X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=libavcodec%2Fsmacker.c;h=c7889afb59326b88de282d9e37da7d83d9424bcd;hb=bc9c70e5a33b988a2cb2e42777dc976dafd6e849;hp=a841b6cde66c9138b4ada979049ed705fe24d290;hpb=6489455495fc5bfbebcfe3f57e5d4fdd6a781091;p=ffmpeg diff --git a/libavcodec/smacker.c b/libavcodec/smacker.c index a841b6cde66..c7889afb593 100644 --- a/libavcodec/smacker.c +++ b/libavcodec/smacker.c @@ -33,8 +33,9 @@ #include "avcodec.h" #include "libavutil/audioconvert.h" +#include "mathops.h" -#define ALT_BITSTREAM_READER_LE +#define BITSTREAM_READER_LE #include "get_bits.h" #include "bytestream.h" @@ -127,12 +128,12 @@ static int smacker_decode_tree(GetBitContext *gb, HuffContext *hc, uint32_t pref */ static int smacker_decode_bigtree(GetBitContext *gb, HuffContext *hc, DBCtx *ctx) { + if (hc->current + 1 >= hc->length) { + av_log(NULL, AV_LOG_ERROR, "Tree size exceeded!\n"); + return -1; + } if(!get_bits1(gb)){ //Leaf int val, i1, i2, b1, b2; - if(hc->current >= hc->length){ - av_log(NULL, AV_LOG_ERROR, "Tree size exceeded!\n"); - return -1; - } b1 = get_bits_count(gb); i1 = ctx->v1->table ? get_vlc2(gb, ctx->v1->table, SMKTREE_BITS, 3) : 0; b1 = get_bits_count(gb) - b1; @@ -156,7 +157,7 @@ static int smacker_decode_bigtree(GetBitContext *gb, HuffContext *hc, DBCtx *ctx hc->values[hc->current++] = val; return 1; } else { //Node - int r = 0, t; + int r = 0, r_new, t; t = hc->current++; r = smacker_decode_bigtree(gb, hc, ctx); @@ -164,8 +165,10 @@ static int smacker_decode_bigtree(GetBitContext *gb, HuffContext *hc, DBCtx *ctx return r; hc->values[t] = SMK_NODE | r; r++; - r += smacker_decode_bigtree(gb, hc, ctx); - return r; + r_new = smacker_decode_bigtree(gb, hc, ctx); + if (r_new < 0) + return r_new; + return r + r_new; } } @@ -180,6 +183,7 @@ static int smacker_decode_header_tree(SmackVContext *smk, GetBitContext *gb, int VLC vlc[2]; int escapes[3]; DBCtx ctx; + int err = 0; if(size >= UINT_MAX>>4){ // (((size + 3) >> 2) + 3) << 2 must not overflow av_log(smk->avctx, AV_LOG_ERROR, "size too large\n"); @@ -253,7 +257,8 @@ static int smacker_decode_header_tree(SmackVContext *smk, GetBitContext *gb, int huff.current = 0; huff.values = av_mallocz(huff.length * sizeof(int)); - smacker_decode_bigtree(gb, &huff, &ctx); + if (smacker_decode_bigtree(gb, &huff, &ctx) < 0) + err = -1; skip_bits1(gb); if(ctx.last[0] == -1) ctx.last[0] = huff.current++; if(ctx.last[1] == -1) ctx.last[1] = huff.current++; @@ -262,9 +267,9 @@ static int smacker_decode_header_tree(SmackVContext *smk, GetBitContext *gb, int *recodes = huff.values; if(vlc[0].table) - free_vlc(&vlc[0]); + ff_free_vlc(&vlc[0]); if(vlc[1].table) - free_vlc(&vlc[1]); + ff_free_vlc(&vlc[1]); av_free(tmp1.bits); av_free(tmp1.lengths); av_free(tmp1.values); @@ -272,7 +277,7 @@ static int smacker_decode_header_tree(SmackVContext *smk, GetBitContext *gb, int av_free(tmp2.lengths); av_free(tmp2.values); - return 0; + return err; } static int decode_header_trees(SmackVContext *smk) { @@ -333,16 +338,14 @@ static av_always_inline void last_reset(int *recode, int *last) { /* get code and update history */ static av_always_inline int smk_get_code(GetBitContext *gb, int *recode, int *last) { register int *table = recode; - int v, b; + int v; - b = get_bits_count(gb); while(*table & SMK_NODE) { if(get_bits1(gb)) table += (*table) & (~SMK_NODE); table++; } v = *table; - b = get_bits_count(gb) - b; if(v != recode[last[0]]) { recode[last[2]] = recode[last[1]]; @@ -557,46 +560,80 @@ static av_cold int decode_end(AVCodecContext *avctx) } +typedef struct SmackerAudioContext { + AVFrame frame; +} SmackerAudioContext; + static av_cold int smka_decode_init(AVCodecContext *avctx) { + SmackerAudioContext *s = avctx->priv_data; + + if (avctx->channels < 1 || avctx->channels > 2) { + av_log(avctx, AV_LOG_ERROR, "invalid number of channels\n"); + return AVERROR(EINVAL); + } avctx->channel_layout = (avctx->channels==2) ? AV_CH_LAYOUT_STEREO : AV_CH_LAYOUT_MONO; avctx->sample_fmt = avctx->bits_per_coded_sample == 8 ? AV_SAMPLE_FMT_U8 : AV_SAMPLE_FMT_S16; + + avcodec_get_frame_defaults(&s->frame); + avctx->coded_frame = &s->frame; + return 0; } /** * Decode Smacker audio data */ -static int smka_decode_frame(AVCodecContext *avctx, void *data, int *data_size, AVPacket *avpkt) +static int smka_decode_frame(AVCodecContext *avctx, void *data, + int *got_frame_ptr, AVPacket *avpkt) { + SmackerAudioContext *s = avctx->priv_data; const uint8_t *buf = avpkt->data; int buf_size = avpkt->size; GetBitContext gb; HuffContext h[4]; VLC vlc[4]; - int16_t *samples = data; - int8_t *samples8 = data; + int16_t *samples; + uint8_t *samples8; int val; - int i, res; + int i, res, ret; int unp_size; int bits, stereo; int pred[2] = {0, 0}; + if (buf_size <= 4) { + av_log(avctx, AV_LOG_ERROR, "packet is too small\n"); + return AVERROR(EINVAL); + } + unp_size = AV_RL32(buf); init_get_bits(&gb, buf + 4, (buf_size - 4) * 8); if(!get_bits1(&gb)){ av_log(avctx, AV_LOG_INFO, "Sound: no data\n"); - *data_size = 0; + *got_frame_ptr = 0; return 1; } stereo = get_bits1(&gb); bits = get_bits1(&gb); - if (unp_size & 0xC0000000 || unp_size > *data_size) { - av_log(avctx, AV_LOG_ERROR, "Frame is too large to fit in buffer\n"); - return -1; + if (stereo ^ (avctx->channels != 1)) { + av_log(avctx, AV_LOG_ERROR, "channels mismatch\n"); + return AVERROR(EINVAL); + } + if (bits && avctx->sample_fmt == AV_SAMPLE_FMT_U8) { + av_log(avctx, AV_LOG_ERROR, "sample format mismatch\n"); + return AVERROR(EINVAL); + } + + /* get output buffer */ + s->frame.nb_samples = unp_size / (avctx->channels * (bits + 1)); + if ((ret = avctx->get_buffer(avctx, &s->frame)) < 0) { + av_log(avctx, AV_LOG_ERROR, "get_buffer() failed\n"); + return ret; } + samples = (int16_t *)s->frame.data[0]; + samples8 = s->frame.data[0]; memset(vlc, 0, sizeof(VLC) * 4); memset(h, 0, sizeof(HuffContext) * 4); @@ -624,9 +661,9 @@ static int smka_decode_frame(AVCodecContext *avctx, void *data, int *data_size, if(bits) { //decode 16-bit data for(i = stereo; i >= 0; i--) pred[i] = av_bswap16(get_bits(&gb, 16)); - for(i = 0; i < stereo; i++) + for(i = 0; i <= stereo; i++) *samples++ = pred[i]; - for(i = 0; i < unp_size / 2; i++) { + for(; i < unp_size / 2; i++) { if(i & stereo) { if(vlc[2].table) res = get_vlc2(&gb, vlc[2].table, SMKTREE_BITS, 3); @@ -638,8 +675,8 @@ static int smka_decode_frame(AVCodecContext *avctx, void *data, int *data_size, else res = 0; val |= h[3].values[res] << 8; - pred[1] += (int16_t)val; - *samples++ = pred[1]; + pred[1] += sign_extend(val, 16); + *samples++ = av_clip_int16(pred[1]); } else { if(vlc[0].table) res = get_vlc2(&gb, vlc[0].table, SMKTREE_BITS, 3); @@ -651,43 +688,45 @@ static int smka_decode_frame(AVCodecContext *avctx, void *data, int *data_size, else res = 0; val |= h[1].values[res] << 8; - pred[0] += val; - *samples++ = pred[0]; + pred[0] += sign_extend(val, 16); + *samples++ = av_clip_int16(pred[0]); } } } else { //8-bit data for(i = stereo; i >= 0; i--) pred[i] = get_bits(&gb, 8); - for(i = 0; i < stereo; i++) + for(i = 0; i <= stereo; i++) *samples8++ = pred[i]; - for(i = 0; i < unp_size; i++) { + for(; i < unp_size; i++) { if(i & stereo){ if(vlc[1].table) res = get_vlc2(&gb, vlc[1].table, SMKTREE_BITS, 3); else res = 0; - pred[1] += (int8_t)h[1].values[res]; - *samples8++ = pred[1]; + pred[1] += sign_extend(h[1].values[res], 8); + *samples8++ = av_clip_uint8(pred[1]); } else { if(vlc[0].table) res = get_vlc2(&gb, vlc[0].table, SMKTREE_BITS, 3); else res = 0; - pred[0] += (int8_t)h[0].values[res]; - *samples8++ = pred[0]; + pred[0] += sign_extend(h[0].values[res], 8); + *samples8++ = av_clip_uint8(pred[0]); } } } for(i = 0; i < 4; i++) { if(vlc[i].table) - free_vlc(&vlc[i]); + ff_free_vlc(&vlc[i]); av_free(h[i].bits); av_free(h[i].lengths); av_free(h[i].values); } - *data_size = unp_size; + *got_frame_ptr = 1; + *(AVFrame *)data = s->frame; + return buf_size; } @@ -707,8 +746,9 @@ AVCodec ff_smackaud_decoder = { .name = "smackaud", .type = AVMEDIA_TYPE_AUDIO, .id = CODEC_ID_SMACKAUDIO, + .priv_data_size = sizeof(SmackerAudioContext), .init = smka_decode_init, .decode = smka_decode_frame, + .capabilities = CODEC_CAP_DR1, .long_name = NULL_IF_CONFIG_SMALL("Smacker audio"), }; -