X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=mux.h;fp=mux.h;h=0000000000000000000000000000000000000000;hb=392f9d1ccb835c05a3874c4bea163788b2c37024;hp=9614bffbb5ae6603d1ef0d50353ef61b27715679;hpb=330ca2f0052b06d91004c6ceb73cd57ab95e7fe1;p=nageru diff --git a/mux.h b/mux.h deleted file mode 100644 index 9614bff..0000000 --- a/mux.h +++ /dev/null @@ -1,111 +0,0 @@ -#ifndef _MUX_H -#define _MUX_H 1 - -// Wrapper around an AVFormat mux. - -extern "C" { -#include -#include -} - -#include -#include -#include -#include -#include -#include -#include -#include -#include - -#include "timebase.h" - -struct MuxMetrics { - // “written” will usually be equal video + audio + mux overhead, - // except that there could be buffered packets that count in audio or video - // but not yet in written. - std::atomic metric_video_bytes{0}, metric_audio_bytes{0}, metric_written_bytes{0}; - - // Registers in global_metrics. - void init(const std::vector> &labels); - - void reset() - { - metric_video_bytes = 0; - metric_audio_bytes = 0; - metric_written_bytes = 0; - } -}; - -class Mux { -public: - enum Codec { - CODEC_H264, - CODEC_NV12, // Uncompressed 4:2:0. - }; - enum WriteStrategy { - // add_packet() will write the packet immediately, unless plugged. - WRITE_FOREGROUND, - - // All writes will happen on a separate thread, so add_packet() - // won't block. Use this if writing to a file and you might be - // holding a mutex (because blocking I/O with a mutex held is - // not good). Note that this will clone every packet, so it has - // higher overhead. - WRITE_BACKGROUND, - }; - - // Takes ownership of avctx. will be called every time - // a write has been made to the video stream (id 0), with the pts of - // the just-written frame. (write_callback can be nullptr.) - // Does not take ownership of ; elements in there, if any, - // will be added to. - Mux(AVFormatContext *avctx, int width, int height, Codec video_codec, const std::string &video_extradata, const AVCodecParameters *audio_codecpar, int time_base, std::function write_callback, WriteStrategy write_strategy, const std::vector &metrics); - ~Mux(); - void add_packet(const AVPacket &pkt, int64_t pts, int64_t dts, AVRational timebase = { 1, TIMEBASE }, int stream_index_override = -1); - - // As long as the mux is plugged, it will not actually write anything to disk, - // just queue the packets. Once it is unplugged, the packets are reordered by pts - // and written. This is primarily useful if you might have two different encoders - // writing to the mux at the same time (because one is shutting down), so that - // pts might otherwise come out-of-order. - // - // You can plug and unplug multiple times; only when the plug count reaches zero, - // something will actually happen. - void plug(); - void unplug(); - -private: - // If write_strategy == WRITE_FOREGORUND, Must be called with held. - void write_packet_or_die(const AVPacket &pkt, int64_t unscaled_pts); - void thread_func(); - - WriteStrategy write_strategy; - - std::mutex mu; - - // These are only in use if write_strategy == WRITE_BACKGROUND. - std::atomic writer_thread_should_quit{false}; - std::thread writer_thread; - - AVFormatContext *avctx; // Protected by , iff write_strategy == WRITE_BACKGROUND. - int plug_count = 0; // Protected by . - - // Protected by . If write_strategy == WRITE_FOREGROUND, - // this is only in use when plugging. - struct QueuedPacket { - AVPacket *pkt; - int64_t unscaled_pts; - }; - std::vector packet_queue; - std::condition_variable packet_queue_ready; - - AVStream *avstream_video, *avstream_audio; - - std::function write_callback; - std::vector metrics; - - friend struct PacketBefore; -}; - -#endif // !defined(_MUX_H)