X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=mixer.h;h=21b22552049d78c7ec9e7438648fccfcb7ed987e;hb=b85c1986b7ea63534899e2eb589f9e0888d5ccda;hp=c68ad1b81a1fd527a2c9a29c30337e724c9fd7a6;hpb=0912e41e8f564970ef32acd2db75685e47de1f48;p=nageru diff --git a/mixer.h b/mixer.h index c68ad1b..21b2255 100644 --- a/mixer.h +++ b/mixer.h @@ -24,7 +24,7 @@ #include "bmusb/bmusb.h" #include "alsa_output.h" #include "ebu_r128_proc.h" -#include "h264encode.h" +#include "video_encoder.h" #include "httpd.h" #include "pbo_frame_allocator.h" #include "ref_counted_frame.h" @@ -37,7 +37,7 @@ #include "input_state.h" #include "correlation_measurer.h" -class H264Encoder; +class QuickSyncEncoder; class QSurface; namespace movit { class Effect; @@ -49,7 +49,6 @@ class ResourcePool; namespace movit { class YCbCrInput; } -class QOpenGLContext; class QSurfaceFormat; // For any card that's not the master (where we pick out the frames as they @@ -71,10 +70,12 @@ class QSurfaceFormat; // // N is reduced as follows: If the queue has had at least one spare frame for // at least 50 (master) frames (ie., it's been too conservative for a second), -// we reduce N by 1 and reset the timers. +// we reduce N by 1 and reset the timers. TODO: Only do this if N ever actually +// touched the limit. // -// Whenever the queue is starved (we needed a frame but there was none), N was -// obviously too low, so we increment N. We will never set N above 5, though. +// Whenever the queue is starved (we needed a frame but there was none), +// and we've been at N since the last starvation, N was obviously too low, +// so we increment it. We will never set N above 5, though. class QueueLengthPolicy { public: QueueLengthPolicy() {} @@ -82,6 +83,7 @@ public: this->card_index = card_index; safe_queue_length = 0; frames_with_at_least_one = 0; + been_at_safe_point_since_last_starvation = false; } void update_policy(int queue_length); // Give in -1 for starvation. @@ -91,6 +93,7 @@ private: unsigned card_index; // For debugging only. unsigned safe_queue_length = 0; // Called N in the comments. unsigned frames_with_at_least_one = 0; + bool been_at_safe_point_since_last_starvation = false; }; class Mixer { @@ -143,6 +146,25 @@ public: output_channel[output].set_frame_ready_callback(callback); } + // TODO: Should this really be per-channel? Shouldn't it just be called for e.g. the live output? + typedef std::function &)> transition_names_updated_callback_t; + void set_transition_names_updated_callback(Output output, transition_names_updated_callback_t callback) + { + output_channel[output].set_transition_names_updated_callback(callback); + } + + typedef std::function name_updated_callback_t; + void set_name_updated_callback(Output output, name_updated_callback_t callback) + { + output_channel[output].set_name_updated_callback(callback); + } + + typedef std::function color_updated_callback_t; + void set_color_updated_callback(Output output, color_updated_callback_t callback) + { + output_channel[output].set_color_updated_callback(callback); + } + typedef std::functionget_channel_name(channel); } + std::string get_channel_color(unsigned channel) const + { + return theme->get_channel_color(channel); + } + int get_channel_signal(unsigned channel) const { return theme->get_channel_signal(channel); @@ -187,6 +214,16 @@ public: audio_source_channel = channel; } + unsigned get_master_clock() const + { + return master_clock_channel; + } + + void set_master_clock(unsigned channel) + { + master_clock_channel = channel; + } + void set_signal_mapping(int signal, int card) { return theme->set_signal_mapping(signal, card); @@ -212,6 +249,11 @@ public: locut_enabled = enabled; } + bool get_locut_enabled() const + { + return locut_enabled; + } + float get_limiter_threshold_dbfs() { return limiter_threshold_dbfs; @@ -237,11 +279,21 @@ public: limiter_enabled = enabled; } + bool get_limiter_enabled() const + { + return limiter_enabled; + } + void set_compressor_enabled(bool enabled) { compressor_enabled = enabled; } + bool get_compressor_enabled() const + { + return compressor_enabled; + } + void set_gain_staging_db(float gain_db) { std::unique_lock lock(compressor_mutex); @@ -255,6 +307,12 @@ public: level_compressor_enabled = enabled; } + bool get_gain_staging_auto() const + { + std::unique_lock lock(compressor_mutex); + return