X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=modules%2Fgui%2Fmacosx%2Fvoutgl.m;h=f8b9033e00d9a649180aec8980d07420d5719263;hb=7a6b8a51f8b06684d32ba3a4985230363c32d8b0;hp=365c3cdf0c6e19e6ec46db4f421a83e27ff74e1e;hpb=4f97b25a8ef726835a929010476bfb17394958b6;p=vlc diff --git a/modules/gui/macosx/voutgl.m b/modules/gui/macosx/voutgl.m index 365c3cdf0c..f8b9033e00 100644 --- a/modules/gui/macosx/voutgl.m +++ b/modules/gui/macosx/voutgl.m @@ -1,7 +1,7 @@ /***************************************************************************** * voutgl.m: MacOS X OpenGL provider ***************************************************************************** - * Copyright (C) 2001-2004 VideoLAN + * Copyright (C) 2001-2004 the VideoLAN team * $Id: vout.m 8351 2004-08-02 13:06:38Z hartman $ * * Authors: Colin Delacroix @@ -9,6 +9,7 @@ * Jon Lech Johansen * Derk-Jan Hartman * Eric Petit + * Benjamin Pracht * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -22,7 +23,7 @@ * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA. + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************/ /***************************************************************************** @@ -40,6 +41,8 @@ #include #include +#include + /***************************************************************************** * VLCView interface *****************************************************************************/ @@ -48,20 +51,24 @@ vout_thread_t * p_vout; } -- (id)initWithFrame: (NSRect) frame vout: (vout_thread_t*) p_vout; - +- (id) initWithVout: (vout_thread_t *) p_vout; @end - struct vout_sys_t { NSAutoreleasePool * o_pool; - VLCWindow * o_window; VLCGLView * o_glview; + VLCVoutView * o_vout_view; vlc_bool_t b_saved_frame; NSRect s_frame; vlc_bool_t b_got_frame; vlc_mutex_t lock; + /* Mozilla plugin-related variables */ + vlc_bool_t b_embedded; + AGLContext agl_ctx; + AGLDrawable agl_drawable; + int i_offx, i_offy; + int i_width, i_height; }; /***************************************************************************** @@ -76,13 +83,23 @@ static void Swap ( vout_thread_t * p_vout ); static int Lock ( vout_thread_t * p_vout ); static void Unlock ( vout_thread_t * p_vout ); +static int aglInit ( vout_thread_t * p_vout ); +static void aglEnd ( vout_thread_t * p_vout ); +static int aglManage ( vout_thread_t * p_vout ); +static void aglSwap ( vout_thread_t * p_vout ); + +static int DrawableRedraw( vlc_object_t *p_this, const char *psz_name, + vlc_value_t oval, vlc_value_t nval, void *param); + int E_(OpenVideoGL) ( vlc_object_t * p_this ) { vout_thread_t * p_vout = (vout_thread_t *) p_this; + vlc_value_t value_drawable; if( !CGDisplayUsesOpenGLAcceleration( kCGDirectMainDisplay ) ) { - msg_Warn( p_vout, "no hardware acceleration" ); + msg_Warn( p_vout, "no OpenGL hardware acceleration found. " + "Video display will be slow" ); return( 1 ); } msg_Dbg( p_vout, "display is Quartz Extreme accelerated" ); @@ -96,33 +113,91 @@ int E_(OpenVideoGL) ( vlc_object_t * p_this ) memset( p_vout->p_sys, 0, sizeof( vout_sys_t ) ); - p_vout->p_sys->o_pool = [[NSAutoreleasePool alloc] init]; vlc_mutex_init( p_vout, &p_vout->p_sys->lock ); - /* Spawn window */ - p_vout->p_sys->b_got_frame = VLC_FALSE; - p_vout->p_sys->o_window = [[VLCWindow alloc] initWithVout: p_vout - frame: nil]; - if( !p_vout->p_sys->o_window ) + var_Get( p_vout->p_vlc, "drawable", &value_drawable ); + if( value_drawable.i_int != 0 ) { - return VLC_EGENERIC; + static const GLint ATTRIBUTES[] = { + AGL_WINDOW, + AGL_RGBA, + AGL_NO_RECOVERY, + AGL_ACCELERATED, + AGL_DOUBLEBUFFER, + AGL_RED_SIZE, 8, + AGL_GREEN_SIZE, 8, + AGL_BLUE_SIZE, 8, + AGL_ALPHA_SIZE, 8, + AGL_DEPTH_SIZE, 24, + AGL_NONE }; + + AGLDevice screen; + AGLPixelFormat pixFormat; + + p_vout->p_sys->b_embedded = VLC_TRUE; + + screen = GetGWorldDevice((CGrafPtr)value_drawable.i_int); + if( NULL == screen ) + { + msg_Err( p_vout, "can't find screen device for drawable" ); + return VLC_EGENERIC; + } + + pixFormat = aglChoosePixelFormat(&screen, 1, ATTRIBUTES); + if( NULL == pixFormat ) + { + msg_Err( p_vout, "no screen renderer available for required attributes." ); + return VLC_EGENERIC; + } + + p_vout->p_sys->agl_ctx = aglCreateContext(pixFormat, NULL); + aglDestroyPixelFormat(pixFormat); + if( NULL == p_vout->p_sys->agl_ctx ) + { + msg_Err( p_vout, "cannot create AGL context." ); + return VLC_EGENERIC; + } + else { + // tell opengl to sync buffer swap with vertical retrace + GLint param = 1; + aglSetInteger(p_vout->p_sys->agl_ctx, AGL_SWAP_INTERVAL, ¶m); + aglEnable(p_vout->p_sys->agl_ctx, AGL_SWAP_INTERVAL); + } + + p_vout->pf_init = aglInit; + p_vout->pf_end = aglEnd; + p_vout->pf_manage = aglManage; + p_vout->pf_control = NULL; + p_vout->pf_swap = aglSwap; + p_vout->pf_lock = Lock; + p_vout->pf_unlock = Unlock; } + else + { + p_vout->p_sys->b_embedded = VLC_FALSE; - /* Add OpenGL view */ -#define o_glview p_vout->p_sys->o_glview - o_glview = [[VLCGLView alloc] initWithFrame: - [p_vout->p_sys->o_window frame] vout: p_vout]; - [p_vout->p_sys->o_window setContentView: o_glview]; - [o_glview autorelease]; -#undef o_glview + p_vout->p_sys->o_pool = [[NSAutoreleasePool alloc] init]; + + /* Create the GL view */ + p_vout->p_sys->o_glview = [[VLCGLView alloc] initWithVout: p_vout]; + [p_vout->p_sys->o_glview autorelease]; - p_vout->pf_init = Init; - p_vout->pf_end = End; - p_vout->pf_manage = Manage; - p_vout->pf_control= Control; - p_vout->pf_swap = Swap; - p_vout->pf_lock = Lock; - p_vout->pf_unlock = Unlock; + /* Spawn the window */ + + if( !(p_vout->p_sys->o_vout_view = [VLCVoutView getVoutView: p_vout + subView: p_vout->p_sys->o_glview frame: nil]) ) + { + return VLC_EGENERIC; + } + p_vout->pf_init = Init; + p_vout->pf_end = End; + p_vout->pf_manage = Manage; + p_vout->pf_control= Control; + p_vout->pf_swap = Swap; + p_vout->pf_lock = Lock; + p_vout->pf_unlock = Unlock; + } + p_vout->p_sys->b_got_frame = VLC_FALSE; return VLC_SUCCESS; } @@ -130,20 +205,22 @@ int E_(OpenVideoGL) ( vlc_object_t * p_this ) void E_(CloseVideoGL) ( vlc_object_t * p_this ) { vout_thread_t * p_vout = (vout_thread_t *) p_this; - NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init]; - - /* Remove the GLView from the window, because we are not sure OS X - will actually close the window right away. When it doesn't, - VLCGLView's reshape is called while p_vout and p_vout->p_sys - aren't valid anymore and crashes. */ - [p_vout->p_sys->o_window setContentView: NULL]; + if( p_vout->p_sys->b_embedded ) + { + var_DelCallback(p_vout->p_vlc, "drawableredraw", DrawableRedraw, p_vout); + aglDestroyContext(p_vout->p_sys->agl_ctx); + } + else + { + NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init]; - /* Close the window */ - [p_vout->p_sys->o_window close]; + /* Close the window */ + [p_vout->p_sys->o_vout_view closeVout]; + [o_pool release]; + } /* Clean up */ vlc_mutex_destroy( &p_vout->p_sys->lock ); - [o_pool release]; free( p_vout->p_sys ); } @@ -160,6 +237,17 @@ static void End( vout_thread_t * p_vout ) static int Manage( vout_thread_t * p_vout ) { + if( p_vout->i_changes & VOUT_ASPECT_CHANGE ) + { + [p_vout->p_sys->o_glview reshape]; + p_vout->i_changes &= ~VOUT_ASPECT_CHANGE; + } + if( p_vout->i_changes & VOUT_CROP_CHANGE ) + { + [p_vout->p_sys->o_glview reshape]; + p_vout->i_changes &= ~VOUT_CROP_CHANGE; + } + if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE ) { NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init]; @@ -168,37 +256,41 @@ static int Manage( vout_thread_t * p_vout ) { /* Save window size and position */ p_vout->p_sys->s_frame.size = - [[p_vout->p_sys->o_window contentView] frame].size; + [p_vout->p_sys->o_vout_view frame].size; p_vout->p_sys->s_frame.origin = - [p_vout->p_sys->o_window frame].origin; + [[p_vout->p_sys->o_vout_view getWindow ]frame].origin; p_vout->p_sys->b_saved_frame = VLC_TRUE; } - [p_vout->p_sys->o_window close]; + [p_vout->p_sys->o_vout_view closeVout]; p_vout->b_fullscreen = !p_vout->b_fullscreen; +#define o_glview p_vout->p_sys->o_glview + o_glview = [[VLCGLView alloc] initWithVout: p_vout]; + [o_glview autorelease]; + if( p_vout->p_sys->b_saved_frame ) { - p_vout->p_sys->o_window = [[VLCWindow alloc] - initWithVout: p_vout frame: &p_vout->p_sys->s_frame]; + p_vout->p_sys->o_vout_view = [VLCVoutView getVoutView: p_vout + subView: o_glview + frame: &p_vout->p_sys->s_frame]; } else { - p_vout->p_sys->o_window = [[VLCWindow alloc] - initWithVout: p_vout frame: nil]; + p_vout->p_sys->o_vout_view = [VLCVoutView getVoutView: p_vout + subView: o_glview frame: nil]; + } -#define o_glview p_vout->p_sys->o_glview - o_glview = [[VLCGLView alloc] initWithFrame: [p_vout->p_sys->o_window frame] vout: p_vout]; - [p_vout->p_sys->o_window setContentView: o_glview]; - [o_glview autorelease]; [[o_glview openGLContext] makeCurrentContext]; #undef o_glview + [o_pool release]; p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE; } - [p_vout->p_sys->o_window manage]; + + [p_vout->p_sys->o_vout_view manage]; return VLC_SUCCESS; } @@ -213,7 +305,7 @@ static int Control( vout_thread_t *p_vout, int i_query, va_list args ) { case VOUT_SET_STAY_ON_TOP: b_arg = va_arg( args, vlc_bool_t ); - [p_vout->p_sys->o_window setOnTop: b_arg]; + [p_vout->p_sys->o_vout_view setOnTop: b_arg]; return VLC_SUCCESS; case VOUT_CLOSE: @@ -246,9 +338,9 @@ static void Unlock( vout_thread_t * p_vout ) *****************************************************************************/ @implementation VLCGLView -- (id) initWithFrame: (NSRect) frame vout: (vout_thread_t*) _p_vout +- (id) initWithVout: (vout_thread_t *) vout { - p_vout = _p_vout; + p_vout = vout; NSOpenGLPixelFormatAttribute attribs[] = { @@ -266,11 +358,11 @@ static void Unlock( vout_thread_t * p_vout ) if( !fmt ) { - msg_Warn( p_vout, "Cannot create NSOpenGLPixelFormat" ); + msg_Warn( p_vout, "could not create OpenGL video output" ); return nil; } - self = [super initWithFrame:frame pixelFormat: fmt]; + self = [super initWithFrame: NSMakeRect(0,0,10,10) pixelFormat: fmt]; [fmt release]; [[self openGLContext] makeCurrentContext]; @@ -289,6 +381,8 @@ static void Unlock( vout_thread_t * p_vout ) { int x, y; vlc_value_t val; + + Lock( p_vout ); NSRect bounds = [self bounds]; [[self openGLContext] makeCurrentContext]; @@ -299,28 +393,34 @@ static void Unlock( vout_thread_t * p_vout ) x = bounds.size.width; y = bounds.size.height; } - else if( bounds.size.height * p_vout->render.i_aspect < - bounds.size.width * VOUT_ASPECT_FACTOR ) + else if( bounds.size.height * p_vout->fmt_in.i_visible_width * + p_vout->fmt_in.i_sar_num < + bounds.size.width * p_vout->fmt_in.i_visible_height * + p_vout->fmt_in.i_sar_den ) { - x = bounds.size.height * p_vout->render.i_aspect / VOUT_ASPECT_FACTOR; + x = ( bounds.size.height * p_vout->fmt_in.i_visible_width * + p_vout->fmt_in.i_sar_num ) / + ( p_vout->fmt_in.i_visible_height * p_vout->fmt_in.i_sar_den); + y = bounds.size.height; } else { x = bounds.size.width; - y = bounds.size.width * VOUT_ASPECT_FACTOR / p_vout->render.i_aspect; + y = ( bounds.size.width * p_vout->fmt_in.i_visible_height * + p_vout->fmt_in.i_sar_den) / + ( p_vout->fmt_in.i_visible_width * p_vout->fmt_in.i_sar_num ); } - Lock( p_vout ); glViewport( ( bounds.size.width - x ) / 2, ( bounds.size.height - y ) / 2, x, y ); - Unlock( p_vout ); if( p_vout->p_sys->b_got_frame ) { /* Ask the opengl module to redraw */ vout_thread_t * p_parent; p_parent = (vout_thread_t *) p_vout->p_parent; + Unlock( p_vout ); if( p_parent && p_parent->pf_display ) { p_parent->pf_display( p_parent, NULL ); @@ -328,20 +428,203 @@ static void Unlock( vout_thread_t * p_vout ) } else { - Lock( p_vout ); glClear( GL_COLOR_BUFFER_BIT ); Unlock( p_vout ); } + [super reshape]; +} + +- (void) update +{ + Lock( p_vout ); + [super update]; + Unlock( p_vout ); } - (void) drawRect: (NSRect) rect { - [[self openGLContext] makeCurrentContext]; Lock( p_vout ); + [[self openGLContext] makeCurrentContext]; glFlush(); + [super drawRect:rect]; Unlock( p_vout ); } @end +/***************************************************************************** + * embedded AGL context implementation + *****************************************************************************/ + +static void UpdateEmbeddedGeometry( vout_thread_t *p_vout ); +static void aglReshape( vout_thread_t * p_vout ); + +static int aglInit( vout_thread_t * p_vout ) +{ + UpdateEmbeddedGeometry(p_vout); + var_AddCallback(p_vout->p_vlc, "drawableredraw", DrawableRedraw, p_vout); + + aglSetCurrentContext(p_vout->p_sys->agl_ctx); + return VLC_SUCCESS; +} + +static void aglEnd( vout_thread_t * p_vout ) +{ + aglSetCurrentContext(NULL); +} + +static void aglReshape( vout_thread_t * p_vout ) +{ + int x, y; + vlc_value_t val; + int i_offx = p_vout->p_sys->i_offx; + int i_offy = p_vout->p_sys->i_offy; + int i_height = p_vout->p_sys->i_height; + int i_width = p_vout->p_sys->i_width; + + Lock( p_vout ); + + aglSetCurrentContext(p_vout->p_sys->agl_ctx); + + var_Get( p_vout, "macosx-stretch", &val ); + if( val.b_bool ) + { + x = i_width; + y = i_height; + } + else if( i_height * p_vout->fmt_in.i_visible_width * + p_vout->fmt_in.i_sar_num < + i_width * p_vout->fmt_in.i_visible_height * + p_vout->fmt_in.i_sar_den ) + { + x = ( i_height * p_vout->fmt_in.i_visible_width * + p_vout->fmt_in.i_sar_num ) / + ( p_vout->fmt_in.i_visible_height * p_vout->fmt_in.i_sar_den); + + y = i_height; + } + else + { + x = i_width; + y = ( i_width * p_vout->fmt_in.i_visible_height * + p_vout->fmt_in.i_sar_den) / + ( p_vout->fmt_in.i_visible_width * p_vout->fmt_in.i_sar_num ); + } + + glViewport( i_offx+( i_width - x ) / 2, + i_offy+( i_height - y ) / 2, x, y ); + + if( p_vout->p_sys->b_got_frame ) + { + /* Ask the opengl module to redraw */ + vout_thread_t * p_parent; + p_parent = (vout_thread_t *) p_vout->p_parent; + Unlock( p_vout ); + if( p_parent && p_parent->pf_display ) + { + p_parent->pf_display( p_parent, NULL ); + } + } + else + { + glClear( GL_COLOR_BUFFER_BIT ); + Unlock( p_vout ); + } +} + +static int aglManage( vout_thread_t * p_vout ) +{ + if( p_vout->i_changes & VOUT_ASPECT_CHANGE ) + { + aglReshape(p_vout); + p_vout->i_changes &= ~VOUT_ASPECT_CHANGE; + } + if( p_vout->i_changes & VOUT_CROP_CHANGE ) + { + aglReshape(p_vout); + p_vout->i_changes &= ~VOUT_CROP_CHANGE; + } + return VLC_SUCCESS; +} + +static void aglSwap( vout_thread_t * p_vout ) +{ + p_vout->p_sys->b_got_frame = VLC_TRUE; + aglSwapBuffers(p_vout->p_sys->agl_ctx); +} + +static void UpdateEmbeddedGeometry( vout_thread_t *p_vout ) +{ + vlc_value_t val; + vlc_value_t valt, vall, valb, valr, valx, valy, valw, valh, + valportx, valporty; + + Rect winBounds; + Rect clientBounds; + + GLint rect[4]; + + var_Get( p_vout->p_vlc, "drawable", &val ); + var_Get( p_vout->p_vlc, "drawablet", &valt ); + var_Get( p_vout->p_vlc, "drawablel", &vall ); + var_Get( p_vout->p_vlc, "drawableb", &valb ); + var_Get( p_vout->p_vlc, "drawabler", &valr ); + var_Get( p_vout->p_vlc, "drawablex", &valx ); + var_Get( p_vout->p_vlc, "drawabley", &valy ); + var_Get( p_vout->p_vlc, "drawablew", &valw ); + var_Get( p_vout->p_vlc, "drawableh", &valh ); + var_Get( p_vout->p_vlc, "drawableportx", &valportx ); + var_Get( p_vout->p_vlc, "drawableporty", &valporty ); + + // mozilla plugin provides coordinates based on port bounds + // however AGL coordinates are based on window structure region + // and are vertically flipped + + GetWindowBounds(GetWindowFromPort((CGrafPtr)val.i_int), + kWindowStructureRgn, &winBounds); + GetWindowBounds(GetWindowFromPort((CGrafPtr)val.i_int), + kWindowContentRgn, &clientBounds); + + /* update video clipping bounds in drawable */ + rect[0] = (clientBounds.left-winBounds.left) + + vall.i_int; // from window left edge + rect[1] = (winBounds.bottom-winBounds.top) + - (clientBounds.top-winBounds.top) + - valb.i_int; // from window bottom edge + rect[2] = valr.i_int-vall.i_int; // width + rect[3] = valb.i_int-valt.i_int; // height + aglSetInteger(p_vout->p_sys->agl_ctx, AGL_BUFFER_RECT, rect); + aglEnable(p_vout->p_sys->agl_ctx, AGL_BUFFER_RECT); + + /* update video internal bounds in drawable */ + p_vout->p_sys->i_offx = -vall.i_int - valportx.i_int; + p_vout->p_sys->i_offy = valb.i_int + valporty.i_int - valh.i_int; + p_vout->p_sys->i_width = valw.i_int; + p_vout->p_sys->i_height = valh.i_int; + + if( p_vout->p_sys->agl_drawable == (AGLDrawable)val.i_int ) + { + aglUpdateContext(p_vout->p_sys->agl_ctx); + } + else + { + p_vout->p_sys->agl_drawable = (AGLDrawable)val.i_int; + aglSetDrawable(p_vout->p_sys->agl_ctx, p_vout->p_sys->agl_drawable); + } + aglReshape( p_vout ); +} + +/* If we're embedded, the application is expected to indicate a + * window change (move/resize/etc) via the "drawableredraw" value. + */ + +static int DrawableRedraw( vlc_object_t *p_this, const char *psz_name, + vlc_value_t oval, vlc_value_t nval, void *param) +{ + vout_thread_t *p_vout = (vout_thread_t *)param; + + UpdateEmbeddedGeometry( p_vout ); + + return VLC_SUCCESS; +}