X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=mainwindow.cpp;h=8a91a3f630dc031ac8414a07fda84af2feb5d768;hb=87bd26a6db023032b2d7ecd0252b5e45cd564673;hp=be46ded2bf82a96ea33a15f27f6cae24990c54f1;hpb=9f1e8fb59e1b68b68b4bb1a05e1f4ee37ea47471;p=nageru diff --git a/mainwindow.cpp b/mainwindow.cpp index be46ded..8a91a3f 100644 --- a/mainwindow.cpp +++ b/mainwindow.cpp @@ -18,6 +18,7 @@ #include "glwidget.h" #include "lrameter.h" #include "mixer.h" +#include "post_to_main_thread.h" #include "ui_display.h" #include "ui_mainwindow.h" #include "vumeter.h" @@ -25,6 +26,7 @@ class QResizeEvent; using namespace std; +using namespace std::placeholders; Q_DECLARE_METATYPE(std::vector); @@ -41,9 +43,9 @@ MainWindow::MainWindow() // Hook up the transition buttons. // TODO: Make them dynamic. - connect(ui->transition_btn1, &QPushButton::clicked, std::bind(&MainWindow::transition_clicked, this, 0)); - connect(ui->transition_btn2, &QPushButton::clicked, std::bind(&MainWindow::transition_clicked, this, 1)); - connect(ui->transition_btn3, &QPushButton::clicked, std::bind(&MainWindow::transition_clicked, this, 2)); + connect(ui->transition_btn1, &QPushButton::clicked, bind(&MainWindow::transition_clicked, this, 0)); + connect(ui->transition_btn2, &QPushButton::clicked, bind(&MainWindow::transition_clicked, this, 1)); + connect(ui->transition_btn3, &QPushButton::clicked, bind(&MainWindow::transition_clicked, this, 2)); // Aiee... transition_btn1 = ui->transition_btn1; @@ -79,18 +81,91 @@ void MainWindow::mixer_created(Mixer *mixer) previews.push_back(ui_display); // Hook up the click. - connect(ui_display->display, &GLWidget::clicked, std::bind(&MainWindow::channel_clicked, this, i)); + connect(ui_display->display, &GLWidget::clicked, bind(&MainWindow::channel_clicked, this, i)); // Hook up the keyboard key. QShortcut *shortcut = new QShortcut(QKeySequence(Qt::Key_1 + i), this); - connect(shortcut, &QShortcut::activated, std::bind(&MainWindow::channel_clicked, this, i)); + connect(shortcut, &QShortcut::activated, bind(&MainWindow::channel_clicked, this, i)); // Hook up the white balance button (irrelevant if invisible). ui_display->wb_button->setVisible(mixer->get_supports_set_wb(output)); - connect(ui_display->wb_button, &QPushButton::clicked, std::bind(&MainWindow::wb_button_clicked, this, i)); + connect(ui_display->wb_button, &QPushButton::clicked, bind(&MainWindow::wb_button_clicked, this, i)); } - mixer->set_audio_level_callback([this](float level_lufs, float peak_db, float global_level_lufs, float range_low_lufs, float range_high_lufs){ + char buf[256]; + snprintf(buf, sizeof(buf), "%.1f dB", mixer->get_limiter_threshold_dbfs()); + ui->limiter_threshold_db_display->setText(buf); + snprintf(buf, sizeof(buf), "%.1f dB", mixer->get_compressor_threshold_dbfs()); + ui->compressor_threshold_db_display->setText(buf); + + connect(ui->locut_cutoff_knob, &QDial::valueChanged, this, &MainWindow::cutoff_knob_changed); + cutoff_knob_changed(ui->locut_cutoff_knob->value()); + + connect(ui->limiter_threshold_knob, &QDial::valueChanged, this, &MainWindow::limiter_threshold_knob_changed); + connect(ui->compressor_threshold_knob, &QDial::valueChanged, this, &MainWindow::compressor_threshold_knob_changed); + connect(ui->limiter_enabled, &QCheckBox::stateChanged, [this](int state){ + global_mixer->set_limiter_enabled(state == Qt::Checked); + }); + connect(ui->compressor_enabled, &QCheckBox::stateChanged, [this](int state){ + global_mixer->set_compressor_enabled(state == Qt::Checked); + }); + connect(ui->reset_meters_button, &QPushButton::clicked, this, &MainWindow::reset_meters_button_clicked); + mixer->set_audio_level_callback(bind(&MainWindow::audio_level_callback, this, _1, _2, _3, _4, _5, _6)); +} + +void MainWindow::cutoff_knob_changed(int value) +{ + float octaves = value * 0.1f; + float cutoff_hz = 20.0 * pow(2.0, octaves); + global_mixer->set_locut_cutoff(cutoff_hz); + + char buf[256]; + snprintf(buf, sizeof(buf), "%ld Hz", lrintf(cutoff_hz)); + ui->locut_cutoff_display->setText(buf); +} + +void MainWindow::limiter_threshold_knob_changed(int value) +{ + float threshold_dbfs = value * 0.1f; + global_mixer->set_limiter_threshold_dbfs(threshold_dbfs); + + char buf[256]; + snprintf(buf, sizeof(buf), "%.1f dB", threshold_dbfs); + ui->limiter_threshold_db_display->setText(buf); +} + +void MainWindow::compressor_threshold_knob_changed(int value) +{ + float threshold_dbfs = value * 0.1f; + global_mixer->set_compressor_threshold_dbfs(threshold_dbfs); + + char buf[256]; + snprintf(buf, sizeof(buf), "%.1f dB", threshold_dbfs); + ui->compressor_threshold_db_display->setText(buf); +} + +void MainWindow::reset_meters_button_clicked() +{ + global_mixer->reset_meters(); + ui->peak_display->setText("-inf"); + ui->peak_display->setStyleSheet(""); +} + +void MainWindow::audio_level_callback(float level_lufs, float peak_db, float global_level_lufs, float range_low_lufs, float range_high_lufs, float auto_gain_staging_db) +{ + timeval now; + gettimeofday(&now, nullptr); + + // The meters are somewhat inefficient to update. Only update them + // every 100 ms or so (we get updates every 5–20 ms). + double last_update_age = now.tv_sec - last_audio_level_callback.tv_sec + + 1e-6 * (now.tv_usec - last_audio_level_callback.tv_usec); + if (last_update_age < 0.100) { + return; + } + last_audio_level_callback = now; + + post_to_main_thread([=]() { ui->vu_meter->set_level(level_lufs); ui->lra_meter->set_levels(global_level_lufs, range_low_lufs, range_high_lufs); @@ -102,42 +177,55 @@ void MainWindow::mixer_created(Mixer *mixer) } else { ui->peak_display->setStyleSheet(""); } + + ui->gainstaging_knob->setValue(lrintf(auto_gain_staging_db * 10.0f)); + snprintf(buf, sizeof(buf), "%+.1f dB", auto_gain_staging_db); + ui->gainstaging_db_display->setText(buf); }); } void MainWindow::relayout() { - int width = size().width(); - int height = size().height(); + int height = ui->vertical_layout->geometry().height(); + + double remaining_height = height; // Allocate the height; the most important part is to keep the main displays // at 16:9 if at all possible. double me_width = ui->me_preview->width(); - double me_height = me_width * 9.0 / 16.0 + ui->label_preview->height(); + double me_height = me_width * 9.0 / 16.0 + ui->label_preview->height() + ui->preview_vertical_layout->spacing(); // TODO: Scale the widths when we need to do this. if (me_height / double(height) > 0.8) { me_height = height * 0.8; } + remaining_height -= me_height + ui->vertical_layout->spacing(); + + double audiostrip_height = ui->audiostrip->geometry().height(); + remaining_height -= audiostrip_height + ui->vertical_layout->spacing(); // The previews will be constrained by the remaining height, and the width. - // FIXME: spacing? - double preview_label_height = previews[0]->label->height(); - double preview_height = std::min(height - me_height - preview_label_height, (width / double(previews.size())) * 9.0 / 16.0); + double preview_label_height = previews[0]->title_bar->geometry().height() + ui->preview_displays->spacing(); // Wrong spacing? + int preview_total_width = ui->preview_displays->geometry().width(); + double preview_height = std::min(remaining_height - preview_label_height, (preview_total_width / double(previews.size())) * 9.0 / 16.0); + remaining_height -= preview_height + preview_label_height + ui->vertical_layout->spacing(); ui->vertical_layout->setStretch(0, lrintf(me_height)); - ui->vertical_layout->setStretch(1, std::max(1, lrintf(height - me_height - preview_height))); - ui->vertical_layout->setStretch(2, lrintf(preview_height + preview_label_height)); + ui->vertical_layout->setStretch(1, 0); // Don't stretch the audiostrip. + ui->vertical_layout->setStretch(2, std::max(1, remaining_height)); // Spacer. + ui->vertical_layout->setStretch(3, lrintf(preview_height + preview_label_height)); // Set the widths for the previews. - double preview_width = preview_height * 16.0 / 9.0; // FIXME: spacing? + double preview_width = preview_height * 16.0 / 9.0; + double remaining_preview_width = preview_total_width; for (unsigned i = 0; i < previews.size(); ++i) { ui->preview_displays->setStretch(i, lrintf(preview_width)); + remaining_preview_width -= preview_width + ui->preview_displays->spacing(); } - // The spacer. - ui->preview_displays->setStretch(previews.size(), lrintf(width - previews.size() * preview_width)); + // The preview horizontal spacer. + ui->preview_displays->setStretch(previews.size(), lrintf(remaining_preview_width)); } void MainWindow::set_transition_names(vector transition_names) @@ -213,11 +301,15 @@ double srgb_to_linear(double x) void MainWindow::set_white_balance(int channel_number, int x, int y) { - // FIXME: This is wrong. We should really reset the white balance and then - // re-render, but renderToPixmap() crashes for me. + // Set the white balance to neutral for the grab. It's probably going to + // flicker a bit, but hopefully this display is not live anyway. + global_mixer->set_wb(Mixer::OUTPUT_INPUT0 + channel_number, 0.5, 0.5, 0.5); + previews[channel_number]->display->updateGL(); QRgb reference_color = previews[channel_number]->display->grabFrameBuffer().pixel(x, y); + double r = srgb_to_linear(qRed(reference_color) / 255.0); double g = srgb_to_linear(qGreen(reference_color) / 255.0); double b = srgb_to_linear(qBlue(reference_color) / 255.0); global_mixer->set_wb(Mixer::OUTPUT_INPUT0 + channel_number, r, g, b); + previews[channel_number]->display->updateGL(); }