X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=mixer.cpp;h=74d2bf6f19b79466f1e8d7858563e0f7d64fdd77;hb=727f4f46369c938e5994eb89acbda1369a9bfc35;hp=b6824d51ef3911034ac700d1a4a2295e3d57fa1b;hpb=196392c483a9cbf7fd7b572d9242aa283031453f;p=nageru diff --git a/mixer.cpp b/mixer.cpp index b6824d5..74d2bf6 100644 --- a/mixer.cpp +++ b/mixer.cpp @@ -74,7 +74,6 @@ void insert_new_frame(RefCountedFrame frame, unsigned field_num, bool interlaced } } - } // namespace Mixer::Mixer(const QSurfaceFormat &format, unsigned num_cards) @@ -146,8 +145,6 @@ Mixer::Mixer(const QSurfaceFormat &format, unsigned num_cards) cards[card_index].usb->start_bm_capture(); } - //chain->enable_phase_timing(true); - // Set up stuff for NV12 conversion. // Cb/Cr shader. @@ -159,7 +156,8 @@ Mixer::Mixer(const QSurfaceFormat &format, unsigned num_cards) "void main() { \n" " gl_FragColor = texture2D(cbcr_tex, tc0); \n" "} \n"; - cbcr_program_num = resource_pool->compile_glsl_program(cbcr_vert_shader, cbcr_frag_shader); + vector frag_shader_outputs; + cbcr_program_num = resource_pool->compile_glsl_program(cbcr_vert_shader, cbcr_frag_shader, frag_shader_outputs); r128.init(2, OUTPUT_FREQUENCY); r128.integr_start(); @@ -344,9 +342,8 @@ void Mixer::bm_frame(unsigned card_index, uint16_t timecode, unsigned num_fields = interlaced ? 2 : 1; timespec frame_upload_start; if (interlaced) { - // NOTE: This isn't deinterlacing. This is just sending the two fields along - // as separate frames without considering anything like the half-field offset. - // We'll need to add a proper deinterlacer on the receiving side to get this right. + // Send the two fields along as separate frames; the other side will need to add + // a deinterlacer to actually get this right. assert(height % 2 == 0); height /= 2; assert(frame_length % 2 == 0); @@ -354,6 +351,7 @@ void Mixer::bm_frame(unsigned card_index, uint16_t timecode, num_fields = 2; clock_gettime(CLOCK_MONOTONIC, &frame_upload_start); } + userdata->last_interlaced = interlaced; RefCountedFrame new_frame(video_frame); // Upload the textures. @@ -387,10 +385,8 @@ void Mixer::bm_frame(unsigned card_index, uint16_t timecode, check_error(); glBindBuffer(GL_PIXEL_UNPACK_BUFFER_ARB, pbo); check_error(); - glFlushMappedBufferRange(GL_PIXEL_UNPACK_BUFFER, 0, video_frame.size); + glMemoryBarrier(GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT); check_error(); - //glMemoryBarrier(GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT); - //check_error(); glBindTexture(GL_TEXTURE_2D, userdata->tex_cbcr[field]); check_error(); @@ -561,6 +557,7 @@ void Mixer::thread_func() Theme::Chain theme_main_chain = theme->get_chain(0, pts(), WIDTH, HEIGHT, input_state); EffectChain *chain = theme_main_chain.chain; theme_main_chain.setup_chain(); + //theme_main_chain.chain->enable_phase_timing(true); GLuint y_tex, cbcr_tex; bool got_frame = h264_encoder->begin_frame(&y_tex, &cbcr_tex);