X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=libavfilter%2Fvf_vibrance.c;h=8e1a55caca875aef03ad0aa7d6e09eea6a1bbb2c;hb=257a83b969157eb76c18158a4e503e908d8b1125;hp=1e5bf26512f371e6ae16f02d2d629c79bcc299e9;hpb=d6b62ce1aced9e2456582870382f384581cc7cbb;p=ffmpeg diff --git a/libavfilter/vf_vibrance.c b/libavfilter/vf_vibrance.c index 1e5bf26512f..8e1a55caca8 100644 --- a/libavfilter/vf_vibrance.c +++ b/libavfilter/vf_vibrance.c @@ -31,6 +31,7 @@ typedef struct VibranceContext { float intensity; float balance[3]; float lcoeffs[3]; + int alternate; int depth; @@ -49,13 +50,18 @@ static int vibrance_slice8(AVFilterContext *avctx, void *arg, int jobnr, int nb_ AVFrame *frame = arg; const int width = frame->width; const int height = frame->height; + const float scale = 1.f / 255.f; const float gc = s->lcoeffs[0]; const float bc = s->lcoeffs[1]; const float rc = s->lcoeffs[2]; const float intensity = s->intensity; + const float alternate = s->alternate ? 1.f : -1.f; const float gintensity = intensity * s->balance[0]; const float bintensity = intensity * s->balance[1]; const float rintensity = intensity * s->balance[2]; + const float sgintensity = alternate * FFSIGN(gintensity); + const float sbintensity = alternate * FFSIGN(bintensity); + const float srintensity = alternate * FFSIGN(rintensity); const int slice_start = (height * jobnr) / nb_jobs; const int slice_end = (height * (jobnr + 1)) / nb_jobs; const int glinesize = frame->linesize[0]; @@ -67,16 +73,16 @@ static int vibrance_slice8(AVFilterContext *avctx, void *arg, int jobnr, int nb_ for (int y = slice_start; y < slice_end; y++) { for (int x = 0; x < width; x++) { - float g = gptr[x] / 255.f; - float b = bptr[x] / 255.f; - float r = rptr[x] / 255.f; + float g = gptr[x] * scale; + float b = bptr[x] * scale; + float r = rptr[x] * scale; float max_color = FFMAX3(r, g, b); float min_color = FFMIN3(r, g, b); float color_saturation = max_color - min_color; float luma = g * gc + r * rc + b * bc; - const float cg = 1.f + gintensity * (1.f - FFSIGN(gintensity) * color_saturation); - const float cb = 1.f + bintensity * (1.f - FFSIGN(bintensity) * color_saturation); - const float cr = 1.f + rintensity * (1.f - FFSIGN(rintensity) * color_saturation); + const float cg = 1.f + gintensity * (1.f - sgintensity * color_saturation); + const float cb = 1.f + bintensity * (1.f - sbintensity * color_saturation); + const float cr = 1.f + rintensity * (1.f - srintensity * color_saturation); g = lerpf(luma, g, cg); b = lerpf(luma, b, cb); @@ -101,15 +107,20 @@ static int vibrance_slice16(AVFilterContext *avctx, void *arg, int jobnr, int nb AVFrame *frame = arg; const int depth = s->depth; const float max = (1 << depth) - 1; + const float scale = 1.f / max; const float gc = s->lcoeffs[0]; const float bc = s->lcoeffs[1]; const float rc = s->lcoeffs[2]; const int width = frame->width; const int height = frame->height; const float intensity = s->intensity; + const float alternate = s->alternate ? 1.f : -1.f; const float gintensity = intensity * s->balance[0]; const float bintensity = intensity * s->balance[1]; const float rintensity = intensity * s->balance[2]; + const float sgintensity = alternate * FFSIGN(gintensity); + const float sbintensity = alternate * FFSIGN(bintensity); + const float srintensity = alternate * FFSIGN(rintensity); const int slice_start = (height * jobnr) / nb_jobs; const int slice_end = (height * (jobnr + 1)) / nb_jobs; const int glinesize = frame->linesize[0] / 2; @@ -121,16 +132,16 @@ static int vibrance_slice16(AVFilterContext *avctx, void *arg, int jobnr, int nb for (int y = slice_start; y < slice_end; y++) { for (int x = 0; x < width; x++) { - float g = gptr[x] / max; - float b = bptr[x] / max; - float r = rptr[x] / max; + float g = gptr[x] * scale; + float b = bptr[x] * scale; + float r = rptr[x] * scale; float max_color = FFMAX3(r, g, b); float min_color = FFMIN3(r, g, b); float color_saturation = max_color - min_color; float luma = g * gc + r * rc + b * bc; - const float cg = 1.f + gintensity * (1.f - FFSIGN(gintensity) * color_saturation); - const float cb = 1.f + bintensity * (1.f - FFSIGN(bintensity) * color_saturation); - const float cr = 1.f + rintensity * (1.f - FFSIGN(rintensity) * color_saturation); + const float cg = 1.f + gintensity * (1.f - sgintensity * color_saturation); + const float cb = 1.f + bintensity * (1.f - sbintensity * color_saturation); + const float cr = 1.f + rintensity * (1.f - srintensity * color_saturation); g = lerpf(luma, g, cg); b = lerpf(luma, b, cb); @@ -213,7 +224,7 @@ static const AVFilterPad vibrance_outputs[] = { }; #define OFFSET(x) offsetof(VibranceContext, x) -#define VF AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM +#define VF AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM|AV_OPT_FLAG_RUNTIME_PARAM static const AVOption vibrance_options[] = { { "intensity", "set the intensity value", OFFSET(intensity), AV_OPT_TYPE_FLOAT, {.dbl=0}, -2, 2, VF }, @@ -223,6 +234,7 @@ static const AVOption vibrance_options[] = { { "rlum", "set the red luma coefficient", OFFSET(lcoeffs[2]), AV_OPT_TYPE_FLOAT, {.dbl=0.072186}, 0, 1, VF }, { "glum", "set the green luma coefficient", OFFSET(lcoeffs[0]), AV_OPT_TYPE_FLOAT, {.dbl=0.715158}, 0, 1, VF }, { "blum", "set the blue luma coefficient", OFFSET(lcoeffs[1]), AV_OPT_TYPE_FLOAT, {.dbl=0.212656}, 0, 1, VF }, + { "alternate", "use alternate colors", OFFSET(alternate), AV_OPT_TYPE_BOOL, {.i64=0}, 0, 1, VF }, { NULL } }; @@ -237,4 +249,5 @@ AVFilter ff_vf_vibrance = { .inputs = vibrance_inputs, .outputs = vibrance_outputs, .flags = AVFILTER_FLAG_SUPPORT_TIMELINE_GENERIC | AVFILTER_FLAG_SLICE_THREADS, + .process_command = ff_filter_process_command, };