X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=libavcodec%2Fh264pred.c;h=f6533cf9ba9f1aaa96b050977623dfbf1c4484d4;hb=c137fdd778e1bb82c2f0d7fa4a88adc97058d6d4;hp=8d2c6f03558dadf5b0d00bc95bbad4344e698457;hpb=707e8612e85ba83fcbbfc56be3f4ab24af7e98fb;p=ffmpeg diff --git a/libavcodec/h264pred.c b/libavcodec/h264pred.c index 8d2c6f03558..f6533cf9ba9 100644 --- a/libavcodec/h264pred.c +++ b/libavcodec/h264pred.c @@ -28,17 +28,338 @@ #include "h264pred.h" #define BIT_DEPTH 8 -#include "h264pred_internal.h" +#include "h264pred_template.c" #undef BIT_DEPTH #define BIT_DEPTH 9 -#include "h264pred_internal.h" +#include "h264pred_template.c" #undef BIT_DEPTH #define BIT_DEPTH 10 -#include "h264pred_internal.h" +#include "h264pred_template.c" #undef BIT_DEPTH +static void pred4x4_vertical_vp8_c(uint8_t *src, const uint8_t *topright, int stride){ + const int lt= src[-1-1*stride]; + LOAD_TOP_EDGE + LOAD_TOP_RIGHT_EDGE + uint32_t v = PACK_4U8((lt + 2*t0 + t1 + 2) >> 2, + (t0 + 2*t1 + t2 + 2) >> 2, + (t1 + 2*t2 + t3 + 2) >> 2, + (t2 + 2*t3 + t4 + 2) >> 2); + + AV_WN32A(src+0*stride, v); + AV_WN32A(src+1*stride, v); + AV_WN32A(src+2*stride, v); + AV_WN32A(src+3*stride, v); +} + +static void pred4x4_horizontal_vp8_c(uint8_t *src, const uint8_t *topright, int stride){ + const int lt= src[-1-1*stride]; + LOAD_LEFT_EDGE + + AV_WN32A(src+0*stride, ((lt + 2*l0 + l1 + 2) >> 2)*0x01010101); + AV_WN32A(src+1*stride, ((l0 + 2*l1 + l2 + 2) >> 2)*0x01010101); + AV_WN32A(src+2*stride, ((l1 + 2*l2 + l3 + 2) >> 2)*0x01010101); + AV_WN32A(src+3*stride, ((l2 + 2*l3 + l3 + 2) >> 2)*0x01010101); +} + +static void pred4x4_down_left_svq3_c(uint8_t *src, const uint8_t *topright, int stride){ + LOAD_TOP_EDGE + LOAD_LEFT_EDGE + const av_unused int unu0= t0; + const av_unused int unu1= l0; + + src[0+0*stride]=(l1 + t1)>>1; + src[1+0*stride]= + src[0+1*stride]=(l2 + t2)>>1; + src[2+0*stride]= + src[1+1*stride]= + src[0+2*stride]= + src[3+0*stride]= + src[2+1*stride]= + src[1+2*stride]= + src[0+3*stride]= + src[3+1*stride]= + src[2+2*stride]= + src[1+3*stride]= + src[3+2*stride]= + src[2+3*stride]= + src[3+3*stride]=(l3 + t3)>>1; +} + +static void pred4x4_down_left_rv40_c(uint8_t *src, const uint8_t *topright, int stride){ + LOAD_TOP_EDGE + LOAD_TOP_RIGHT_EDGE + LOAD_LEFT_EDGE + LOAD_DOWN_LEFT_EDGE + + src[0+0*stride]=(t0 + t2 + 2*t1 + 2 + l0 + l2 + 2*l1 + 2)>>3; + src[1+0*stride]= + src[0+1*stride]=(t1 + t3 + 2*t2 + 2 + l1 + l3 + 2*l2 + 2)>>3; + src[2+0*stride]= + src[1+1*stride]= + src[0+2*stride]=(t2 + t4 + 2*t3 + 2 + l2 + l4 + 2*l3 + 