X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=libavdevice%2Fopengl_enc.c;h=1fc7ddd00396870f3f4fb8bf91b113ca8f3c4d4c;hb=4708f978902b9b65c00a41d0ce51107fa843efeb;hp=94259a2289797752f4e065e3cdba764f94819341;hpb=5e013586bf9a031275b78aaaba0d97f2319d58a5;p=ffmpeg diff --git a/libavdevice/opengl_enc.c b/libavdevice/opengl_enc.c index 94259a22897..1fc7ddd0039 100644 --- a/libavdevice/opengl_enc.c +++ b/libavdevice/opengl_enc.c @@ -65,7 +65,7 @@ #define APIENTRY #endif -/* FF_GL_RED_COMPONENT is used for plannar pixel types. +/* FF_GL_RED_COMPONENT is used for planar pixel types. * Only red component is sampled in shaders. * On some platforms GL_RED is not available and GL_LUMINANCE have to be used, * but since OpenGL 3.0 GL_LUMINANCE is deprecated. @@ -261,6 +261,7 @@ static const struct OpenGLFormatDesc { { AV_PIX_FMT_RGB8, &FF_OPENGL_FRAGMENT_SHADER_RGB_PACKET, GL_RGB, FF_GL_UNSIGNED_BYTE_3_3_2 }, { AV_PIX_FMT_BGR8, &FF_OPENGL_FRAGMENT_SHADER_RGB_PACKET, GL_RGB, FF_GL_UNSIGNED_BYTE_2_3_3_REV }, { AV_PIX_FMT_RGB48, &FF_OPENGL_FRAGMENT_SHADER_RGB_PACKET, GL_RGB, GL_UNSIGNED_SHORT }, + { AV_PIX_FMT_BGR48, &FF_OPENGL_FRAGMENT_SHADER_RGB_PACKET, GL_RGB, GL_UNSIGNED_SHORT }, { AV_PIX_FMT_ARGB, &FF_OPENGL_FRAGMENT_SHADER_RGBA_PACKET, GL_RGBA, GL_UNSIGNED_BYTE }, { AV_PIX_FMT_RGBA, &FF_OPENGL_FRAGMENT_SHADER_RGBA_PACKET, GL_RGBA, GL_UNSIGNED_BYTE }, { AV_PIX_FMT_ABGR, &FF_OPENGL_FRAGMENT_SHADER_RGBA_PACKET, GL_RGBA, GL_UNSIGNED_BYTE },