG d3d11_config; + ID3D11VideoDecoderOutputView **d3d11_views; + int nb_d3d11_views; + ID3D11Texture2D *d3d11_texture; +#endif + +#if CONFIG_DXVA2 + IDirectXVideoDecoder *dxva2_decoder; + IDirectXVideoDecoderService *dxva2_service; + DXVA2_ConfigPictureDecode dxva2_config; +#endif + + // Legacy (but used by code outside of setup) + // In generic mode, DXVA_CONTEXT() will return a pointer to this. + AVDXVAContext ctx; +} FFDXVASharedContext; + +#define DXVA_SHARED_CONTEXT(avctx) ((FFDXVASharedContext *)((avctx)->internal->hwaccel_priv_data)) + +#define DXVA_CONTEXT(avctx) (AVDXVAContext *)((avctx)->hwaccel_context ? (avctx)->hwaccel_context : (&(DXVA_SHARED_CONTEXT(avctx)->ctx))) + #define D3D11VA_CONTEXT(ctx) (&ctx->d3d11va) #define DXVA2_CONTEXT(ctx) (&ctx->dxva2) #if CONFIG_D3D11VA && CONFIG_DXVA2 -#define DXVA_CONTEXT_WORKAROUND(avctx, ctx) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.workaround : ctx->dxva2.workaround) -#define DXVA_CONTEXT_COUNT(avctx, ctx) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.surface_count : ctx->dxva2.surface_count) -#define DXVA_CONTEXT_DECODER(avctx, ctx) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.decoder : ctx->dxva2.decoder) -#define DXVA_CONTEXT_REPORT_ID(avctx, ctx) (*(avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? &ctx->d3d11va.report_id : &ctx->dxva2.report_id)) -#define DXVA_CONTEXT_CFG(avctx, ctx) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.cfg : ctx->dxva2.cfg) -#define DXVA_CONTEXT_CFG_BITSTREAM(avctx, ctx) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.cfg->ConfigBitstreamRaw : ctx->dxva2.cfg->ConfigBitstreamRaw) -#define DXVA_CONTEXT_CFG_INTRARESID(avctx, ctx) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.cfg->ConfigIntraResidUnsigned : ctx->dxva2.cfg->ConfigIntraResidUnsigned) -#define DXVA_CONTEXT_CFG_RESIDACCEL(avctx, ctx) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.cfg->ConfigResidDiffAccelerator : ctx->dxva2.cfg->ConfigResidDiffAccelerator) +#define DXVA_CONTEXT_WORKAROUND(avctx, ctx) (ff_dxva2_is_d3d11(avctx) ? ctx->d3d11va.workaround : ctx->dxva2.workaround) +#define DXVA_CONTEXT_COUNT(avctx, ctx) (ff_dxva2_is_d3d11(avctx) ? ctx->d3d11va.surface_count : ctx->dxva2.surface_count) +#define DXVA_CONTEXT_DECODER(avctx, ctx) (ff_dxva2_is_d3d11(avctx) ? ctx->d3d11va.decoder : ctx->dxva2.decoder) +#define DXVA_CONTEXT_REPORT_ID(avctx, ctx) (*(ff_dxva2_is_d3d11(avctx) ? &ctx->d3d11va.report_id : &ctx->dxva2.report_id)) +#define DXVA_CONTEXT_CFG(avctx, ctx) (ff_dxva2_is_d3d11(avctx) ? ctx->d3d11va.cfg : ctx->dxva2.cfg) +#define DXVA_CONTEXT_CFG_BITSTREAM(avctx, ctx) (ff_dxva2_is_d3d11(avctx) ? ctx->d3d11va.cfg->ConfigBitstreamRaw : ctx->dxva2.cfg->ConfigBitstreamRaw) +#define DXVA_CONTEXT_CFG_INTRARESID(avctx, ctx) (ff_dxva2_is_d3d11(avctx) ? ctx->d3d11va.cfg->ConfigIntraResidUnsigned : ctx->dxva2.cfg->ConfigIntraResidUnsigned) +#define DXVA_CONTEXT_CFG_RESIDACCEL(avctx, ctx) (ff_dxva2_is_d3d11(avctx) ? ctx->d3d11va.cfg->ConfigResidDiffAccelerator : ctx->dxva2.cfg->ConfigResidDiffAccelerator) #define DXVA_CONTEXT_VALID(avctx, ctx) (DXVA_CONTEXT_DECODER(avctx, ctx) && \ - DXVA_CONTEXT_CFG(avctx, ctx) && \ - (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD || ctx->dxva2.surface_count)) + DXVA_CONTEXT_CFG(avctx, ctx) && \ + (ff_dxva2_is_d3d11(avctx) || ctx->dxva2.surface_count)) #elif CONFIG_DXVA2 #define DXVA_CONTEXT_WORKAROUND(avctx, ctx) (ctx->dxva2.workaround) #define DXVA_CONTEXT_COUNT(avctx, ctx) (ctx->dxva2.surface_count) @@ -113,4 +152,10 @@ int ff_dxva2_common_end_frame(AVCodecContext *, AVFrame *, DECODER_BUFFER_DESC *bs, DECODER_BUFFER_DESC *slice)); +int ff_dxva2_decode_init(AVCodecContext *avctx); + +int ff_dxva2_decode_uninit(AVCodecContext *avctx); + +int ff_dxva2_is_d3d11(const AVCodecContext *avctx); + #endif /* AVCODEC_DXVA2_INTERNAL_H */