2)>>3; + src[3+0*stride]= + src[2+1*stride]= + src[1+2*stride]= + src[0+3*stride]=(t3 + t5 + 2*t4 + 2 + l3 + l5 + 2*l4 + 2)>>3; + src[3+1*stride]= + src[2+2*stride]= + src[1+3*stride]=(t4 + t6 + 2*t5 + 2 + l4 + l6 + 2*l5 + 2)>>3; + src[3+2*stride]= + src[2+3*stride]=(t5 + t7 + 2*t6 + 2 + l5 + l7 + 2*l6 + 2)>>3; + src[3+3*stride]=(t6 + t7 + 1 + l6 + l7 + 1)>>2; +} + +static void pred4x4_down_left_rv40_nodown_c(uint8_t *src, const uint8_t *topright, int stride){ + LOAD_TOP_EDGE + LOAD_TOP_RIGHT_EDGE + LOAD_LEFT_EDGE + + src[0+0*stride]=(t0 + t2 + 2*t1 + 2 + l0 + l2 + 2*l1 + 2)>>3; + src[1+0*stride]= + src[0+1*stride]=(t1 + t3 + 2*t2 + 2 + l1 + l3 + 2*l2 + 2)>>3; + src[2+0*stride]= + src[1+1*stride]= + src[0+2*stride]=(t2 + t4 + 2*t3 + 2 + l2 + 3*l3 + 2)>>3; + src[3+0*stride]= + src[2+1*stride]= + src[1+2*stride]= + src[0+3*stride]=(t3 + t5 + 2*t4 + 2 + l3*4 + 2)>>3; + src[3+1*stride]= + src[2+2*stride]= + src[1+3*stride]=(t4 + t6 + 2*t5 + 2 + l3*4 + 2)>>3; + src[3+2*stride]= + src[2+3*stride]=(t5 + t7 + 2*t6 + 2 + l3*4 + 2)>>3; + src[3+3*stride]=(t6 + t7 + 1 + 2*l3 + 1)>>2; +} + +static void pred4x4_vertical_left_rv40(uint8_t *src, const uint8_t *topright, int stride, + const int l0, const int l1, const int l2, const int l3, const int l4){ + LOAD_TOP_EDGE + LOAD_TOP_RIGHT_EDGE + + src[0+0*stride]=(2*t0 + 2*t1 + l1 + 2*l2 + l3 + 4)>>3; + src[1+0*stride]= + src[0+2*stride]=(t1 + t2 + 1)>>1; + src[2+0*stride]= + src[1+2*stride]=(t2 + t3 + 1)>>1; + src[3+0*stride]= + src[2+2*stride]=(t3 + t4+ 1)>>1; + src[3+2*stride]=(t4 + t5+ 1)>>1; + src[0+1*stride]=(t0 + 2*t1 + t2 + l2 + 2*l3 + l4 + 4)>>3; + src[1+1*stride]= + src[0+3*stride]=(t1 + 2*t2 + t3 + 2)>>2; + src[2+1*stride]= + src[1+3*stride]=(t2 + 2*t3 + t4 + 2)>>2; + src[3+1*stride]= + src[2+3*stride]=(t3 + 2*t4 + t5 + 2)>>2; + src[3+3*stride]=(t4 + 2*t5 + t6 + 2)>>2; +} + +static void pred4x4_vertical_left_rv40_c(uint8_t *src, const uint8_t *topright, int stride){ + LOAD_LEFT_EDGE + LOAD_DOWN_LEFT_EDGE + + pred4x4_vertical_left_rv40(src, topright, stride, l0, l1, l2, l3, l4); +} + +static void pred4x4_vertical_left_rv40_nodown_c(uint8_t *src, const uint8_t *topright, int stride){ + LOAD_LEFT_EDGE + + pred4x4_vertical_left_rv40(src, topright, stride, l0, l1, l2, l3, l3); +} + +static void pred4x4_vertical_left_vp8_c(uint8_t *src, const uint8_t *topright, int stride){ + LOAD_TOP_EDGE + LOAD_TOP_RIGHT_EDGE + + src[0+0*stride]=(t0 + t1 + 1)>>1; + src[1+0*stride]= + src[0+2*stride]=(t1 + t2 + 1)>>1; + src[2+0*stride]= + src[1+2*stride]=(t2 + t3 + 1)>>1; + src[3+0*stride]= + src[2+2*stride]=(t3 + t4 + 1)>>1; + src[0+1*stride]=(t0 + 2*t1 + t2 + 