level_compressor_enabled; + } + void set_final_makeup_gain_db(float gain_db) { std::unique_lock lock(compressor_mutex); @@ -329,15 +387,22 @@ public: cards[card_index].capture->set_audio_input(input); } + void change_x264_bitrate(unsigned rate_kbit) { + video_encoder->change_x264_bitrate(rate_kbit); + } + private: - void configure_card(unsigned card_index, const QSurfaceFormat &format, CaptureInterface *capture); + void configure_card(unsigned card_index, CaptureInterface *capture, bool is_fake_capture); void bm_frame(unsigned card_index, uint16_t timecode, FrameAllocator::Frame video_frame, size_t video_offset, VideoFormat video_format, FrameAllocator::Frame audio_frame, size_t audio_offset, AudioFormat audio_format); + void bm_hotplug_add(libusb_device *dev); + void bm_hotplug_remove(unsigned card_index); void place_rectangle(movit::Effect *resample_effect, movit::Effect *padding_effect, float x0, float y0, float x1, float y1); void thread_func(); + void handle_hotplugged_cards(); void schedule_audio_resampling_tasks(unsigned dropped_frames, int num_samples_per_frame, int length_per_frame); - void render_one_frame(); + void render_one_frame(int64_t duration); void send_audio_level_callback(); void audio_thread_func(); void process_audio_one_frame(int64_t frame_pts_int, int num_samples); @@ -352,11 +417,12 @@ private: std::unique_ptr resource_pool; std::unique_ptr theme; std::atomic audio_source_channel{0}; + std::atomic master_clock_channel{0}; std::unique_ptr display_chain; GLuint cbcr_program_num; // Owned by . GLuint cbcr_vbo; // Holds position and texcoord data. GLuint cbcr_position_attribute_index, cbcr_texcoord_attribute_index; - std::unique_ptr h264_encoder; + std::unique_ptr video_encoder; // Effects part of . Owned by . movit::FlatInput *display_input; @@ -364,20 +430,21 @@ private: int64_t pts_int = 0; // In TIMEBASE units. std::mutex bmusb_mutex; + bool has_bmusb_thread = false; struct CaptureCard { - CaptureInterface *capture; + CaptureInterface *capture = nullptr; + bool is_fake_capture; std::unique_ptr frame_allocator; // Stuff for the OpenGL context (for texture uploading). - QSurface *surface; - QOpenGLContext *context; + QSurface *surface = nullptr; struct NewFrame { RefCountedFrame frame; int64_t length; // In TIMEBASE units. bool interlaced; unsigned field; // Which field (0 or 1) of the frame to use. Always 0 for progressive. - GLsync ready_fence; // Whether frame is ready for rendering. + std::function upload_func; // Needs to be called to actually upload the texture to OpenGL. unsigned dropped_frames = 0; // Number of dropped frames before this one. }; std::queue new_frames; @@ -400,22 +467,36 @@ private: InputState input_state; + // Cards we have been noticed about being hotplugged, but haven't tried adding yet. + // Protected by its own mutex. + std::mutex hotplug_mutex; + std::vector hotplugged_cards; + class OutputChannel { public: ~OutputChannel(); void output_frame(DisplayFrame frame); bool get_display_frame(DisplayFrame *frame); void set_frame_ready_callback(new_frame_ready_callback_t callback); + void set_transition_names_updated_callback(transition_names_updated_callback_t callback); + void set_name_updated_callback(name_updated_callback_t callback); + void set_color_updated_callback(color_updated_callback_t callback); private: friend class Mixer; + unsigned channel; Mixer *parent = nullptr; // Not owned. std::mutex frame_mutex; DisplayFrame current_frame, ready_frame; // protected by bool has_current_frame = false, has_ready_frame = false; // protected by new_frame_ready_callback_t new_frame_ready_callback; - bool has_new_frame_ready_callback = false; + transition_names_updated_callback_t transition_names_updated_callback; + name_updated_callback_t name_updated_callback; + color_updated_callback_t color_updated_callback; + + std::vector last_transition_names; + std::string last_name, last_color; }; OutputChannel output_channel[NUM_OUTPUTS]; @@ -425,7 +506,7 @@ private: std::atomic should_cut{false}; audio_level_callback_t audio_level_callback = nullptr; - std::mutex compressor_mutex; + mutable std::mutex compressor_mutex; Ebu_r128_proc r128; // Under compressor_mutex. CorrelationMeasurer correlation; // Under compressor_mutex. @@ -472,5 +553,6 @@ private: }; extern Mixer *global_mixer; +extern bool uses_mlock; #endif // !defined(_MIXER_H)