X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=mixer.cpp;h=b00c4af0ef1a52d03ee2e6cdb453384209acb85a;hb=ba2dc655c098912b8860676596fe89c1305affe9;hp=a5ceeaf052b66edb95966446c3d5741ce925fb14;hpb=471db5155f58c3bf7a98c446575cfa0c483da765;p=nageru diff --git a/mixer.cpp b/mixer.cpp index a5ceeaf..b00c4af 100644 --- a/mixer.cpp +++ b/mixer.cpp @@ -78,10 +78,10 @@ void insert_new_frame(RefCountedFrame frame, unsigned field_num, bool interlaced } } -void ensure_texture_resolution(PBOFrameAllocator::Userdata *userdata, unsigned field, unsigned width, unsigned height) +void ensure_texture_resolution(PBOFrameAllocator::Userdata *userdata, unsigned field, unsigned width, unsigned height, unsigned v210_width) { bool first; - if (global_flags.ten_bit_input) { + if (userdata->pixel_format == bmusb::PixelFormat_10BitYCbCr) { first = userdata->tex_v210[field] == 0 || userdata->tex_444[field] == 0; } else { first = userdata->tex_y[field] == 0 || userdata->tex_cbcr[field] == 0; @@ -93,13 +93,7 @@ void ensure_texture_resolution(PBOFrameAllocator::Userdata *userdata, unsigned f // We changed resolution since last use of this texture, so we need to create // a new object. Note that this each card has its own PBOFrameAllocator, // we don't need to worry about these flip-flopping between resolutions. - if (global_flags.ten_bit_input) { - const size_t v210_width = v210Converter::get_minimum_v210_texture_width(width); - - glBindTexture(GL_TEXTURE_2D, userdata->tex_v210[field]); - check_error(); - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB10_A2, v210_width, height, 0, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, nullptr); - check_error(); + if (userdata->pixel_format == bmusb::PixelFormat_10BitYCbCr) { glBindTexture(GL_TEXTURE_2D, userdata->tex_444[field]); check_error(); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB10_A2, width, height, 0, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, nullptr); @@ -119,6 +113,15 @@ void ensure_texture_resolution(PBOFrameAllocator::Userdata *userdata, unsigned f userdata->last_width[field] = width; userdata->last_height[field] = height; } + if (global_flags.ten_bit_input && + (first || v210_width != userdata->last_v210_width[field])) { + // Same as above; we need to recreate the texture. + glBindTexture(GL_TEXTURE_2D, userdata->tex_v210[field]); + check_error(); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB10_A2, v210_width, height, 0, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, nullptr); + check_error(); + userdata->last_v210_width[field] = v210_width; + } } void upload_texture(GLuint tex, GLuint width, GLuint height, GLuint stride, bool interlaced_stride, GLenum format, GLenum type, GLintptr offset) @@ -163,17 +166,13 @@ void QueueLengthPolicy::update_policy(unsigned queue_length) been_at_safe_point_since_last_starvation = false; return; } - if (queue_length >= 1) { - if (queue_length >= safe_queue_length) { - been_at_safe_point_since_last_starvation = true; - } - if (++frames_with_at_least_one >= 1000 && safe_queue_length > 1) { - --safe_queue_length; - fprintf(stderr, "Card %u: Spare frames for more than 1000 frames, reducing safe limit to %u frame(s)\n", - card_index, safe_queue_length); - frames_with_at_least_one = 0; - } - } else { + if (queue_length >= safe_queue_length) { + been_at_safe_point_since_last_starvation = true; + } + if (++frames_with_at_least_one >= 1000 && safe_queue_length > 1) { + --safe_queue_length; + fprintf(stderr, "Card %u: Spare frames for more than 1000 frames, reducing safe limit to %u frame(s)\n", + card_index, safe_queue_length); frames_with_at_least_one = 0; } } @@ -194,7 +193,6 @@ Mixer::Mixer(const QSurfaceFormat &format, unsigned num_cards) movit_texel_subpixel_precision /= 2.0; resource_pool.reset(new ResourcePool); - theme.reset(new Theme(global_flags.theme_filename, global_flags.theme_dirs, resource_pool.get(), num_cards)); for (unsigned i = 0; i < NUM_OUTPUTS; ++i) { output_channel[i].parent = this; output_channel[i].channel = i; @@ -204,10 +202,27 @@ Mixer::Mixer(const QSurfaceFormat &format, unsigned num_cards) inout_format.color_space = COLORSPACE_sRGB; inout_format.gamma_curve = GAMMA_sRGB; - // Display chain; shows the live output produced by the main chain (its RGBA version). + // Matches the 4:2:0 format created by the main chain. + YCbCrFormat ycbcr_format; + ycbcr_format.chroma_subsampling_x = 2; + ycbcr_format.chroma_subsampling_y = 2; + if (global_flags.ycbcr_rec709_coefficients) { + ycbcr_format.luma_coefficients = YCBCR_REC_709; + } else { + ycbcr_format.luma_coefficients = YCBCR_REC_601; + } + ycbcr_format.full_range = false; + ycbcr_format.num_levels = 1 << global_flags.x264_bit_depth; + ycbcr_format.cb_x_position = 0.0f; + ycbcr_format.cr_x_position = 0.0f; + ycbcr_format.cb_y_position = 0.5f; + ycbcr_format.cr_y_position = 0.5f; + + // Display chain; shows the live output produced by the main chain (or rather, a copy of it). display_chain.reset(new EffectChain(global_flags.width, global_flags.height, resource_pool.get())); check_error(); - display_input = new FlatInput(inout_format, FORMAT_RGB, GL_UNSIGNED_BYTE, global_flags.width, global_flags.height); // FIXME: GL_UNSIGNED_BYTE is really wrong. + GLenum type = global_flags.x264_bit_depth > 8 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_BYTE; + display_input = new YCbCrInput(inout_format, ycbcr_format, global_flags.width, global_flags.height, YCBCR_INPUT_SPLIT_Y_AND_CBCR, type); display_chain->add_input(display_input); display_chain->add_output(inout_format, OUTPUT_ALPHA_FORMAT_POSTMULTIPLIED); display_chain->set_dither_bits(0); // Don't bother. @@ -215,6 +230,9 @@ Mixer::Mixer(const QSurfaceFormat &format, unsigned num_cards) video_encoder.reset(new VideoEncoder(resource_pool.get(), h264_encoder_surface, global_flags.va_display, global_flags.width, global_flags.height, &httpd, global_disk_space_estimator)); + // Must be instantiated after VideoEncoder has initialized global_flags.use_zerocopy. + theme.reset(new Theme(global_flags.theme_filename, global_flags.theme_dirs, resource_pool.get(), num_cards)); + // Start listening for clients only once VideoEncoder has written its header, if any. httpd.start(9095); @@ -289,6 +307,13 @@ Mixer::Mixer(const QSurfaceFormat &format, unsigned num_cards) v210_converter->precompile_shader(3840); v210_converter->precompile_shader(4096); } + if (global_flags.ten_bit_output) { + if (!v210Converter::has_hardware_support()) { + fprintf(stderr, "ERROR: --ten-bit-output requires support for OpenGL compute shaders\n"); + fprintf(stderr, " (OpenGL 4.3, or GL_ARB_compute_shader + GL_ARB_shader_image_load_store).\n"); + exit(1); + } + } timecode_renderer.reset(new TimecodeRenderer(resource_pool.get(), global_flags.width, global_flags.height)); display_timecode_in_stream = global_flags.display_timecode_in_stream; @@ -336,9 +361,12 @@ void Mixer::configure_card(unsigned card_index, CaptureInterface *capture, bool if (card->output.get() != output) { card->output.reset(output); } + + bmusb::PixelFormat pixel_format = global_flags.ten_bit_input ? PixelFormat_10BitYCbCr : PixelFormat_8BitYCbCr; + card->capture->set_frame_callback(bind(&Mixer::bm_frame, this, card_index, _1, _2, _3, _4, _5, _6, _7)); if (card->frame_allocator == nullptr) { - card->frame_allocator.reset(new PBOFrameAllocator(8 << 20, global_flags.width, global_flags.height)); // 8 MB. + card->frame_allocator.reset(new PBOFrameAllocator(pixel_format, 8 << 20, global_flags.width, global_flags.height)); // 8 MB. } card->capture->set_video_frame_allocator(card->frame_allocator.get()); if (card->surface == nullptr) { @@ -346,7 +374,7 @@ void Mixer::configure_card(unsigned card_index, CaptureInterface *capture, bool } while (!card->new_frames.empty()) card->new_frames.pop_front(); card->last_timecode = -1; - card->capture->set_pixel_format(global_flags.ten_bit_input ? PixelFormat_10BitYCbCr : PixelFormat_8BitYCbCr); + card->capture->set_pixel_format(pixel_format); card->capture->configure_card(); // NOTE: start_bm_capture() happens in thread_func(). @@ -563,14 +591,16 @@ void Mixer::bm_frame(unsigned card_index, uint16_t timecode, field_start_line = video_format.extra_lines_top; } - ensure_texture_resolution(userdata, field, video_format.width, video_format.height); + // For 8-bit input, v210_width will be nonsensical but not used. + size_t v210_width = video_format.stride / sizeof(uint32_t); + ensure_texture_resolution(userdata, field, video_format.width, video_format.height, v210_width); glBindBuffer(GL_PIXEL_UNPACK_BUFFER, userdata->pbo); check_error(); - if (global_flags.ten_bit_input) { + if (userdata->pixel_format == bmusb::PixelFormat_10BitYCbCr) { size_t field_start = video_offset + video_format.stride * field_start_line; - upload_texture(userdata->tex_v210[field], video_format.stride / sizeof(uint32_t), video_format.height, video_format.stride, interlaced_stride, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, field_start); + upload_texture(userdata->tex_v210[field], v210_width, video_format.height, video_format.stride, interlaced_stride, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, field_start); v210_converter->convert(userdata->tex_v210[field], userdata->tex_444[field], video_format.width, video_format.height); } else { size_t field_y_start = y_offset + video_format.width * field_start_line; @@ -827,10 +857,12 @@ void Mixer::trim_queue(CaptureCard *card, unsigned card_index) ++dropped_frames; } +#if 0 if (dropped_frames > 0) { fprintf(stderr, "Card %u dropped %u frame(s) to keep latency down.\n", card_index, dropped_frames); } +#endif } @@ -995,14 +1027,65 @@ void Mixer::render_one_frame(int64_t duration) theme_main_chain.setup_chain(); //theme_main_chain.chain->enable_phase_timing(true); - GLuint y_tex, cbcr_tex; - bool got_frame = video_encoder->begin_frame(&y_tex, &cbcr_tex); + // If HDMI/SDI output is active and the user has requested auto mode, + // its mode overrides the existing Y'CbCr setting for the chain. + YCbCrLumaCoefficients ycbcr_output_coefficients; + if (global_flags.ycbcr_auto_coefficients && output_card_index != -1) { + ycbcr_output_coefficients = cards[output_card_index].output->preferred_ycbcr_coefficients(); + } else { + ycbcr_output_coefficients = global_flags.ycbcr_rec709_coefficients ? YCBCR_REC_709 : YCBCR_REC_601; + } + + // TODO: Reduce the duplication against theme.cpp. + YCbCrFormat output_ycbcr_format; + output_ycbcr_format.chroma_subsampling_x = 1; + output_ycbcr_format.chroma_subsampling_y = 1; + output_ycbcr_format.luma_coefficients = ycbcr_output_coefficients; + output_ycbcr_format.full_range = false; + output_ycbcr_format.num_levels = 1 << global_flags.x264_bit_depth; + chain->change_ycbcr_output_format(output_ycbcr_format); + + // Render main chain. If we're using zerocopy Quick Sync encoding + // (the default case), we take an extra copy of the created outputs, + // so that we can display it back to the screen later (it's less memory + // bandwidth than writing and reading back an RGBA texture, even at 16-bit). + // Ideally, we'd like to avoid taking copies and just use the main textures + // for display as well, but they're just views into VA-API memory and must be + // unmapped during encoding, so we can't use them for display, unfortunately. + GLuint y_tex, cbcr_full_tex, cbcr_tex; + GLuint y_copy_tex, cbcr_copy_tex = 0; + GLuint y_display_tex, cbcr_display_tex; + GLenum y_type = (global_flags.x264_bit_depth > 8) ? GL_R16 : GL_R8; + GLenum cbcr_type = (global_flags.x264_bit_depth > 8) ? GL_RG16 : GL_RG8; + const bool is_zerocopy = video_encoder->is_zerocopy(); + if (is_zerocopy) { + cbcr_full_tex = resource_pool->create_2d_texture(cbcr_type, global_flags.width, global_flags.height); + y_copy_tex = resource_pool->create_2d_texture(y_type, global_flags.width, global_flags.height); + cbcr_copy_tex = resource_pool->create_2d_texture(cbcr_type, global_flags.width / 2, global_flags.height / 2); + + y_display_tex = y_copy_tex; + cbcr_display_tex = cbcr_copy_tex; + + // y_tex and cbcr_tex will be given by VideoEncoder. + } else { + cbcr_full_tex = resource_pool->create_2d_texture(cbcr_type, global_flags.width, global_flags.height); + y_tex = resource_pool->create_2d_texture(y_type, global_flags.width, global_flags.height); + cbcr_tex = resource_pool->create_2d_texture(cbcr_type, global_flags.width / 2, global_flags.height / 2); + + y_display_tex = y_tex; + cbcr_display_tex = cbcr_tex; + } + + const int64_t av_delay = lrint(global_flags.audio_queue_length_ms * 0.001 * TIMEBASE); // Corresponds to the delay in ResamplingQueue. + bool got_frame = video_encoder->begin_frame(pts_int + av_delay, duration, ycbcr_output_coefficients, theme_main_chain.input_frames, &y_tex, &cbcr_tex); assert(got_frame); - // Render main chain. - GLuint cbcr_full_tex = resource_pool->create_2d_texture(GL_RG8, global_flags.width, global_flags.height); - GLuint rgba_tex = resource_pool->create_2d_texture(GL_RGB565, global_flags.width, global_flags.height); // Saves texture bandwidth, although dithering gets messed up. - GLuint fbo = resource_pool->create_fbo(y_tex, cbcr_full_tex, rgba_tex); + GLuint fbo; + if (is_zerocopy) { + fbo = resource_pool->create_fbo(y_tex, cbcr_full_tex, y_copy_tex); + } else { + fbo = resource_pool->create_fbo(y_tex, cbcr_full_tex); + } check_error(); chain->render_to_fbo(fbo, global_flags.width, global_flags.height); @@ -1013,32 +1096,41 @@ void Mixer::render_one_frame(int64_t duration) resource_pool->release_fbo(fbo); - chroma_subsampler->subsample_chroma(cbcr_full_tex, global_flags.width, global_flags.height, cbcr_tex); + if (is_zerocopy) { + chroma_subsampler->subsample_chroma(cbcr_full_tex, global_flags.width, global_flags.height, cbcr_tex, cbcr_copy_tex); + } else { + chroma_subsampler->subsample_chroma(cbcr_full_tex, global_flags.width, global_flags.height, cbcr_tex); + } if (output_card_index != -1) { - cards[output_card_index].output->send_frame(y_tex, cbcr_full_tex, theme_main_chain.input_frames, pts_int, duration); + cards[output_card_index].output->send_frame(y_tex, cbcr_full_tex, ycbcr_output_coefficients, theme_main_chain.input_frames, pts_int, duration); } resource_pool->release_2d_texture(cbcr_full_tex); - // Set the right state for rgba_tex. + // Set the right state for the Y' and CbCr textures we use for display. glBindFramebuffer(GL_FRAMEBUFFER, 0); - glBindTexture(GL_TEXTURE_2D, rgba_tex); + glBindTexture(GL_TEXTURE_2D, y_display_tex); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); - const int64_t av_delay = lrint(global_flags.audio_queue_length_ms * 0.001 * TIMEBASE); // Corresponds to the delay in ResamplingQueue. - RefCountedGLsync fence = video_encoder->end_frame(pts_int + av_delay, duration, theme_main_chain.input_frames); + glBindTexture(GL_TEXTURE_2D, cbcr_display_tex); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + + RefCountedGLsync fence = video_encoder->end_frame(); - // The live frame just shows the RGBA texture we just rendered. - // It owns rgba_tex now. + // The live frame pieces the Y'CbCr texture copies back into RGB and displays them. + // It owns y_display_tex and cbcr_display_tex now (whichever textures they are). DisplayFrame live_frame; live_frame.chain = display_chain.get(); - live_frame.setup_chain = [this, rgba_tex]{ - display_input->set_texture_num(rgba_tex); + live_frame.setup_chain = [this, y_display_tex, cbcr_display_tex]{ + display_input->set_texture_num(0, y_display_tex); + display_input->set_texture_num(1, cbcr_display_tex); }; live_frame.ready_fence = fence; live_frame.input_frames = {}; - live_frame.temp_textures = { rgba_tex }; + live_frame.temp_textures = { y_display_tex, cbcr_display_tex }; output_channel[OUTPUT_LIVE].output_frame(live_frame); // Set up preview and any additional channels.