X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=main.cpp;h=c2d6cd307382440281b75687c082c06ab7749d4f;hb=5cbfa6034ad0dea57830bc74aeba1d84cf90bad9;hp=b0488a0304b54e9d9018ce1b6d259dea107952b2;hpb=54bd286ed213509da23c43d0c80f731dd1bb7a18;p=pkanalytics diff --git a/main.cpp b/main.cpp index b0488a0..c2d6cd3 100644 --- a/main.cpp +++ b/main.cpp @@ -2,9 +2,9 @@ #include #include #include -#include #include #include +#include #include #include #include @@ -12,7 +12,6 @@ #include #include #include "mainwindow.h" -#include "ui_mainwindow.h" #include "events.h" #include "players.h" #include "formations.h" @@ -20,484 +19,6 @@ using namespace std; -string format_timestamp(uint64_t pos) -{ - int ms = pos % 1000; - pos /= 1000; - int sec = pos % 60; - pos /= 60; - int min = pos % 60; - int hour = pos / 60; - - char buf[256]; - snprintf(buf, sizeof(buf), "%d:%02d:%02d.%03d", hour, min, sec, ms); - return buf; -} - -MainWindow::MainWindow(EventsModel *events, PlayersModel *players, - FormationsModel *offensive_formations, FormationsModel *defensive_formations) - : events(events), players(players), offensive_formations(offensive_formations), defensive_formations(defensive_formations) -{ - video = new QMediaPlayer; - //video->setSource(QUrl::fromLocalFile("/home/sesse/dev/stats/ultimate.mkv")); - video->setSource(QUrl::fromLocalFile("/home/sesse/dev/stats/ultimate-prores.mkv")); - video->play(); - - ui = new Ui::MainWindow; - ui->setupUi(this); - - ui->event_view->setModel(events); - connect(ui->event_view->selectionModel(), &QItemSelectionModel::currentRowChanged, - [this, events](const QModelIndex ¤t, const QModelIndex &previous) { - uint64_t t = events->get_time(current.row()); - if (t != video->position()) { - video->setPosition(events->get_time(current.row())); - } else { - // Selection could have changed, so we still need to update. - // (Just calling setPosition() would not give us the signal - // in this case.) - update_ui_from_time(t); - } - }); - - ui->player_view->setModel(players); - ui->player_view->setColumnWidth(0, 30); - ui->player_view->setColumnWidth(1, 20); - ui->player_view->horizontalHeader()->setStretchLastSection(true); - - auto formation_changed = [this](const QModelIndex ¤t, const QModelIndex &previous) { - update_action_buttons(video->position()); - }; - ui->offensive_formation_view->setModel(offensive_formations); - ui->defensive_formation_view->setModel(defensive_formations); - connect(ui->offensive_formation_view->selectionModel(), &QItemSelectionModel::currentRowChanged, formation_changed); - connect(ui->defensive_formation_view->selectionModel(), &QItemSelectionModel::currentRowChanged, formation_changed); - connect(ui->offensive_formation_view, &QListView::doubleClicked, [this](const QModelIndex &index) { - formation_double_clicked(true, index.row()); - }); - connect(ui->defensive_formation_view, &QListView::doubleClicked, [this](const QModelIndex &index) { - formation_double_clicked(false, index.row()); - }); - - connect(video, &QMediaPlayer::positionChanged, [this](uint64_t pos) { - position_changed(pos); - }); - - video->setVideoOutput(ui->video); - - // It's not really clear whether PgUp should be forwards or backwards, - // but mpv does at least up = forwards, so that's probably standard. - QShortcut *pgdown = new QShortcut(QKeySequence(Qt::Key_PageDown), this); - connect(pgdown, &QShortcut::activated, [this]() { seek(-120000); }); - QShortcut *pgup = new QShortcut(QKeySequence(Qt::Key_PageUp), this); - connect(pgup, &QShortcut::activated, [this]() { seek(120000); }); - - // Ugh. Used when Qt messes up and hangs the video. - QShortcut *f5 = new QShortcut(QKeySequence(Qt::Key_F5), this); - connect(f5, &QShortcut::activated, [this]() { - QVideoWidget *nvw = new QVideoWidget(ui->video->parentWidget()); - nvw->setObjectName("video"); - nvw->setMinimumSize(QSize(320, 240)); - video->setVideoOutput(nvw); - ui->main_grid->replaceWidget(ui->video, nvw); - ui->video = nvw; - }); - - connect(ui->minus10s, &QPushButton::clicked, [this]() { seek(-10000); }); - connect(ui->plus10s, &QPushButton::clicked, [this]() { seek(10000); }); - - connect(ui->minus2s, &QPushButton::clicked, [this]() { seek(-2000); }); - connect(ui->plus2s, &QPushButton::clicked, [this]() { seek(2000); }); - - // TODO: