X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=nageru%2Fscene.cpp;h=090f95be917884a1044239bb4046fc4d6726d613;hb=f3aa15a52accbc8184fdd617a3e14126cb6a3a20;hp=0d10be5b8cba5876363367b7007c43cb2f0ac2ba;hpb=67cb1b844a13c84a2df64a603644579310530409;p=nageru diff --git a/nageru/scene.cpp b/nageru/scene.cpp index 0d10be5..090f95b 100644 --- a/nageru/scene.cpp +++ b/nageru/scene.cpp @@ -366,16 +366,16 @@ Scene::get_chain(Theme *theme, lua_State *L, unsigned num, const InputState &inp if (!block->alternatives.empty()) { EffectBlueprint *blueprint = block->alternatives[block->currently_chosen_alternative]; for (const auto &key_and_tuple : blueprint->int_parameters) { - int_to_set.emplace(make_pair(effect, key_and_tuple.first), key_and_tuple.second); + int_to_set[make_pair(effect, key_and_tuple.first)] = key_and_tuple.second; } for (const auto &key_and_tuple : blueprint->float_parameters) { - float_to_set.emplace(make_pair(effect, key_and_tuple.first), key_and_tuple.second); + float_to_set[make_pair(effect, key_and_tuple.first)] = key_and_tuple.second; } for (const auto &key_and_tuple : blueprint->vec3_parameters) { - vec3_to_set.emplace(make_pair(effect, key_and_tuple.first), key_and_tuple.second); + vec3_to_set[make_pair(effect, key_and_tuple.first)] = key_and_tuple.second; } for (const auto &key_and_tuple : blueprint->vec4_parameters) { - vec4_to_set.emplace(make_pair(effect, key_and_tuple.first), key_and_tuple.second); + vec4_to_set[make_pair(effect, key_and_tuple.first)] = key_and_tuple.second; } } } @@ -385,9 +385,6 @@ Scene::get_chain(Theme *theme, lua_State *L, unsigned num, const InputState &inp auto setup_chain = [L, theme, signals_to_connect, images_to_select, int_to_set, float_to_set, vec3_to_set, vec4_to_set, input_state]{ lock_guard lock(theme->m); - assert(theme->input_state == nullptr); - theme->input_state = &input_state; - // Set up state, including connecting signals. for (const auto &input_and_signal : signals_to_connect) { LiveInputWrapper *input = input_and_signal.first; @@ -430,8 +427,6 @@ Scene::get_chain(Theme *theme, lua_State *L, unsigned num, const InputState &inp value[0], value[1], value[2], value[3]); } } - - theme->input_state = nullptr; }; return make_pair(effect_chain, move(setup_chain)); } @@ -496,17 +491,32 @@ int Block_display(lua_State* L) return 0; } -int Block_choose_alternative(lua_State* L) +int Block_choose(lua_State* L) { assert(lua_gettop(L) == 2); Block *block = *(Block **)luaL_checkudata(L, 1, "Block"); - int alternative_idx = luaL_checknumber(L, 2); + int alternative_idx = -1; + if (lua_isnumber(L, 2)) { + alternative_idx = luaL_checknumber(L, 2); + } else if (lua_istable(L, 2)) { + // See if it's an Effect metatable (e.g. foo:choose(ResampleEffect)) + lua_getfield(L, 2, "__effect_type_id"); + if (lua_isnumber(L, -1)) { + EffectType effect_type = EffectType(luaL_checknumber(L, -1)); + alternative_idx = find_index_of(block, effect_type); + } + lua_pop(L, 1); + } + + if (alternative_idx == -1) { + luaL_error(L, "choose() called with something that was not an index or an effect type (e.g. ResampleEffect) that was part of the alternatives"); + } assert(alternative_idx >= 0); assert(size_t(alternative_idx) < block->alternatives.size()); block->currently_chosen_alternative = alternative_idx; - return 0; + return wrap_lua_existing_object_nonowned(L, "EffectBlueprint", block->alternatives[alternative_idx]); } int Block_enable(lua_State *L) @@ -527,11 +537,10 @@ int Block_disable(lua_State *L) assert(lua_gettop(L) == 1); Block *block = *(Block **)luaL_checkudata(L, 1, "Block"); - if (block->alternatives.size() != 2 || - block->alternatives[1]->effect_type != IDENTITY_EFFECT) { - luaL_error(L, "disable() called on something that wasn't added with add_optional_effect()"); - } block->currently_chosen_alternative = find_index_of(block, IDENTITY_EFFECT); + if (block->currently_chosen_alternative == -1) { + luaL_error(L, "disable() called on something that didn't have an IdentityEffect fallback (try add_optional_effect())"); + } assert(block->currently_chosen_alternative != -1); return 0; }