X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=mainwindow.cpp;h=25d7a09645b02affc062186f61eeaf4298e7c9c5;hb=393ff668fccf38b76e2468ae83163f3788e03978;hp=f3c674d269b4b3611e98799f999b2c5a09a48a28;hpb=1e4d9085b0fd09607c8da23008cbee3be8ff119d;p=nageru diff --git a/mainwindow.cpp b/mainwindow.cpp index f3c674d..25d7a09 100644 --- a/mainwindow.cpp +++ b/mainwindow.cpp @@ -1,27 +1,145 @@ #include "mainwindow.h" #include "window.h" #include +#include +#include +#include +#include +#include #include "context.h" #include "mixer.h" -#include "ui_mainwindow.cpp" +#include "ui_mainwindow.h" -using std::thread; +using namespace std; + +Q_DECLARE_METATYPE(std::vector); MainWindow::MainWindow() + : ui(new Ui::MainWindow) { - Ui::MainWindow *ui = new Ui::MainWindow; ui->setupUi(this); - connect(ui->cut_btn, SIGNAL(clicked()), this, SLOT(cut())); ui->me_live->set_output(Mixer::OUTPUT_LIVE); ui->me_preview->set_output(Mixer::OUTPUT_PREVIEW); + + // TODO: Ask for the real number. ui->preview1->set_output(Mixer::OUTPUT_INPUT0); ui->preview2->set_output(Mixer::OUTPUT_INPUT1); + ui->preview3->set_output(Mixer::OUTPUT_INPUT2); + + // Hook up the preview clicks. + { + QSignalMapper *mapper = new QSignalMapper(this); + mapper->setMapping(ui->preview1, 0), + mapper->setMapping(ui->preview2, 1); + mapper->setMapping(ui->preview3, 2); + connect(ui->preview1, SIGNAL(clicked()), mapper, SLOT(map())); + connect(ui->preview2, SIGNAL(clicked()), mapper, SLOT(map())); + connect(ui->preview3, SIGNAL(clicked()), mapper, SLOT(map())); + + connect(mapper, SIGNAL(mapped(int)), this, SLOT(channel_clicked(int))); + } + + // Hook up the preview keyboard keys. + { + QSignalMapper *mapper = new QSignalMapper(this); + QShortcut *shortcut1 = new QShortcut(QKeySequence(Qt::Key_1), this); + connect(shortcut1, SIGNAL(activated()), mapper, SLOT(map())); + QShortcut *shortcut2 = new QShortcut(QKeySequence(Qt::Key_2), this); + connect(shortcut2, SIGNAL(activated()), mapper, SLOT(map())); + QShortcut *shortcut3 = new QShortcut(QKeySequence(Qt::Key_3), this); + connect(shortcut3, SIGNAL(activated()), mapper, SLOT(map())); + mapper->setMapping(shortcut1, 0), + mapper->setMapping(shortcut2, 1); + mapper->setMapping(shortcut3, 2); + + connect(mapper, SIGNAL(mapped(int)), this, SLOT(channel_clicked(int))); + } + + // Hook up the transition buttons. + // TODO: Make them dynamic. + { + QSignalMapper *mapper = new QSignalMapper(this); + mapper->setMapping(ui->transition_btn1, 0), + mapper->setMapping(ui->transition_btn2, 1); + mapper->setMapping(ui->transition_btn3, 2); + connect(ui->transition_btn1, SIGNAL(clicked()), mapper, SLOT(map())); + connect(ui->transition_btn2, SIGNAL(clicked()), mapper, SLOT(map())); + connect(ui->transition_btn3, SIGNAL(clicked()), mapper, SLOT(map())); + connect(mapper, SIGNAL(mapped(int)), this, SLOT(transition_clicked(int))); + } + + // Aiee... + transition_btn1 = ui->transition_btn1; + transition_btn2 = ui->transition_btn2; + transition_btn3 = ui->transition_btn3; + qRegisterMetaType>("std::vector"); + connect(ui->preview1, SIGNAL(transition_names_updated(std::vector)), + this, SLOT(set_transition_names(std::vector))); +} + +void MainWindow::resizeEvent(QResizeEvent* event) +{ + QMainWindow::resizeEvent(event); + + // Allocate the height; the most important part is to keep the main displays + // at 16:9 if at all possible. + double me_width = (width() - ui->transition_btn2->width()) / 2.0; + double me_height = me_width * 9.0 / 16.0 + ui->label_preview->height(); + double me_proportion = me_height / height(); + + // TODO: Scale the widths when we need to do this. + if (me_proportion > 0.8) { + me_proportion = 0.8; + } + + // The previews will be constrained by the remaining height, and the width. + // FIXME: spacing= + double preview_height = std::min(height() - me_height, (width() / 4.0) * 9.0 / 16.0); + double preview_proportion = preview_height / height(); + + ui->vertical_layout->setStretch(0, lrintf(1000 * me_proportion)); + ui->vertical_layout->setStretch(1, lrintf(1000 * (1.0 - me_proportion - preview_proportion))); + ui->vertical_layout->setStretch(2, lrintf(1000 * preview_proportion)); + + // Set the widths for the previews. + double preview_width = preview_height * 16.0 / 9.0; + double preview_width_proportion = preview_width / width(); // FIXME: spacing? + + ui->preview_displays->setStretch(0, lrintf(1000 * preview_width_proportion)); + ui->preview_displays->setStretch(1, lrintf(1000 * preview_width_proportion)); + ui->preview_displays->setStretch(2, lrintf(1000 * preview_width_proportion)); + ui->preview_displays->setStretch(3, lrintf(1000 * preview_width_proportion)); + ui->preview_displays->setStretch(4, lrintf(1000 * (1.0 - 4.0 * preview_width_proportion))); +} + +void MainWindow::set_transition_names(vector transition_names) +{ + if (transition_names.size() < 1) { + transition_btn1->setText(QString("")); + } else { + transition_btn1->setText(QString::fromStdString(transition_names[0])); + } + if (transition_names.size() < 2) { + transition_btn2->setText(QString("")); + } else { + transition_btn2->setText(QString::fromStdString(transition_names[1])); + } + if (transition_names.size() < 3) { + transition_btn3->setText(QString("")); + } else { + transition_btn3->setText(QString::fromStdString(transition_names[2])); + } +} + +void MainWindow::transition_clicked(int transition_number) +{ + global_mixer->transition_clicked(transition_number); } -void MainWindow::cut() +void MainWindow::channel_clicked(int channel_number) { - global_mixer->transition_clicked(0, 0.0f); // FIXME: real values + global_mixer->channel_clicked(channel_number); }