Would be nice to actually have a frame... - connect(ui->minus1f, &QPushButton::clicked, [this]() { seek(-20); }); - connect(ui->plus1f, &QPushButton::clicked, [this]() { seek(20); }); - - connect(ui->play_pause, &QPushButton::clicked, [this]() { - if (playing) { - video->pause(); - ui->play_pause->setText("Play (space)"); - } else { - video->setPlaybackRate(1.0); - video->play(); - ui->play_pause->setText("Pause (space)"); - } - playing = !playing; - - // Needs to be set anew when we modify setText(), evidently. - ui->play_pause->setShortcut(QCoreApplication::translate("MainWindow", "Space", nullptr)); - }); - - connect(ui->player_1, &QPushButton::clicked, [this]() { insert_player_event(0); }); - connect(ui->player_2, &QPushButton::clicked, [this]() { insert_player_event(1); }); - connect(ui->player_3, &QPushButton::clicked, [this]() { insert_player_event(2); }); - connect(ui->player_4, &QPushButton::clicked, [this]() { insert_player_event(3); }); - connect(ui->player_5, &QPushButton::clicked, [this]() { insert_player_event(4); }); - connect(ui->player_6, &QPushButton::clicked, [this]() { insert_player_event(5); }); - connect(ui->player_7, &QPushButton::clicked, [this]() { insert_player_event(6); }); - - // Offensive events - connect(ui->offense_label, &ClickableLabel::clicked, [this]() { insert_noplayer_event("set_offense"); }); - connect(ui->catch_, &QPushButton::clicked, [this]() { set_current_event_type("catch"); }); - connect(ui->throwaway, &QPushButton::clicked, [this, events]() { - EventsModel::Status s = events->get_status_at(video->position()); - if (s.attack_state == EventsModel::Status::DEFENSE && s.pull_state == EventsModel::Status::PULL_IN_AIR) { - insert_noplayer_event("pull_oob"); - } else { - set_current_event_type("throwaway"); - } - }); - connect(ui->drop, &QPushButton::clicked, [this]() { set_current_event_type("drop"); }); - connect(ui->goal, &QPushButton::clicked, [this]() { set_current_event_type("goal"); }); - connect(ui->offensive_soft_plus, &QPushButton::clicked, [this]() { set_current_event_type("offensive_soft_plus"); }); - connect(ui->offensive_soft_minus, &QPushButton::clicked, [this]() { set_current_event_type("offensive_soft_minus"); }); - connect(ui->pull, &QPushButton::clicked, [this, events]() { - EventsModel::Status s = events->get_status_at(video->position()); - if (s.pull_state == EventsModel::Status::SHOULD_PULL) { - set_current_event_type("pull"); - } else if (EventsModel::Status::PULL_IN_AIR) { - insert_noplayer_event("pull_landed"); - } - }); - - // Defensive events (TODO add more) - connect(ui->interception, &QPushButton::clicked, [this]() { set_current_event_type("interception"); }); - connect(ui->defense_label, &ClickableLabel::clicked, [this]() { insert_noplayer_event("set_defense"); }); - connect(ui->their_throwaway, &QPushButton::clicked, [this]() { insert_noplayer_event("their_throwaway"); }); - connect(ui->their_goal, &QPushButton::clicked, [this]() { insert_noplayer_event("their_goal"); }); - connect(ui->their_pull, &QPushButton::clicked, [this, events]() { - EventsModel::Status s = events->get_status_at(video->position()); - if (s.pull_state == EventsModel::Status::SHOULD_PULL) { - insert_noplayer_event("their_pull"); - } - }); - connect(ui->our_defense, &QPushButton::clicked, [this]() { set_current_event_type("defense"); }); - connect(ui->defensive_soft_plus, &QPushButton::clicked, [this]() { set_current_event_type("defensive_soft_plus"); }); - connect(ui->defensive_soft_minus, &QPushButton::clicked, [this]() { set_current_event_type("defensive_soft_minus"); }); - - // Misc. events - connect(ui->substitution, &QPushButton::clicked, [this]() { make_substitution(); }); - connect(ui->stoppage, &QPushButton::clicked, [this, events]() { - EventsModel::Status s = events->get_status_at(video->position()); - if (s.stoppage) { - insert_noplayer_event("restart"); - } else { - insert_noplayer_event("stoppage"); - } - }); - connect(ui->unknown, &QPushButton::clicked, [this]() { insert_noplayer_event("unknown"); }); - - QShortcut *key_delete = new QShortcut(QKeySequence(Qt::Key_Delete), this); - connect(key_delete, &QShortcut::activated, [this]() { ui->delete_->animateClick(); }); - connect(ui->delete_, &QPushButton::clicked, [this]() { delete_current_event(); }); -} - -void MainWindow::position_changed(uint64_t pos) -{ - ui->timestamp->setText(QString::fromUtf8(format_timestamp(pos))); - if (buffered_seek) { - video->setPosition(*buffered_seek); - buffered_seek.reset(); - } - if (!playing) { - video->pause(); // We only played to get a picture. - } - if (playing) { - QModelIndex row = events->get_last_event_qt(video->position()); - ui->event_view->scrollTo(row, QAbstractItemView::PositionAtCenter); - } - update_ui_from_time(pos); -} - -void MainWindow::seek(int64_t delta_ms) -{ - int64_t current_pos = buffered_seek ? *buffered_seek : video->position(); - uint64_t pos = max(current_pos + delta_ms, 0); - buffered_seek = pos; - if (!playing) { - video->setPlaybackRate(0.01); - video->play(); // Or Qt won't show the seek. - } -} - -void MainWindow::insert_player_event(int button_id) -{ - uint64_t t = video->position(); - vector team = events->sort_team(events->get_team_at(t)); - if (button_id >= team.size()) { - return; - } - int player_id = team[button_id]; - - EventsModel::Status s = events->get_status_at(t); - - ui->event_view->selectionModel()->blockSignals(true); - if (s.attack_state == EventsModel::Status::OFFENSE) { - // TODO: Perhaps not if that player already did the last catch? - ui->event_view->selectRow(events->insert_event(t, player_id, nullopt, "catch")); - } else { - ui->event_view->selectRow(events->insert_event(t, player_id, nullopt)); - } - ui->event_view->selectionModel()->blockSignals(false); - - update_ui_from_time(t); -} - -void MainWindow::insert_noplayer_event(const string &type) -{ - uint64_t t = video->position(); - - ui->event_view->selectionModel()->blockSignals(true); - ui->event_view->selectRow(events->insert_event(t, nullopt, nullopt, type)); - ui->event_view->selectionModel()->blockSignals(false); - - update_ui_from_time(t); -} - -void MainWindow::set_current_event_type(const string &type) -{ - QItemSelectionModel *select = ui->event_view->selectionModel(); - if (!select->hasSelection()) { - return; - } - int row = select->selectedRows().front().row(); // Should only be one, due to our selection behavior. - events->set_event_type(row, type); - update_ui_from_time(video->position()); -} - -void MainWindow::delete_current_event() -{ - QItemSelectionModel *select = ui->event_view->selectionModel(); - if (!select->hasSelection()) { - return; - } - int row = select->selectedRows().front().row(); // Should only be one, due to our selection behavior. - ui->event_view->selectionModel()->blockSignals(true); - events->delete_event(row); - ui->event_view->selectionModel()->blockSignals(false); - update_ui_from_time(video->position()); -} - -void MainWindow::make_substitution() -{ - QItemSelectionModel *select = ui->player_view->selectionModel(); - set new_team; - for (QModelIndex row : select->selectedRows()) { - new_team.insert(players->get_player_id(row.row())); - } - events->set_team_at(video->position(), new_team); -} - -void MainWindow::update_ui_from_time(uint64_t t) -{ - update_status(t); - update_player_buttons(t); - update_action_buttons(t); -} - -void MainWindow::update_status(uint64_t t) -{ - EventsModel::Status s = events->get_status_at(t); - char buf[256]; - const char *offense = "not started"; - if (s.attack_state == EventsModel::Status::OFFENSE) { - offense = "offense"; - } else if (s.attack_state == EventsModel::Status::DEFENSE) { - offense = "defense"; - } - - snprintf(buf, sizeof(buf), "%d–%d | %s | %d passes, %d sec possession", - s.our_score, s.their_score, offense, s.num_passes, s.possession_sec); - if (s.stoppage_sec > 0) { - char buf2[256]; - snprintf(buf2, sizeof(buf2), "%s (plus %d sec stoppage)", buf, s.stoppage_sec); - ui->status->setText(buf2); - } else { - ui->status->setText(buf); - } -} - -void MainWindow::update_player_buttons(uint64_t t) -{ - QPushButton *buttons[] = { - ui->player_1, - ui->player_2, - ui->player_3, - ui->player_4, - ui->player_5, - ui->player_6, - ui->player_7 - }; - const char shortcuts[] = "qweasdf"; - int num_players = 0; - for (int player_id : events->sort_team(events->get_team_at(t))) { - QPushButton *btn = buttons[num_players]; - string label = players->get_player_name_by_id(player_id) + " (&" + shortcuts[num_players] + ")"; - char shortcut[2] = ""; - shortcut[0] = toupper(shortcuts[num_players]); - btn->setText(QString::fromUtf8(label)); - btn->setShortcut(QCoreApplication::translate("MainWindow", shortcut, nullptr)); - btn->setEnabled(true); - if (++num_players == 7) { - break; - } - } - for (int i = num_players; i < 7; ++i) { - QPushButton *btn = buttons[i]; - btn->setText("No player"); - btn->setEnabled(false); - } -} - -void MainWindow::update_action_buttons(uint64_t t) -{ - { - QItemSelectionModel *select = ui->offensive_formation_view->selectionModel(); - if (select->hasSelection()) { - int row = select->selectedRows().front().row(); // Should only be one, due to our selection behavior. - ui->offensive_formation->setEnabled(offensive_formations->get_formation_id(row) != -1); - } else { - ui->offensive_formation->setEnabled(false); - } - } - { - QItemSelectionModel *select = ui->defensive_formation_view->selectionModel(); - if (select->hasSelection()) { - int row = select->selectedRows().front().row(); // Should only be one, due to our selection behavior. - ui->defensive_formation->setEnabled(defensive_formations->get_formation_id(row) != -1); - } else { - ui->defensive_formation->setEnabled(false); - } - } - - EventsModel::Status s = events->get_status_at(t); - - bool has_selection = false; - bool has_selection_with_player = false; - - QItemSelectionModel *select = ui->event_view->selectionModel(); - if (select->hasSelection()) { - has_selection = true; - int row = select->selectedRows().front().row(); // Should only be one, due to our selection behavior. - has_selection_with_player = events->get_player_id(row).has_value(); - } - ui->delete_->setEnabled(has_selection); - - if (s.stoppage) { - ui->stoppage->setText("Restart (&v)"); - ui->stoppage->setShortcut(QCoreApplication::translate("MainWindow", "V", nullptr)); - ui->catch_->setEnabled(false); - ui->throwaway->setEnabled(false); - ui->drop->setEnabled(false); - ui->goal->setEnabled(false); - ui->offensive_soft_plus->setEnabled(false); - ui->offensive_soft_minus->setEnabled(false); - ui->pull->setEnabled(false); - ui->interception->setEnabled(false); - ui->their_throwaway->setEnabled(false); - ui->our_defense->setEnabled(false); - ui->their_goal->setEnabled(false); - ui->defensive_soft_plus->setEnabled(false); - ui->defensive_soft_minus->setEnabled(false); - ui->their_pull->setEnabled(false); - return; - } else { - ui->stoppage->setText("Stoppage (&v)"); - ui->stoppage->setShortcut(QCoreApplication::translate("MainWindow", "V", nullptr)); - } - - // Defaults for pull-related buttons. - ui->pull->setText("Pull (&p)"); - ui->their_pull->setText("Their pull (&p)"); - ui->pull->setShortcut(QCoreApplication::translate("MainWindow", "P", nullptr)); - ui->their_pull->setShortcut(QCoreApplication::translate("MainWindow", "P", nullptr)); - ui->throwaway->setText("Throwaway (&t)"); - ui->throwaway->setShortcut(QCoreApplication::translate("MainWindow", "T", nullptr)); - - if (s.pull_state == EventsModel::Status::SHOULD_PULL) { - ui->pull->setEnabled(s.attack_state == EventsModel::Status::DEFENSE && has_selection_with_player); - ui->their_pull->setEnabled(s.attack_state == EventsModel::Status::OFFENSE); - - ui->catch_->setEnabled(false); - ui->throwaway->setEnabled(false); - ui->drop->setEnabled(false); - ui->goal->setEnabled(false); - ui->offensive_soft_plus->setEnabled(false); - ui->offensive_soft_minus->setEnabled(false); - ui->interception->setEnabled(false); - ui->their_throwaway->setEnabled(false); - ui->our_defense->setEnabled(false); - ui->their_goal->setEnabled(false); - ui->defensive_soft_plus->setEnabled(false); - ui->defensive_soft_minus->setEnabled(false); - return; - } - if (s.pull_state == EventsModel::Status::PULL_IN_AIR) { - if (s.attack_state == EventsModel::Status::DEFENSE) { - ui->pull->setText("Pull landed (&p)"); - ui->pull->setShortcut(QCoreApplication::translate("MainWindow", "P", nullptr)); - ui->pull->setEnabled(true); - - ui->throwaway->setText("Pull OOB (&t)"); - ui->throwaway->setShortcut(QCoreApplication::translate("MainWindow", "T", nullptr)); - ui->throwaway->setEnabled(true); - } else { - ui->pull->setEnabled(false); - ui->throwaway->setEnabled(false); - } - ui->their_pull->setEnabled(false); // We don't track their pull landings; only by means of catch etc. - - ui->catch_->setEnabled(false); - ui->drop->setEnabled(false); - ui->goal->setEnabled(false); - ui->offensive_soft_plus->setEnabled(false); - ui->offensive_soft_minus->setEnabled(false); - ui->interception->setEnabled(false); - ui->their_throwaway->setEnabled(false); - ui->our_defense->setEnabled(false); - ui->their_goal->setEnabled(false); - ui->defensive_soft_plus->setEnabled(false); - ui->defensive_soft_minus->setEnabled(false); - return; - } - - ui->catch_->setEnabled(s.attack_state == EventsModel::Status::OFFENSE && has_selection_with_player); - ui->throwaway->setEnabled(s.attack_state == EventsModel::Status::OFFENSE && has_selection_with_player); - ui->drop->setEnabled(s.attack_state == EventsModel::Status::OFFENSE && has_selection_with_player); - ui->goal->setEnabled(s.attack_state == EventsModel::Status::OFFENSE && has_selection_with_player); - ui->offensive_soft_plus->setEnabled(s.attack_state == EventsModel::Status::OFFENSE && has_selection_with_player); - ui->offensive_soft_minus->setEnabled(s.attack_state == EventsModel::Status::OFFENSE && has_selection_with_player); - ui->pull->setEnabled(false); - - ui->interception->setEnabled(s.attack_state == EventsModel::Status::DEFENSE && has_selection_with_player); - ui->their_throwaway->setEnabled(s.attack_state == EventsModel::Status::DEFENSE); - ui->our_defense->setEnabled(s.attack_state == EventsModel::Status::DEFENSE && has_selection_with_player); - ui->their_goal->setEnabled(s.attack_state == EventsModel::Status::DEFENSE); - ui->defensive_soft_plus->setEnabled(s.attack_state == EventsModel::Status::DEFENSE && has_selection_with_player); - ui->defensive_soft_minus->setEnabled(s.attack_state == EventsModel::Status::DEFENSE && has_selection_with_player); - ui->their_pull->setEnabled(false); -} - -void MainWindow::formation_double_clicked(bool offense, unsigned row) -{ - FormationsModel *formations = offense ? offensive_formations : defensive_formations; - int id = formations->get_formation_id(row); - if (id == -1) { // “Add new” clicked. - bool ok; - QString new_formation_str = QInputDialog::getText(this, "New formation", "Choose name for new formation:", QLineEdit::Normal, "", &ok); - if (!ok || new_formation_str.isEmpty()) { - return; - } - - id = formations->insert_new(new_formation_str.toStdString()); - QListView *view = offense ? ui->offensive_formation_view : ui->defensive_formation_view; - view->selectionModel()->select(formations->index(formations->get_row_from_id(id), 0), QItemSelectionModel::ClearAndSelect); - events->inserted_new_formation(id, new_formation_str.toStdString()); - } else { - events->set_formation_at(video->position(), offense, id); - } -} - sqlite3 *open_db(const char *filename) { sqlite3 *db; @@ -512,7 +33,7 @@ sqlite3 *open_db(const char *filename) )", nullptr, nullptr, nullptr); // Ignore errors. sqlite3_exec(db, R"( - CREATE TABLE IF NOT EXISTS match (match INTEGER PRIMARY KEY, description VARCHAR); + CREATE TABLE IF NOT EXISTS match (match INTEGER PRIMARY KEY, description VARCHAR, video_filename VARCHAR); )", nullptr, nullptr, nullptr); // Ignore errors. sqlite3_exec(db, R"( @@ -528,7 +49,6 @@ sqlite3 *open_db(const char *filename) sqlite3_exec(db, "PRAGMA foreign_keys=ON", nullptr, nullptr, nullptr); // Ignore errors. return db; } - int get_match_id(sqlite3 *db, QWidget *parent, int requested_match) { QStringList items; @@ -641,7 +161,8 @@ int main(int argc, char *argv[]) } MainWindow mainWindow(new EventsModel(db, match_id), new PlayersModel(db), - new FormationsModel(db, true), new FormationsModel(db, false)); + new FormationsModel(db, true), new FormationsModel(db, false), + db, match_id); mainWindow.resize(QSize(1280, 720)); mainWindow.show();