X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=mixer.cpp;h=1f1035bf84065ef9c7ccca19afb8a5a51a1075e0;hb=d7cb604a0df5b367fe79dcfdf245bed088cc3ad3;hp=84335aa7f39be226750a013e58d0bf7736a27554;hpb=c86f05364052dad02972a3d5be68c64e68c07221;p=nageru diff --git a/mixer.cpp b/mixer.cpp index 84335aa..1f1035b 100644 --- a/mixer.cpp +++ b/mixer.cpp @@ -114,15 +114,19 @@ string generate_local_dump_filename(int frame) void QueueLengthPolicy::update_policy(int queue_length) { if (queue_length < 0) { // Starvation. - if (safe_queue_length < 5) { + if (been_at_safe_point_since_last_starvation && safe_queue_length < 5) { ++safe_queue_length; fprintf(stderr, "Card %u: Starvation, increasing safe limit to %u frames\n", card_index, safe_queue_length); } frames_with_at_least_one = 0; + been_at_safe_point_since_last_starvation = false; return; } if (queue_length > 0) { + if (queue_length >= int(safe_queue_length)) { + been_at_safe_point_since_last_starvation = true; + } if (++frames_with_at_least_one >= 50 && safe_queue_length > 0) { --safe_queue_length; fprintf(stderr, "Card %u: Spare frames for more than 50 frames, reducing safe limit to %u frames\n", @@ -155,7 +159,7 @@ Mixer::Mixer(const QSurfaceFormat &format, unsigned num_cards) movit_texel_subpixel_precision /= 2.0; resource_pool.reset(new ResourcePool); - theme.reset(new Theme("theme.lua", resource_pool.get(), num_cards)); + theme.reset(new Theme(global_flags.theme_filename.c_str(), resource_pool.get(), num_cards)); for (unsigned i = 0; i < NUM_OUTPUTS; ++i) { output_channel[i].parent = this; } @@ -257,6 +261,14 @@ Mixer::Mixer(const QSurfaceFormat &format, unsigned num_cards) locut.init(FILTER_HPF, 2); + // If --flat-audio is given, turn off everything that messes with the sound, + // except the final makeup gain. + if (global_flags.flat_audio) { + set_locut_enabled(false); + set_limiter_enabled(false); + set_compressor_enabled(false); + } + // hlen=16 is pretty low quality, but we use quite a bit of CPU otherwise, // and there's a limit to how important the peak meter is. peak_resampler.setup(OUTPUT_FREQUENCY, OUTPUT_FREQUENCY * 4, /*num_channels=*/2, /*hlen=*/16, /*frel=*/1.0); @@ -473,7 +485,6 @@ void Mixer::bm_frame(unsigned card_index, uint16_t timecode, new_frame.frame = RefCountedFrame(FrameAllocator::Frame()); new_frame.length = frame_length; new_frame.interlaced = false; - new_frame.ready_fence = nullptr; new_frame.dropped_frames = dropped_frames; card->new_frames.push(move(new_frame)); card->new_frames_changed.notify_all(); @@ -530,9 +541,9 @@ void Mixer::bm_frame(unsigned card_index, uint16_t timecode, GLuint pbo = userdata->pbo; check_error(); - glBindBuffer(GL_PIXEL_UNPACK_BUFFER_ARB, pbo); + glBindBuffer(GL_PIXEL_UNPACK_BUFFER, pbo); check_error(); - glMemoryBarrier(GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT); + glFlushMappedBufferRange(GL_PIXEL_UNPACK_BUFFER, 0, video_frame.size); check_error(); glBindTexture(GL_TEXTURE_2D, userdata->tex_cbcr[field]); @@ -545,11 +556,11 @@ void Mixer::bm_frame(unsigned card_index, uint16_t timecode, check_error(); glBindTexture(GL_TEXTURE_2D, 0); check_error(); - glBindBuffer(GL_PIXEL_UNPACK_BUFFER_ARB, 0); + glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0); check_error(); - GLsync fence = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, /*flags=*/0); + RefCountedGLsync fence(GL_SYNC_GPU_COMMANDS_COMPLETE, /*flags=*/0); check_error(); - assert(fence != nullptr); + assert(fence.get() != nullptr); if (field == 1) { // Don't upload the second field as fast as we can; wait until @@ -647,9 +658,9 @@ void Mixer::thread_func() // The new texture might still be uploaded, // tell the GPU to wait until it's there. if (new_frame->ready_fence) { - glWaitSync(new_frame->ready_fence, /*flags=*/0, GL_TIMEOUT_IGNORED); + glWaitSync(new_frame->ready_fence.get(), /*flags=*/0, GL_TIMEOUT_IGNORED); check_error(); - glDeleteSync(new_frame->ready_fence); + new_frame->ready_fence.reset(); check_error(); } }