2)>>2; + src[1+1*stride]= + src[0+3*stride]=(t1 + 2*t2 + t3 + 2)>>2; + src[2+1*stride]= + src[1+3*stride]=(t2 + 2*t3 + t4 + 2)>>2; + src[3+1*stride]= + src[2+3*stride]=(t3 + 2*t4 + t5 + 2)>>2; + src[3+2*stride]=(t4 + 2*t5 + t6 + 2)>>2; + src[3+3*stride]=(t5 + 2*t6 + t7 + 2)>>2; +} + +static void pred4x4_horizontal_up_rv40_c(uint8_t *src, const uint8_t *topright, int stride){ + LOAD_LEFT_EDGE + LOAD_DOWN_LEFT_EDGE + LOAD_TOP_EDGE + LOAD_TOP_RIGHT_EDGE + + src[0+0*stride]=(t1 + 2*t2 + t3 + 2*l0 + 2*l1 + 4)>>3; + src[1+0*stride]=(t2 + 2*t3 + t4 + l0 + 2*l1 + l2 + 4)>>3; + src[2+0*stride]= + src[0+1*stride]=(t3 + 2*t4 + t5 + 2*l1 + 2*l2 + 4)>>3; + src[3+0*stride]= + src[1+1*stride]=(t4 + 2*t5 + t6 + l1 + 2*l2 + l3 + 4)>>3; + src[2+1*stride]= + src[0+2*stride]=(t5 + 2*t6 + t7 + 2*l2 + 2*l3 + 4)>>3; + src[3+1*stride]= + src[1+2*stride]=(t6 + 3*t7 + l2 + 3*l3 + 4)>>3; + src[3+2*stride]= + src[1+3*stride]=(l3 + 2*l4 + l5 + 2)>>2; + src[0+3*stride]= + src[2+2*stride]=(t6 + t7 + l3 + l4 + 2)>>2; + src[2+3*stride]=(l4 + l5 + 1)>>1; + src[3+3*stride]=(l4 + 2*l5 + l6 + 2)>>2; +} + +static void pred4x4_horizontal_up_rv40_nodown_c(uint8_t *src, const uint8_t *topright, int stride){ + LOAD_LEFT_EDGE + LOAD_TOP_EDGE + LOAD_TOP_RIGHT_EDGE + + src[0+0*stride]=(t1 + 2*t2 + t3 + 2*l0 + 2*l1 + 4)>>3; + src[1+0*stride]=(t2 + 2*t3 + t4 + l0 + 2*l1 + l2 + 4)>>3; + src[2+0*stride]= + src[0+1*stride]=(t3 + 2*t4 + t5 + 2*l1 + 2*l2 + 4)>>3; + src[3+0*stride]= + src[1+1*stride]=(t4 + 2*t5 + t6 + l1 + 2*l2 + l3 + 4)>>3; + src[2+1*stride]= + src[0+2*stride]=(t5 + 2*t6 + t7 + 2*l2 + 2*l3 + 4)>>3; + src[3+1*stride]= + src[1+2*stride]=(t6 + 3*t7 + l2 + 3*l3 + 4)>>3; + src[3+2*stride]= + src[1+3*stride]=l3; + src[0+3*stride]= + src[2+2*stride]=(t6 + t7 + 2*l3 + 2)>>2; + src[2+3*stride]= + src[3+3*stride]=l3; +} + +static void pred4x4_tm_vp8_c(uint8_t *src, const uint8_t *topright, int stride){ + uint8_t *cm = ff_cropTbl + MAX_NEG_CROP - src[-1-stride]; + uint8_t *top = src-stride; + int y; + + for (y = 0; y < 4; y++) { + uint8_t *cm_in = cm + src[-1]; + src[0] = cm_in[top[0]]; + src[1] = cm_in[top[1]]; + src[2] = cm_in[top[2]]; + src[3] = cm_in[top[3]]; + src += stride; + } +} + +static void pred16x16_plane_svq3_c(uint8_t *src, int stride){ + pred16x16_plane_compat_8_c(src, stride, 1, 0); +} + +static void pred16x16_plane_rv40_c(uint8_t *src, int stride){ + pred16x16_plane_compat_8_c(src, stride, 0, 1); +} + +static void pred16x16_tm_vp8_c(uint8_t *src, int stride){ + uint8_t *cm = ff_cropTbl + MAX_NEG_CROP - src[-1-stride]; + uint8_t *top = src-stride; + int y; + + for (y = 