X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=nageru%2Fscene.cpp;h=2612de639961e8336d3eb4a6a8d8f8fb1f5f842a;hb=9f5622b1cb36a07b5b717ab5c4cbd938a550c7c3;hp=fded0e00b494c72d8740c7382de31cfa334cea25;hpb=83b3d508575124fb83c823ca2439f728d43c7647;p=nageru diff --git a/nageru/scene.cpp b/nageru/scene.cpp index fded0e0..2612de6 100644 --- a/nageru/scene.cpp +++ b/nageru/scene.cpp @@ -42,7 +42,9 @@ size_t Scene::compute_chain_number(bool is_main_chain) const { assert(chains.size() > 0); assert(chains.size() % 2 == 0); - size_t chain_number = compute_chain_number_for_block(blocks.size() - 1); + bitset<256> disabled = find_disabled_blocks(size_t(-1)); + + size_t chain_number = compute_chain_number_for_block(blocks.size() - 1, disabled); assert(chain_number < chains.size() / 2); if (is_main_chain) { chain_number += chains.size() / 2; @@ -50,20 +52,74 @@ size_t Scene::compute_chain_number(bool is_main_chain) const return chain_number; } -size_t Scene::compute_chain_number_for_block(size_t block_idx) const +size_t Scene::compute_chain_number_for_block(size_t block_idx, const bitset<256> &disabled) const { Block *block = blocks[block_idx]; size_t chain_number; + + size_t currently_chosen_alternative; + if (disabled.test(block_idx)) { + // It doesn't matter, so pick 0 as the canonical choice + // (this is the only one that is actually instantiated). + currently_chosen_alternative = 0; + } else { + currently_chosen_alternative = block->currently_chosen_alternative; + } + assert(currently_chosen_alternative < block->alternatives.size()); + if (block_idx == 0) { assert(block->cardinality_base == 1); - chain_number = block->currently_chosen_alternative; + chain_number = currently_chosen_alternative; } else { - chain_number = compute_chain_number_for_block(block_idx - 1) + block->cardinality_base * block->currently_chosen_alternative; + chain_number = compute_chain_number_for_block(block_idx - 1, disabled) + block->cardinality_base * currently_chosen_alternative; } - assert(block->currently_chosen_alternative < int(block->alternatives.size())); return chain_number; } +bitset<256> Scene::find_disabled_blocks(size_t chain_idx) const +{ + assert(blocks.size() < 256); + + bitset<256> ret; + find_disabled_blocks(chain_idx, blocks.size() - 1, /*currently_disabled=*/false, &ret); + return ret; +} + +void Scene::find_disabled_blocks(size_t chain_idx, size_t block_idx, bool currently_disabled, bitset<256> *disabled) const +{ + if (currently_disabled) { + disabled->set(block_idx); + } + Block *block = blocks[block_idx]; + EffectType chosen_type = block->alternatives[block->chosen_alternative(chain_idx)]->effect_type; + for (size_t input_idx = 0; input_idx < block->inputs.size(); ++input_idx) { + if (chosen_type == IDENTITY_EFFECT && input_idx > 0) { + // Multi-input effect that has been replaced by + // IdentityEffect, so every effect but the first are + // disabled and will not participate in the chain. + find_disabled_blocks(chain_idx, block->inputs[input_idx], /*currently_disabled=*/true, disabled); + } else { + // Just keep on recursing down. + find_disabled_blocks(chain_idx, block->inputs[input_idx], currently_disabled, disabled); + } + } +} + +bool Scene::is_noncanonical_chain(size_t chain_idx) const +{ + bitset<256> disabled = find_disabled_blocks(chain_idx); + if (disabled.none()) { + return false; + } + assert(blocks.size() < 256); + for (size_t block_idx = 0; block_idx < blocks.size(); ++block_idx) { + if (disabled.test(block_idx) && blocks[block_idx]->chosen_alternative(chain_idx) != 0) { + return true; + } + } + return false; +} + int Scene::add_input(lua_State* L) { assert(lua_gettop(L) == 1 || lua_gettop(L) == 2); @@ -172,7 +228,6 @@ int Scene::add_optional_effect(lua_State* L) assert(lua_gettop(L) >= 2); Scene *scene = (Scene *)luaL_checkudata(L, 1, "Scene"); - // NOTE: We only support effects with a single parent, since that's what IdentityEffect does. Block *block = new Block; block->idx = scene->blocks.size(); @@ -182,7 +237,7 @@ int Scene::add_optional_effect(lua_State* L) // An IdentityEffect will be the alternative for when the effect is disabled. block->alternatives.push_back(new EffectBlueprint(IDENTITY_EFFECT)); - block->inputs.push_back(scene->blocks.size() - 1); + find_inputs_for_block(L, scene, block); scene->blocks.push_back(block); return wrap_lua_existing_object_nonowned(L, "Block", block); @@ -190,13 +245,21 @@ int Scene::add_optional_effect(lua_State* L) Effect *Scene::instantiate_effects(const Block *block, size_t chain_idx, Scene::Instantiation *instantiation) { + // Find the chosen alternative for this block in this instance. + EffectType chosen_type = block->alternatives[block->chosen_alternative(chain_idx)]->effect_type; + vector inputs; for (size_t input_idx : block->inputs) { inputs.push_back(instantiate_effects(blocks[input_idx], chain_idx, instantiation)); - } - // Find the chosen alternative for this block in this instance. - EffectType chosen_type = block->alternatives[block->chosen_alternative(chain_idx)]->effect_type; + // As a special case, we allow IdentityEffect to take only one input + // even if the other alternative (or alternatives) is multi-input. + // Thus, even if there are more than one inputs, instantiate only + // the first one. + if (chosen_type == IDENTITY_EFFECT) { + break; + } + } Effect *effect; switch (chosen_type) { @@ -257,7 +320,13 @@ int Scene::finalize(lua_State* L) } const size_t cardinality = base; - const size_t total_cardinality = cardinality * (only_one_mode ? 1 : 2); + size_t real_cardinality = 0; + for (size_t chain_idx = 0; chain_idx < cardinality; ++chain_idx) { + if (!scene->is_noncanonical_chain(chain_idx)) { + ++real_cardinality; + } + } + const size_t total_cardinality = real_cardinality * (only_one_mode ? 1 : 2); if (total_cardinality > 200) { print_warning(L, "The given Scene will instantiate %zu different versions. This will take a lot of time and RAM to compile; see if you could limit some options by e.g. locking the input type in some cases (by giving a fixed input to add_input()).\n", total_cardinality); @@ -266,7 +335,8 @@ int Scene::finalize(lua_State* L) Block *output_block = scene->blocks.back(); for (bool is_main_chain : { false, true }) { for (size_t chain_idx = 0; chain_idx < cardinality; ++chain_idx) { - if (only_one_mode && is_main_chain != chosen_mode) { + if ((only_one_mode && is_main_chain != chosen_mode) || + scene->is_noncanonical_chain(chain_idx)) { scene->chains.emplace_back(); continue; }