X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=mixer.h;h=b2561d15c0b395f2d82e2a5d92b682b7ab634942;hb=92d7d0f49eca3378714670843f244a8d7ae8b05d;hp=c4697310ec95757fecbfacea767ed887ba821e03;hpb=6796837c2e3e08de8d530be233317a2fc4a43f72;p=nageru diff --git a/mixer.h b/mixer.h index c469731..b2561d1 100644 --- a/mixer.h +++ b/mixer.h @@ -6,6 +6,7 @@ #include #undef Success #include +#include #include #include "bmusb.h" @@ -13,6 +14,7 @@ #include "pbo_frame_allocator.h" #include "ref_counted_frame.h" #include "ref_counted_gl_sync.h" +#include "theme.h" #define NUM_CARDS 2 @@ -30,22 +32,39 @@ public: void start(); void quit(); - enum Source { - SOURCE_INPUT1, - SOURCE_INPUT2, - SOURCE_SBS, - }; - void cut(Source source); + void transition_clicked(int transition_num); + void channel_clicked(int preview_num); enum Output { OUTPUT_LIVE = 0, OUTPUT_PREVIEW, + OUTPUT_INPUT0, + OUTPUT_INPUT1, + OUTPUT_INPUT2, + OUTPUT_INPUT3, NUM_OUTPUTS }; struct DisplayFrame { - GLuint texnum; - RefCountedGLsync ready_fence; // Asserted when the texture is done rendering. + // The chain for rendering this frame. To render a display frame, + // first wait for , then call + // to wire up all the inputs, and then finally call + // chain->render_to_screen() or similar. + movit::EffectChain *chain; + std::function setup_chain; + + // Asserted when all the inputs are ready; you cannot render the chain + // before this. + RefCountedGLsync ready_fence; + + // Holds on to all the input frames needed for this display frame, + // so they are not released while still rendering. + std::vector input_frames; + + // Textures that should be released back to the resource pool + // when this frame disappears, if any. + // TODO: Refcount these as well? + std::vector temp_textures; }; // Implicitly frees the previous one if there's a new frame available. bool get_display_frame(Output output, DisplayFrame *frame) { @@ -58,10 +77,9 @@ public: output_channel[output].set_frame_ready_callback(callback); } - // Ignored for OUTPUT_LIVE. - void set_preview_size(Output output, int width, int height) + std::vector get_transition_names() { - output_channel[output].set_size(width, height); + return theme->get_transition_names(frame / 60.0); } private: @@ -75,20 +93,14 @@ private: QSurface *mixer_surface, *h264_encoder_surface; std::unique_ptr resource_pool; - std::unique_ptr chain; - std::unique_ptr preview_chain; + std::unique_ptr theme; + std::unique_ptr display_chain; GLuint cbcr_program_num; // Owned by . std::unique_ptr h264_encoder; - // Effects part of . Owned by . - movit::YCbCrInput *input[NUM_CARDS]; - movit::Effect *resample_effect, *resample2_effect; - movit::Effect *padding_effect, *padding2_effect; - - // Effects part of . Owned by . - movit::YCbCrInput *preview_input; + // Effects part of . Owned by . + movit::FlatInput *display_input; - Source current_source = SOURCE_INPUT1; int frame = 0; std::mutex bmusb_mutex; @@ -96,8 +108,7 @@ private: BMUSBCapture *usb; std::unique_ptr frame_allocator; - // Threading stuff - bool thread_initialized = false; + // Stuff for the OpenGL context (for texture uploading). QSurface *surface; QOpenGLContext *context; @@ -112,10 +123,10 @@ private: class OutputChannel { public: - void output_frame(GLuint tex, RefCountedGLsync fence); + ~OutputChannel(); + void output_frame(DisplayFrame frame); bool get_display_frame(DisplayFrame *frame); void set_frame_ready_callback(new_frame_ready_callback_t callback); - void set_size(int width, int height); // Ignored for OUTPUT_LIVE. private: friend class Mixer; @@ -126,8 +137,6 @@ private: bool has_current_frame = false, has_ready_frame = false; // protected by new_frame_ready_callback_t new_frame_ready_callback; bool has_new_frame_ready_callback = false; - - int width = 1280, height = 720; }; OutputChannel output_channel[NUM_OUTPUTS];