X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=mixer.cpp;h=0f8cf903d326d87fc41b00ec65b07afa6ce1c8b7;hb=ccb3fce256ab3ecc30b8e7dcc03ebf959f7f87f2;hp=308f22c99937a1b830f1b74e75902fa579c20962;hpb=0323944a99ea3c0e175f0f3d004fa42fecd02ece;p=nageru diff --git a/mixer.cpp b/mixer.cpp index 308f22c..0f8cf90 100644 --- a/mixer.cpp +++ b/mixer.cpp @@ -80,6 +80,10 @@ Mixer::Mixer(const QSurfaceFormat &format) CHECK(init_movit(MOVIT_SHADER_DIR, MOVIT_DEBUG_OFF)); check_error(); + // Since we allow non-bouncing 4:2:2 YCbCrInputs, effective subpixel precision + // will be halved when sampling them, and we need to compensate here. + movit_texel_subpixel_precision /= 2.0; + resource_pool.reset(new ResourcePool); theme.reset(new Theme("theme.lua", resource_pool.get())); output_channel[OUTPUT_LIVE].parent = this; @@ -147,7 +151,8 @@ Mixer::Mixer(const QSurfaceFormat &format) "} \n"; cbcr_program_num = resource_pool->compile_glsl_program(cbcr_vert_shader, cbcr_frag_shader); - r128_state = ebur128_init(2, 48000, EBUR128_MODE_SAMPLE_PEAK | EBUR128_MODE_M | EBUR128_MODE_S | EBUR128_MODE_I | EBUR128_MODE_LRA); + r128.init(2, 48000); + r128.integr_start(); } Mixer::~Mixer() @@ -163,8 +168,6 @@ Mixer::~Mixer() } cards[card_index].usb->stop_dequeue_thread(); } - - ebur128_destroy(&r128_state); } namespace { @@ -179,6 +182,30 @@ int unwrap_timecode(uint16_t current_wrapped, int last) } } +float find_peak(const vector &samples) +{ + float m = fabs(samples[0]); + for (size_t i = 1; i < samples.size(); ++i) { + m = std::max(m, fabs(samples[i])); + } + return m; +} + +void deinterleave_samples(const vector &in, vector *out_l, vector *out_r) +{ + size_t num_samples = in.size() / 2; + out_l->resize(num_samples); + out_r->resize(num_samples); + + const float *inptr = in.data(); + float *lptr = &(*out_l)[0]; + float *rptr = &(*out_r)[0]; + for (size_t i = 0; i < num_samples; ++i) { + *lptr++ = *inptr++; + *rptr++ = *inptr++; + } +} + } // namespace void Mixer::bm_frame(int card_index, uint16_t timecode, @@ -356,7 +383,11 @@ void Mixer::thread_func() } } if (card_index == 0) { - ebur128_add_frames_float(r128_state, samples_out.data(), samples_out.size() / 2); + vector left, right; + peak = std::max(peak, find_peak(samples_out)); + deinterleave_samples(samples_out, &left, &right); + float *ptrs[] = { left.data(), right.data() }; + r128.process(left.size(), ptrs); h264_encoder->add_audio(pts_int, move(samples_out)); } } @@ -368,19 +399,12 @@ void Mixer::thread_func() } if (audio_level_callback != nullptr) { - double loudness_s, loudness_i, peak_level_l, peak_level_r; - double lra; - ebur128_loudness_shortterm(r128_state, &loudness_s); - ebur128_loudness_global(r128_state, &loudness_i); - ebur128_loudness_range(r128_state, &lra); - ebur128_sample_peak(r128_state, 0, &peak_level_l); - ebur128_sample_peak(r128_state, 1, &peak_level_r); - - // FIXME: This is wrong. We need proper support from libebur128 for this. - double loudness_range_low = loudness_i - 0.5 * lra; - double loudness_range_high = loudness_i + 0.5 * lra; - - audio_level_callback(loudness_s, 20.0 * log10(max(peak_level_l, peak_level_r)), + double loudness_s = r128.loudness_S(); + double loudness_i = r128.integrated(); + double loudness_range_low = r128.range_min(); + double loudness_range_high = r128.range_max(); + + audio_level_callback(loudness_s, 20.0 * log10(peak), loudness_i, loudness_range_low, loudness_range_high); } @@ -426,6 +450,7 @@ void Mixer::thread_func() GLuint cbcr_full_tex = resource_pool->create_2d_texture(GL_RG8, WIDTH, HEIGHT); GLuint rgba_tex = resource_pool->create_2d_texture(GL_RGB565, WIDTH, HEIGHT); // Saves texture bandwidth, although dithering gets messed up. GLuint fbo = resource_pool->create_fbo(y_tex, cbcr_full_tex, rgba_tex); + check_error(); chain->render_to_fbo(fbo, WIDTH, HEIGHT); resource_pool->release_fbo(fbo);