X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=mixer.h;h=a177854b46cde0229ebfcb669998afea709813b7;hb=b4f16ea9f8969a3ba14be8cd9c88cfe00d19533b;hp=2c6e51c7b51179fb6ed322ed696e24437522901f;hpb=2d6d164028679a48b137ec4761e5d9d93eb7f29e;p=nageru diff --git a/mixer.h b/mixer.h index 2c6e51c..a177854 100644 --- a/mixer.h +++ b/mixer.h @@ -1,26 +1,162 @@ #ifndef _MIXER_H #define _MIXER_H 1 +// The actual video mixer, running in its own separate background thread. + +#include +#undef Success +#include +#include +#include + +#include "bmusb/bmusb.h" +#include "h264encode.h" +#include "pbo_frame_allocator.h" +#include "ref_counted_frame.h" #include "ref_counted_gl_sync.h" +#include "theme.h" +#include "resampler.h" +#include "timebase.h" +#include "httpd.h" -class QSurface; -void start_mixer(QSurface *surface, QSurface *surface2, QSurface *surface3, QSurface *surface4); -void mixer_quit(); +#define NUM_CARDS 2 -enum Source { - SOURCE_INPUT1, - SOURCE_INPUT2, - SOURCE_SBS, -}; -void mixer_cut(Source source); +namespace movit { +class YCbCrInput; +} +class QOpenGLContext; +class QSurfaceFormat; + +class Mixer { +public: + // The surface format is used for offscreen destinations for OpenGL contexts we need. + Mixer(const QSurfaceFormat &format); + ~Mixer(); + void start(); + void quit(); + + void transition_clicked(int transition_num); + void channel_clicked(int preview_num); + + enum Output { + OUTPUT_LIVE = 0, + OUTPUT_PREVIEW, + OUTPUT_INPUT0, + OUTPUT_INPUT1, + OUTPUT_INPUT2, + OUTPUT_INPUT3, + NUM_OUTPUTS + }; + + struct DisplayFrame { + // The chain for rendering this frame. To render a display frame, + // first wait for , then call + // to wire up all the inputs, and then finally call + // chain->render_to_screen() or similar. + movit::EffectChain *chain; + std::function setup_chain; + + // Asserted when all the inputs are ready; you cannot render the chain + // before this. + RefCountedGLsync ready_fence; + + // Holds on to all the input frames needed for this display frame, + // so they are not released while still rendering. + std::vector input_frames; + + // Textures that should be released back to the resource pool + // when this frame disappears, if any. + // TODO: Refcount these as well? + std::vector temp_textures; + }; + // Implicitly frees the previous one if there's a new frame available. + bool get_display_frame(Output output, DisplayFrame *frame) { + return output_channel[output].get_display_frame(frame); + } + + typedef std::function new_frame_ready_callback_t; + void set_frame_ready_callback(Output output, new_frame_ready_callback_t callback) + { + output_channel[output].set_frame_ready_callback(callback); + } + + std::vector get_transition_names() + { + return theme->get_transition_names(pts()); + } + +private: + void bm_frame(int card_index, uint16_t timecode, + FrameAllocator::Frame video_frame, size_t video_offset, uint16_t video_format, + FrameAllocator::Frame audio_frame, size_t audio_offset, uint16_t audio_format); + void place_rectangle(movit::Effect *resample_effect, movit::Effect *padding_effect, float x0, float y0, float x1, float y1); + void thread_func(); + void subsample_chroma(GLuint src_tex, GLuint dst_dst); + void release_display_frame(DisplayFrame *frame); + double pts() { return double(pts_int) / TIMEBASE; } + + HTTPD httpd; + + QSurface *mixer_surface, *h264_encoder_surface; + std::unique_ptr resource_pool; + std::unique_ptr theme; + std::unique_ptr display_chain; + GLuint cbcr_program_num; // Owned by . + std::unique_ptr h264_encoder; + + // Effects part of . Owned by . + movit::FlatInput *display_input; + + int64_t pts_int = 0; // In TIMEBASE units. + + std::mutex bmusb_mutex; + struct CaptureCard { + BMUSBCapture *usb; + std::unique_ptr frame_allocator; + + // Stuff for the OpenGL context (for texture uploading). + QSurface *surface; + QOpenGLContext *context; + + bool new_data_ready = false; // Whether new_frame and new_frame_audio contains anything. + bool should_quit = false; + RefCountedFrame new_frame; + GLsync new_data_ready_fence; // Whether new_frame is ready for rendering. + std::vector new_frame_audio; + std::condition_variable new_data_ready_changed; // Set whenever new_data_ready is changed. + unsigned dropped_frames = 0; // Before new_frame. + + std::mutex audio_mutex; + std::unique_ptr resampler; // Under audio_mutex. + int last_timecode = -1; // Unwrapped. + }; + CaptureCard cards[NUM_CARDS]; // protected by + + RefCountedFrame bmusb_current_rendering_frame[NUM_CARDS]; + + class OutputChannel { + public: + ~OutputChannel(); + void output_frame(DisplayFrame frame); + bool get_display_frame(DisplayFrame *frame); + void set_frame_ready_callback(new_frame_ready_callback_t callback); + + private: + friend class Mixer; + + Mixer *parent = nullptr; // Not owned. + std::mutex frame_mutex; + DisplayFrame current_frame, ready_frame; // protected by + bool has_current_frame = false, has_ready_frame = false; // protected by + new_frame_ready_callback_t new_frame_ready_callback; + bool has_new_frame_ready_callback = false; + }; + OutputChannel output_channel[NUM_OUTPUTS]; -struct DisplayFrame { - GLuint texnum; - RefCountedGLsync ready_fence; // Asserted when the texture is done rendering. + std::thread mixer_thread; + bool should_quit = false; }; -bool mixer_get_display_frame(DisplayFrame *frame); // Implicitly frees the previous one if there's a new frame available. -typedef std::function new_frame_ready_callback_t; -void set_frame_ready_fallback(new_frame_ready_callback_t callback); +extern Mixer *global_mixer; #endif // !defined(_MIXER_H)