0; y < 16; y++) { + uint8_t *cm_in = cm + src[-1]; + src[0] = cm_in[top[0]]; + src[1] = cm_in[top[1]]; + src[2] = cm_in[top[2]]; + src[3] = cm_in[top[3]]; + src[4] = cm_in[top[4]]; + src[5] = cm_in[top[5]]; + src[6] = cm_in[top[6]]; + src[7] = cm_in[top[7]]; + src[8] = cm_in[top[8]]; + src[9] = cm_in[top[9]]; + src[10] = cm_in[top[10]]; + src[11] = cm_in[top[11]]; + src[12] = cm_in[top[12]]; + src[13] = cm_in[top[13]]; + src[14] = cm_in[top[14]]; + src[15] = cm_in[top[15]]; + src += stride; + } +} + +static void pred8x8_left_dc_rv40_c(uint8_t *src, int stride){ + int i; + int dc0; + + dc0=0; + for(i=0;i<8; i++) + dc0+= src[-1+i*stride]; + dc0= 0x01010101*((dc0 + 4)>>3); + + for(i=0; i<8; i++){ + ((uint32_t*)(src+i*stride))[0]= + ((uint32_t*)(src+i*stride))[1]= dc0; + } +} + +static void pred8x8_top_dc_rv40_c(uint8_t *src, int stride){ + int i; + int dc0; + + dc0=0; + for(i=0;i<8; i++) + dc0+= src[i-stride]; + dc0= 0x01010101*((dc0 + 4)>>3); + + for(i=0; i<8; i++){ + ((uint32_t*)(src+i*stride))[0]= + ((uint32_t*)(src+i*stride))[1]= dc0; + } +} + +static void pred8x8_dc_rv40_c(uint8_t *src, int stride){ + int i; + int dc0=0; + + for(i=0;i<4; i++){ + dc0+= src[-1+i*stride] + src[i-stride]; + dc0+= src[4+i-stride]; + dc0+= src[-1+(i+4)*stride]; + } + dc0= 0x01010101*((dc0 + 8)>>4); + + for(i=0; i<4; i++){ + ((uint32_t*)(src+i*stride))[0]= dc0; + ((uint32_t*)(src+i*stride))[1]= dc0; + } + for(i=4; i<8; i++){ + ((uint32_t*)(src+i*stride))[0]= dc0; + ((uint32_t*)(src+i*stride))[1]= dc0; + } +} + +static void pred8x8_tm_vp8_c(uint8_t *src, int stride){ + uint8_t *cm = ff_cropTbl + MAX_NEG_CROP - src[-1-stride]; + uint8_t *top = src-stride; + int y; + + for (y = 0; y < 8; y++) { + uint8_t *cm_in = cm + src[-1]; + src[0] = cm_in[top[0]]; + src[1] = cm_in[top[1]]; + src[2] = cm_in[top[2]]; + src[3] = cm_in[top[3]]; + src[4] = cm_in[top[4]]; + src[5] = cm_in[top[5]]; + src[6] = cm_in[top[6]]; + src[7] = cm_in[top[7]]; + src += stride; + } +} + /** * Set the intra prediction function pointers. */ @@ -49,26 +370,27 @@ void ff_h264_pred_init(H264PredContext *h, int codec_id, const int bit_depth){ #undef FUNCC #define FUNC(a, depth) a ## _ ## depth #define FUNCC(a, depth) a ## _ ## depth ## _c +#define FUNCD(a) a ## _c #define H264_PRED(depth) \ if(codec_id != CODEC_ID_RV40){\ if(codec_id == CODEC_ID_VP8) {\ - h->pred4x4[VERT_PRED ]= FUNCC(pred4x4_vertical_vp8 , depth);\ - h->pred4x4[HOR_PRED ]= FUNCC(pred4x4_horizontal_vp8 , depth);\ + h->pred4x4[VERT_PRED ]= FUNCD(pred4x4_vertical_vp8);\ + h->pred4x4[HOR_PRED ]= FUNCD(pred4x4_horizontal_vp8);\ } else {\ h->pred4x4[VERT_PRED ]= FUNCC(pred4x4_vertical , depth);\ h->pred4x4[HOR_PRED ]= FUNCC(pred4x4_horizontal , depth);\ }\ h->pred4x4[DC_PRED ]= FUNCC(pred4x4_dc , depth);\ if(codec_id == CODEC_ID_SVQ3)\ - h->pred4x4[DIAG_DOWN_LEFT_PRED ]= FUNCC(pred4x4_down_left_svq3, depth);\ + h->pred4x4[DIAG_DOWN_LEFT_PRED ]= FUNCD(pred4x4_down_left_svq3);\ else\ h->pred4x4[DIAG_DOWN_LEFT_PRED ]= FUNCC(pred4x4_down_left , depth);\ h->pred4x4[DIAG_DOWN_RIGHT_PRED]= FUNCC(pred4x4_down_right , depth);\ h->pred4x4[VERT_RIGHT_PRED ]= FUNCC(pred4x4_vertical_right , depth);\ h->pred4x4[HOR_DOWN_PRED ]= FUNCC(pred4x4_horizontal_down , depth);\ if (codec_id == CODEC_ID_VP8) {\ - h->pred4x4[VERT_LEFT_PRED ]= FUNCC(pred4x4_vertical_left_vp8 , depth);\ + h->pred4x4[VERT_LEFT_PRED ]= FUNCD(pred4x4_vertical_left_vp8);\ } else\ h->pred4x4[VERT_LEFT_PRED ]= FUNCC(pred4x4_vertical_left , depth);\ h->pred4x4[HOR_UP_PRED ]= FUNCC(pred4x4_horizontal_up , depth);\ @@ -77,7 +399,7 @@ void ff_h264_pred_init(H264PredContext *h, int codec_id, const int bit_depth){ h->pred4x4[TOP_DC_PRED ]= FUNCC(pred4x4_top_dc , depth);\ h->pred4x4[DC_128_PRED ]= FUNCC(pred4x4_128_dc , depth);\ } else {\ - h->pred4x4[TM_VP8_PRED ]= FUNCC(pred4x4_tm_vp8 , depth);\ + h->pred4x4[TM_VP8_PRED ]= FUNCD(pred4x4_tm_vp8);\ h->pred4x4[DC_127_PRED ]= FUNCC(pred4x4_127_dc , depth);\ h->pred4x4[DC_129_PRED ]= FUNCC(pred4x4_129_dc , depth);\ h->pred4x4[VERT_VP8_PRED ]= FUNCC(pred4x4_vertical , depth);\ @@ -87,18 +409,18 @@ void ff_h264_pred_init(H264PredContext *h, int codec_id, const int bit_depth){ h->pred4x4[VERT_PRED ]= FUNCC(pred4x4_vertical , depth);\ h->pred4x4[HOR_PRED ]= FUNCC(pred4x4_horizontal , depth);\ h->pred4x4[DC_PRED ]= FUNCC(pred4x4_dc , depth);\ - h->pred4x4[DIAG_DOWN_LEFT_PRED ]= FUNCC(pred4x4_down_left_rv40 , depth);\ + h->pred4x4[DIAG_DOWN_LEFT_PRED ]= FUNCD(pred4x4_down_left_rv40);\ h->pred4x4[DIAG_DOWN_RIGHT_PRED]= FUNCC(pred4x4_down_right , depth);\ h->pred4x4[VERT_RIGHT_PRED ]= FUNCC(pred4x4_vertical_right , depth);\ h->pred4x4[HOR_DOWN_PRED ]= FUNCC(pred4x4_horizontal_down , depth);\ - h->pred4x4[VERT_LEFT_PRED ]= FUNCC(pred4x4_vertical_left_rv40, depth);\ - h->pred4x4[HOR_UP_PRED ]= FUNCC(pred4x4_horizontal_up_rv40, depth);\ + h->pred4x4[VERT_LEFT_PRED ]= FUNCD(pred4x4_vertical_left_rv40);\ + h->pred4x4[HOR_UP_PRED ]= FUNCD(pred4x4_horizontal_up_rv40);\ h->pred4x4[LEFT_DC_PRED ]= FUNCC(pred4x4_left_dc , depth);\ h->pred4x4[TOP_DC_PRED ]= FUNCC(pred4x4_top_dc , depth);\ h->pred4x4[DC_128_PRED ]= FUNCC(pred4x4_128_dc , depth);\ - h->pred4x4[DIAG_DOWN_LEFT_PRED_RV40_NODOWN]= FUNCC(pred4x4_down_left_rv40_nodown, depth);\ - h->pred4x4[HOR_UP_PRED_RV40_NODOWN]= FUNCC(pred4x4_horizontal_up_rv40_nodown , depth);\ - h->pred4x4[VERT_LEFT_PRED_RV40_NODOWN]= FUNCC(pred4x4_vertical_left_rv40_nodown , depth);\ + h->pred4x4[DIAG_DOWN_LEFT_PRED_RV40_NODOWN]= FUNCD(pred4x4_down_left_rv40_nodown);\ + h->pred4x4[HOR_UP_PRED_RV40_NODOWN]= FUNCD(pred4x4_horizontal_up_rv40_nodown);\ + h->pred4x4[VERT_LEFT_PRED_RV40_NODOWN]= FUNCD(pred4x4_vertical_left_rv40_nodown);\ }\ \ h->pred8x8l[VERT_PRED ]= FUNCC(pred8x8l_vertical , depth);\ @@ -119,7 +441,7 @@ void ff_h264_pred_init(H264PredContext *h, int codec_id, const int bit_depth){ if (codec_id != CODEC_ID_VP8) {\ h->pred8x8[PLANE_PRED8x8]= FUNCC(pred8x8_plane , depth);\ } else\ - h->pred8x8[PLANE_PRED8x8]= FUNCC(pred8x8_tm_vp8 , depth);\ + h->pred8x8[PLANE_PRED8x8]= FUNCD(pred8x8_tm_vp8);\ if(codec_id != CODEC_ID_RV40 && codec_id != CODEC_ID_VP8){\ h->pred8x8[DC_PRED8x8 ]= FUNCC(pred8x8_dc , depth);\ h->pred8x8[LEFT_DC_PRED8x8]= FUNCC(pred8x8_left_dc , depth);\ @@ -129,9 +451,9 @@ void ff_h264_pred_init(H264PredContext *h, int codec_id, const int bit_depth){ h->pred8x8[ALZHEIMER_DC_L00_PRED8x8 ]= FUNC(pred8x8_mad_cow_dc_l00, depth);\ h->pred8x8[ALZHEIMER_DC_0L0_PRED8x8 ]= FUNC(pred8x8_mad_cow_dc_0l0, depth);\ }else{\ - h->pred8x8[DC_PRED8x8 ]= FUNCC(pred8x8_dc_rv40 , depth);\ - h->pred8x8[LEFT_DC_PRED8x8]= FUNCC(pred8x8_left_dc_rv40 , depth);\ - h->pred8x8[TOP_DC_PRED8x8 ]= FUNCC(pred8x8_top_dc_rv40 , depth);\ + h->pred8x8[DC_PRED8x8 ]= FUNCD(pred8x8_dc_rv40);\ + h->pred8x8[LEFT_DC_PRED8x8]= FUNCD(pred8x8_left_dc_rv40);\ + h->pred8x8[TOP_DC_PRED8x8 ]= FUNCD(pred8x8_top_dc_rv40);\ if (codec_id == CODEC_ID_VP8) {\ h->pred8x8[DC_127_PRED8x8]= FUNCC(pred8x8_127_dc , depth);\ h->pred8x8[DC_129_PRED8x8]= FUNCC(pred8x8_129_dc , depth);\ @@ -144,13 +466,13 @@ void ff_h264_pred_init(H264PredContext *h, int codec_id, const int bit_depth){ h->pred16x16[HOR_PRED8x8 ]= FUNCC(pred16x16_horizontal , depth);\ switch(codec_id){\ case CODEC_ID_SVQ3:\ - h->pred16x16[PLANE_PRED8x8 ]= FUNCC(pred16x16_plane_svq3 , depth);\ + h->pred16x16[PLANE_PRED8x8 ]= FUNCD(pred16x16_plane_svq3);\ break;\ case CODEC_ID_RV40:\ - h->pred16x16[PLANE_PRED8x8 ]= FUNCC(pred16x16_plane_rv40 , depth);\ + h->pred16x16[PLANE_PRED8x8 ]= FUNCD(pred16x16_plane_rv40);\ break;\ case CODEC_ID_VP8:\ - h->pred16x16[PLANE_PRED8x8 ]= FUNCC(pred16x16_tm_vp8 , depth);\ + h->pred16x16[PLANE_PRED8x8 ]= FUNCD(pred16x16_tm_vp8);\ h->pred16x16[DC_127_PRED8x8]= FUNCC(pred16x16_127_dc , depth);\ h->pred16x16[DC_129_PRED8x8]= FUNCC(pred16x16_129_dc , depth);\ break;\